Player Matchup

King Arthur
King Arthur
Bolmpo
King Arthur
Level 49
God Stats
6W - 3L
1,605 SR
Queue Stats
129W - 139L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
ECHO Menace
Baron Samedi
Level 126
God Stats
4W - 3L
1,685 SR
Queue Stats
132W - 132L
1,411 Elo+
Party 4
Neith
Neith
ECHO Roses
Neith
Level 28
God Stats
51W - 57L
1,527 SR
Queue Stats
122W - 128L
1,366 Elo+
Party 4
Ravana
Ravana
ad_striker1
Ravana
Level 106
God Stats
2W - 1L
1,646 SR
Queue Stats
221W - 156L
1,508 Elo+
Party 3
Heimdallr
Heimdallr
moroccan_kid7
Heimdallr
Level 29
God Stats
19W - 19L
1,533 SR
Queue Stats
479W - 360L
1,517 Elo+
Party 3
Team Averages
Level 68
1,599 SR
1,467 Elo+

VS

Team Averages
Level 47
1,403 SR
1,474 Elo+
Persephone
Persephone
Pmy5terio
Persephone
Level 36
God Stats
0W - 2L
1,487 SR
Queue Stats
207W - 239L
1,463 Elo+
Party 1
Nemesis
Nemesis
RHW200
Nemesis
Level 29
God Stats
27W - 29L
1,481 SR
Queue Stats
180W - 177L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
SaINts Drip
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 127L
1,562 Elo+
Party 2
Ra
Ra
SaINts Germish
Ra
Level 104
God Stats
4W - 5L
1,194 SR
Queue Stats
349W - 324L
1,556 Elo+
Party 2
Neith
Neith
ZillionGore
Neith
Level 36
God Stats
7W - 17L
1,355 SR
Queue Stats
9W - 20L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bolmpo
King Arthur
20
3 / 2 / 20
13,704
979
15,958
27,946
21,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ECHO Menace
Baron Samedi
20
4 / 5 / 22
13,899
993
22,736
21,178
12,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
20
4 / 1 / 15
13,921
994
13,202
12,039
5,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
20
11 / 5 / 18
15,229
1,088
25,204
20,260
16,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
moroccan_kid7
Heimdallr
20
13 / 4 / 16
15,472
1,105
24,828
17,661
8,619
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Pmy5terio
Persephone
19
4 / 12 / 4
13,739
981
17,725
22,646
8,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
RHW200
Nemesis
19
3 / 10 / 6
12,925
923
17,598
24,137
11,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
SaINts Drip
Sun Wukong
20
2 / 4 / 12
13,415
958
15,948
28,354
27,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 5 / 8
13,817
987
26,246
16,685
7,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 4 / 6
13,747
982
15,871
16,791
8,938
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
53
35
Kills
17
17
Deaths
35
91
Assists
36
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bolmpo
King Arthur
3
2
20
6.5
W
Baron Samedi
ECHO Menace
Baron Samedi
4
5
22
3
W
Neith
4
1
15
11.5
L
Persephone
Pmy5terio
Persephone
4
12
4
0.5
L
Nemesis
RHW200
Nemesis
3
10
6
0.6
L
Sun Wukong
SaINts Drip
Sun Wukong
2
4
12
2
L
4
5
8
1.6
L
4
4
6
1.75
W
Ravana
11
5
18
4
W
Heimdallr
moroccan_kid7
Heimdallr
13
4
16
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,928
Damage
93,388
99,084
Taken
108,613
63,698
Mitigated
63,927
26,321
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bolmpo
King Arthur
15,958
1,380
0
4,648
27,946
21,550
0
11,796
16,150
596
41,223
W
Baron Samedi
ECHO Menace
Baron Samedi
22,736
3,196
4,901
8,698
21,178
12,195
0
8,961
12,217
60,165
0
W
Neith
13,202
5,794
0
3,595
12,039
5,097
0
8,093
3,946
0
47,004
L
Persephone
Pmy5terio
Persephone
17,725
1,655
0
1,448
22,646
8,970
0
7,554
15,080
38,983
0
L
Nemesis
RHW200
Nemesis
17,598
9,557
337
2,082
24,137
11,543
0
2,002
22,135
0
26,566
L
Sun Wukong
SaINts Drip
Sun Wukong
15,948
2,250
0
2,128
28,354
27,073
0
4,974
23,380
167
28,572
L
26,246
696
3,702
1,814
16,685
7,403
0
3,934
12,751
74,031
0
L
15,871
4,136
954
2,743
16,791
8,938
0
4,856
11,935
0
50,537
W
Ravana
25,204
7,910
0
2,635
20,260
16,237
0
8,416
11,844
0
39,143
W
Heimdallr
moroccan_kid7
Heimdallr
24,828
16,566
0
1,844
17,661
8,619
0
6,872
10,789
0
42,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,225
Gold Earned
67,643
290
Minions Killed
272
7
Camps Cleared
6
1,246,177
Distance Traveled
1,434,066
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,704
979
49
4
3
292,913
0
W
Baron Samedi
13,899
993
101
7
2
227,302
0
W
Neith
13,921
994
88
6
0
247,566
1
L
Persephone
13,739
981
41
3
0
234,642
0
L
Nemesis
12,925
923
16
1
2
310,294
0
L
Sun Wukong
13,415
958
40
3
1
351,267
0
L
Ra
13,817
987
115
8
3
304,739
1
L
Neith
13,747
982
60
4
0
233,124
0
W
Ravana
15,229
1,088
24
2
2
239,698
0
W
Heimdallr
15,472
1,105
28
2
0
238,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role