Player Matchup

Ganesha
Ganesha
Demigami
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,173 Elo+
Party 2
Hercules
Hercules
HungryBooty
Hercules
Level 84
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 2
Bakasura
Bakasura
MerlinDice
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 1
Zeus
Zeus
MetsuRyu78
Zeus
Level 19
God Stats
0W - 2L
1,185 SR
Queue Stats
1W - 5L
1,173 Elo+
Party 2
Anhur
Anhur
latifolia1
Anhur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 1
Team Averages
Level 46
1,393 SR
1,295 Elo+

VS

Team Averages
Level 98
1,569 SR
1,511 Elo+
Loki
Loki
BigMowi4011
Loki
Level 67
God Stats
7W - 8L
1,418 SR
Queue Stats
247W - 278L
1,387 Elo+
Solo
Persephone
Persephone
EasilySpookethed
Persephone
Level 43
God Stats
26W - 17L
1,562 SR
Queue Stats
91W - 71L
1,578 Elo+
Party 3
Hercules
Hercules
NutInUrButt
Hercules
Level 127
God Stats
1W - 0L
1,669 SR
Queue Stats
24W - 31L
1,457 Elo+
Party 3
Artemis
Artemis
Samzari
Artemis
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 56L
1,507 Elo+
Party 3
Ganesha
Ganesha
VeryBigEars
Ganesha
Level 144
God Stats
2W - 0L
1,698 SR
Queue Stats
175W - 134L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Demigami
Ganesha
9
0 / 5 / 3
5,797
446
1,720
10,035
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
HungryBooty
Hercules
10
1 / 4 / 1
5,990
461
4,446
8,004
4,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
MerlinDice
Bakasura
6
1 / 7 / 1
5,266
405
397
6,786
1,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 7 / 2
6,933
533
6,999
8,336
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
8
0 / 9 / 0
5,084
391
1,735
10,021
1,945
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
7,592
584
1,688
8,431
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
EasilySpookethed
Persephone
12
9 / 2 / 5
8,316
640
8,544
5,145
1,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
NutInUrButt
Hercules
13
5 / 1 / 3
7,582
583
4,001
9,843
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Samzari
Artemis
14
15 / 1 / 2
8,574
660
11,613
5,764
2,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
VeryBigEars
Ganesha
11
2 / 0 / 14
7,295
561
7,735
7,640
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
4
Kills
32
32
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Ganesha
Demigami
Ganesha
0
5
3
0.3
W
Persephone
EasilySpookethed
Persephone
9
2
5
5.75
L
Hercules
HungryBooty
Hercules
1
4
1
0.38
L
Bakasura
MerlinDice
Bakasura
1
7
1
0.21
L
2
7
2
0.43
W
Hercules
NutInUrButt
Hercules
5
1
3
6.5
W
Artemis
Samzari
Artemis
15
1
2
16
W
Ganesha
VeryBigEars
Ganesha
2
0
14
9
L
Anhur
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,297
Damage
33,581
43,182
Taken
36,823
14,233
Mitigated
20,477
3,469
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,688
451
0
5,666
8,431
2,769
0
103
8,328
0
55,320
L
Ganesha
Demigami
Ganesha
1,720
230
0
582
10,035
4,410
0
4,845
5,018
8,210
0
W
Persephone
EasilySpookethed
Persephone
8,544
543
0
1,146
5,145
1,830
351
2,958
1,961
45,229
0
L
Hercules
HungryBooty
Hercules
4,446
491
0
907
8,004
4,283
0
1,881
5,719
0
19,015
L
Bakasura
MerlinDice
Bakasura
397
235
0
438
6,786
1,712
161
3,240
3,422
0
3,805
L
6,999
994
0
418
8,336
1,883
66
4,704
3,506
26,105
0
W
Hercules
NutInUrButt
Hercules
4,001
1,002
0
4,060
9,843
8,594
843
2,066
7,641
0
27,452
W
Artemis
Samzari
Artemis
11,613
5,661
0
1,939
5,764
2,127
610
766
4,930
0
54,245
W
Ganesha
VeryBigEars
Ganesha
7,735
746
0
1,946
7,640
5,157
227
2,289
5,243
28,122
0
L
Anhur
1,735
593
0
1,124
10,021
1,945
0
1,203
8,818
0
19,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,070
Gold Earned
39,359
140
Minions Killed
401
0
Camps Cleared
0
978,396
Distance Traveled
1,271,362
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,592
584
117
9
0
314,026
4
L
Ganesha
5,797
446
3
0
0
229,845
2
W
Persephone
8,316
640
95
7
0
239,489
0
L
Hercules
5,990
461
40
3
0
257,589
0
L
Bakasura
5,266
405
11
1
0
109,740
0
L
Zeus
6,933
533
50
4
0
184,970
0
W
Hercules
7,582
583
69
5
0
253,403
2
W
Artemis
8,574
660
102
8
0
226,249
3
W
Ganesha
7,295
561
18
1
0
238,195
1
L
Anhur
5,084
391
36
3
0
196,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role