Player Matchup

Gilgamesh
Gilgamesh
GroovyTitan2727
Gilgamesh
Level 17
God Stats
8W - 3L
1,622 SR
Queue Stats
18W - 26L
1,285 Elo+
Party 2
Izanami
Izanami
Irish-Titan-27
Izanami
Level 68
God Stats
3W - 5L
1,361 SR
Queue Stats
21W - 43L
1,253 Elo+
Party 2
Danzaburou
Danzaburou
Moosenipmoo99
Danzaburou
Level 26
God Stats
6W - 11L
1,520 SR
Queue Stats
37W - 57L
1,286 Elo+
Party 2
Erlang Shen
Erlang Shen
mrcheekspreader
Erlang Shen
Level 29
God Stats
21W - 25L
1,473 SR
Queue Stats
52W - 75L
1,262 Elo+
Party 2
The Morrigan
The Morrigan
mznxbcw
The Morrigan
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 20L
1,158 Elo+
Solo
Team Averages
Level 29
1,495 SR
1,249 Elo+

VS

Team Averages
Level 24
1,492 SR
1,278 Elo+
Sun Wukong
Sun Wukong
Elnegrocalvo
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,223 Elo+
Party 1
Merlin
Merlin
Fekahx
Merlin
Level 18
God Stats
0W - 2L
1,271 SR
Queue Stats
28W - 42L
1,212 Elo+
Party 1
King Arthur
King Arthur
Paraduux
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,315 Elo+
Party 1
Zeus
Zeus
holyharley
Zeus
Level 29
God Stats
7W - 4L
1,691 SR
Queue Stats
78W - 71L
1,384 Elo+
Solo
Pele
Pele
x Chronicles x
Pele
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 57L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GroovyTitan2727
Gilgamesh
14
5 / 0 / 2
8,620
479
9,238
14,844
10,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 5 / 3
8,947
497
6,400
11,235
4,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Moosenipmoo99
Danzaburou
14
3 / 1 / 1
8,793
489
5,074
7,362
2,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
mrcheekspreader
Erlang Shen
14
3 / 4 / 4
9,047
503
7,358
12,214
6,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
mznxbcw
The Morrigan
14
1 / 6 / 4
8,300
461
6,406
7,878
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elnegrocalvo
Sun Wukong
14
3 / 0 / 2
8,308
462
5,156
10,153
10,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Merlin
Fekahx
Merlin
11
4 / 1 / 2
7,914
440
6,167
5,535
1,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
Paraduux
King Arthur
11
0 / 5 / 3
6,514
362
4,172
14,237
5,104
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 6 / 4
9,283
516
14,407
12,772
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 1
8,297
461
3,053
10,528
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
14
Kills
16
16
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Elnegrocalvo
Sun Wukong
3
0
2
4
L
Merlin
Fekahx
Merlin
4
1
2
5
W
Gilgamesh
GroovyTitan2727
Gilgamesh
5
0
2
6
W
2
5
3
0.7
W
Danzaburou
Moosenipmoo99
Danzaburou
3
1
1
3.5
L
King Arthur
Paraduux
King Arthur
0
5
3
0.3
L
7
6
4
1.5
W
Erlang Shen
mrcheekspreader
Erlang Shen
3
4
4
1.25
W
The Morrigan
mznxbcw
The Morrigan
1
6
4
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,476
Damage
32,955
53,533
Taken
53,225
26,108
Mitigated
24,731
14,240
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Elnegrocalvo
Sun Wukong
5,156
517
0
2,650
10,153
10,525
0
635
9,518
0
34,654
L
Merlin
Fekahx
Merlin
6,167
526
0
183
5,535
1,669
454
2,028
3,507
35,270
0
W
Gilgamesh
GroovyTitan2727
Gilgamesh
9,238
1,659
362
4,343
14,844
10,330
442
4,660
10,184
0
49,452
W
6,400
3,990
0
3,127
11,235
4,159
798
7,487
3,748
0
49,764
W
Danzaburou
Moosenipmoo99
Danzaburou
5,074
1,820
0
2,315
7,362
2,898
540
1,495
5,867
0
32,479
L
King Arthur
Paraduux
King Arthur
4,172
702
750
2,514
14,237
5,104
250
1,649
12,588
0
19,430
L
14,407
3,501
231
2,842
12,772
3,801
1,068
2,094
10,678
60,032
0
W
Erlang Shen
mrcheekspreader
Erlang Shen
7,358
3,629
465
3,399
12,214
6,116
0
2,633
9,581
0
49,695
W
The Morrigan
mznxbcw
The Morrigan
6,406
1,490
0
229
7,878
2,605
1,352
4,090
3,579
48,103
0
L
3,053
947
0
2,695
10,528
3,632
0
0
10,528
0
43,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,707
Gold Earned
40,316
412
Minions Killed
322
0
Camps Cleared
0
1,748,473
Distance Traveled
1,622,459
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,308
462
56
3
0
358,924
0
L
Merlin
7,914
440
54
3
0
316,919
0
W
Gilgamesh
8,620
479
77
4
0
399,102
3
W
Izanami
8,947
497
104
6
0
331,216
0
W
Danzaburou
8,793
489
57
3
0
304,367
0
L
King Arthur
6,514
362
37
2
0
318,997
4
L
Zeus
9,283
516
89
5
0
250,761
0
W
Erlang Shen
9,047
503
88
5
0
382,016
0
W
The Morrigan
8,300
461
86
5
0
331,772
0
L
Pele
8,297
461
86
5
0
376,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role