Player Matchup

Thanatos
Thanatos
Gold I
HomicideTribing
Thanatos
Gold I
Level 63
God Stats
3W - 10L
1,432 SR
Queue Stats
66W - 82L
1,590 MMR
Solo
Izanami
Izanami
Gold II
JKamargo73
Izanami
Gold II
Level 142
God Stats
53W - 39L
1,693 SR
Queue Stats
354W - 355L
1,617 MMR
Party 1
Raijin
Raijin
Platinum V
LEO_MATEI
Raijin
Platinum V
Level 155
God Stats
0W - 4L
1,193 SR
Queue Stats
392W - 392L
1,661 MMR
Party 1
Apollo
Apollo
Platinum V
Lets Keep It PG
Apollo
Platinum V
Level 157
God Stats
9W - 10L
1,616 SR
Queue Stats
359W - 349L
1,590 MMR
Solo
Bacchus
Bacchus
Platinum V
MajinHD
Bacchus
Platinum V
Level 160
God Stats
3W - 3L
1,740 SR
Queue Stats
119W - 110L
1,648 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,535 SR
1,621 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,423 SR
1,621 MMR
Hou Yi
Hou Yi
Gold V
EpsteinsCrew
Hou Yi
Gold V
Level 53
God Stats
1W - 0L
1,287 SR
Queue Stats
24W - 19L
1,624 MMR
Solo
Awilix
Awilix
Gold IV
FlagrantToast
Awilix
Gold IV
Level 127
God Stats
9W - 20L
1,447 SR
Queue Stats
106W - 110L
1,584 MMR
Solo
Aphrodite
Aphrodite
Gold I
Nerf Perfny
Aphrodite
Gold I
Level 160
God Stats
27W - 14L
1,741 SR
Queue Stats
158W - 146L
1,644 MMR
Solo
Chernobog
Chernobog
Gold II
i FrEaSH HaNDz
Chernobog
Gold II
Level 123
God Stats
58W - 55L
1,527 SR
Queue Stats
246W - 248L
1,650 MMR
Solo
Sobek
Sobek
Gold II
jargothekilla
Sobek
Gold II
Level 119
God Stats
2W - 2L
1,113 SR
Queue Stats
228W - 235L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 10 / 3
10,192
485
8,782
20,429
7,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Izanami
JKamargo73
Izanami
18
6 / 5 / 10
12,299
586
19,119
16,845
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Raijin
LEO_MATEI
Raijin
16
2 / 7 / 4
10,727
511
11,170
15,398
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 9 / 1
9,358
446
6,507
17,940
8,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bacchus
MajinHD
Bacchus
15
4 / 4 / 7
9,809
467
7,539
13,807
11,911
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
GilgameshTiamatAthenaKing ArthurDanzaburou

VS

Bans
TsukuyomiPeleCu ChulainnSetJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
11 / 2 / 5
13,717
653
18,470
18,548
7,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 1 / 10
13,205
629
11,262
13,493
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Nerf Perfny
Aphrodite
20
4 / 3 / 9
13,122
625
17,339
18,181
7,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
i FrEaSH HaNDz
Chernobog
19
7 / 5 / 11
13,542
645
10,900
17,624
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 6 / 13
10,970
522
7,165
21,631
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
17
Kills
35
35
Deaths
17
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
11
2
5
6.75
W
11
1
10
16
L
Thanatos
5
10
3
0.65
L
Izanami
JKamargo73
Izanami
6
5
10
2.2
L
Raijin
LEO_MATEI
Raijin
2
7
4
0.57
L
0
9
1
0.06
L
Bacchus
MajinHD
Bacchus
4
4
7
1.88
W
Aphrodite
Nerf Perfny
Aphrodite
4
3
9
2.83
W
Chernobog
i FrEaSH HaNDz
Chernobog
7
5
11
2.5
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,117
Damage
65,136
84,419
Taken
89,477
38,989
Mitigated
44,219
20,185
Healing
45,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
18,470
11,311
0
8,659
18,548
7,282
6,150
2,766
15,782
0
101,299
W
11,262
3,547
0
3,465
13,493
5,591
3,486
3,089
10,404
0
67,664
L
Thanatos
8,782
1,600
0
8,640
20,429
7,179
0
4,329
16,100
0
56,588
L
Izanami
JKamargo73
Izanami
19,119
12,773
0
4,589
16,845
6,045
842
4,638
12,207
0
95,249
L
Raijin
LEO_MATEI
Raijin
11,170
767
0
1,740
15,398
5,137
0
7,054
8,344
63,918
0
L
6,507
4,528
0
2,142
17,940
8,717
807
3,317
14,623
0
63,933
L
Bacchus
MajinHD
Bacchus
7,539
880
0
3,074
13,807
11,911
0
5,166
8,641
38,643
0
W
Aphrodite
Nerf Perfny
Aphrodite
17,339
2,119
6,353
13,309
18,181
7,550
1,905
5,882
12,299
103,334
0
W
Chernobog
i FrEaSH HaNDz
Chernobog
10,900
6,163
0
6,837
17,624
7,194
3,501
2,668
14,956
0
99,940
W
7,165
306
0
6,444
21,631
16,602
319
4,474
17,157
21,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,385
Gold Earned
64,556
542
Minions Killed
604
0
Camps Cleared
0
1,841,465
Distance Traveled
1,971,942
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,717
653
150
7
0
344,684
2
W
Awilix
13,205
629
114
5
0
437,288
0
L
Thanatos
10,192
485
81
4
0
349,094
3
L
Izanami
12,299
586
168
8
0
365,330
6
L
Raijin
10,727
511
126
6
0
362,330
7
L
Apollo
9,358
446
113
5
0
363,288
2
L
Bacchus
9,809
467
54
3
0
401,423
6
W
Aphrodite
13,122
625
177
8
0
364,639
3
W
Chernobog
13,542
645
139
7
0
378,697
0
W
Sobek
10,970
522
24
1
0
446,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role