Player Matchup

Geb
Geb
ActsofGore
Geb
Level 46
God Stats
17W - 14L
1,466 SR
Queue Stats
269W - 314L
1,407 Elo+
Solo
Anhur
Anhur
QuasiMoeDoe
Anhur
Level 86
God Stats
6W - 8L
1,584 SR
Queue Stats
99W - 85L
1,613 Elo+
Party 2
Tiamat
Tiamat
ThESn00p1
Tiamat
Level 25
God Stats
2W - 0L
1,539 SR
Queue Stats
2W - 0L
1,721 Elo+
Party 2
Pele
Pele
TheIonious
Pele
Level 153
God Stats
4W - 3L
1,603 SR
Queue Stats
302W - 289L
1,571 Elo+
Party 2
Hercules
Hercules
TotallyNotSmiles
Hercules
Level 120
God Stats
2W - 1L
1,611 SR
Queue Stats
49W - 34L
1,641 Elo+
Party 2
Team Averages
Level 86
1,560 SR
1,590 Elo+

VS

Team Averages
Level 103
1,412 SR
1,396 Elo+
Poseidon
Poseidon
Gist is buns
Poseidon
Level 24
God Stats
3W - 5L
1,579 SR
Queue Stats
4W - 7L
1,442 Elo+
Party 1
Bacchus
Bacchus
HerbalBluCheese
Bacchus
Level 131
God Stats
0W - 5L
1,545 SR
Queue Stats
86W - 123L
1,345 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ponyboy19924
Ah Muzen Cab
Level 98
God Stats
0W - 3L
1,385 SR
Queue Stats
4W - 10L
1,498 Elo+
Party 1
Achilles
Achilles
Sylol18
Achilles
Level 129
God Stats
4W - 3L
1,192 SR
Queue Stats
89W - 119L
1,300 Elo+
Party 1
Ne Zha
Ne Zha
TheDingleBerry4
Ne Zha
Level 132
God Stats
0W - 1L
1,361 SR
Queue Stats
40W - 50L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 16
12,234
765
10,861
17,137
18,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 1 / 15
10,850
678
6,909
9,766
4,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
ThESn00p1
Tiamat
18
2 / 4 / 8
11,223
701
10,269
6,987
3,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 5
13,770
861
18,149
15,945
7,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 1 / 11
12,836
802
15,782
19,579
21,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gist is buns
Poseidon
16
0 / 7 / 6
9,406
588
6,283
11,024
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 3 / 8
11,503
719
8,268
15,878
20,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Ponyboy19924
Ah Muzen Cab
17
2 / 6 / 4
10,878
680
9,831
14,405
6,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Achilles
Sylol18
Achilles
18
5 / 0 / 6
11,570
723
16,927
18,456
25,465
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 5 / 5
11,061
691
8,729
12,850
7,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
21
Kills
11
11
Deaths
21
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
3
16
3
L
Poseidon
Gist is buns
Poseidon
0
7
6
0.43
L
1
3
8
1.67
L
Ah Muzen Cab
Ponyboy19924
Ah Muzen Cab
2
6
4
0.67
W
0
1
15
7.5
L
Achilles
Sylol18
Achilles
5
0
6
8
W
Tiamat
ThESn00p1
Tiamat
2
4
8
1.5
L
3
5
5
1.1
W
11
2
5
6.75
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,970
Damage
50,038
69,414
Taken
72,613
55,440
Mitigated
63,420
26,606
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,861
1,150
0
5,642
17,137
18,671
565
3,061
14,076
36,590
0
L
Poseidon
Gist is buns
Poseidon
6,283
984
0
380
11,024
4,074
0
2,853
8,103
24,753
0
L
8,268
270
0
0
15,878
20,080
0
5,025
10,664
22,707
0
L
Ah Muzen Cab
Ponyboy19924
Ah Muzen Cab
9,831
4,768
489
2,904
14,405
6,774
1,792
4,312
10,012
0
41,616
W
6,909
4,441
0
2,169
9,766
4,030
5,192
3,709
6,057
0
40,172
L
Achilles
Sylol18
Achilles
16,927
2,773
0
1,716
18,456
25,465
0
6,071
11,761
0
41,938
W
Tiamat
ThESn00p1
Tiamat
10,269
932
1,287
1,799
6,987
3,950
1,070
1,282
5,705
42,936
0
L
8,729
1,257
0
1,330
12,850
7,027
86
3,227
9,515
0
42,712
W
18,149
3,622
0
6,567
15,945
7,015
1
3,153
12,792
0
47,616
W
15,782
3,293
0
9,142
19,579
21,774
1,366
3,936
15,643
0
38,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,913
Gold Earned
54,418
379
Minions Killed
326
6
Camps Cleared
10
1,595,955
Distance Traveled
1,472,817
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,234
765
48
3
1
332,412
1
L
Poseidon
9,406
588
58
4
0
267,514
1
L
Bacchus
11,503
719
38
2
2
316,113
7
L
Ah Muzen Cab
10,878
680
103
6
2
261,280
0
W
Anhur
10,850
678
103
6
0
282,447
5
L
Achilles
11,570
723
70
4
3
353,741
2
W
Tiamat
11,223
701
91
6
1
328,371
1
L
Ne Zha
11,061
691
57
4
3
274,169
1
W
Pele
13,770
861
67
4
3
327,472
3
W
Hercules
12,836
802
70
4
1
325,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role