Player Matchup

Chang'e
Chang'e
Erza001923
Chang'e
Level 37
God Stats
23W - 16L
1,626 SR
Queue Stats
104W - 138L
1,315 Elo+
Party 1
Izanami
Izanami
Julianmur2001
Izanami
Level 67
God Stats
12W - 18L
1,448 SR
Queue Stats
190W - 258L
1,350 Elo+
Party 1
Achilles
Achilles
ultimate69
Achilles
Level 106
God Stats
15W - 18L
1,500 SR
Queue Stats
361W - 327L
1,512 Elo+
Solo
Team Averages
Level 70
1,525 SR
1,392 Elo+

VS

Team Averages
Level 73
1,528 SR
1,437 Elo+
Discordia
Discordia
DaLunkMan
Discordia
Level 126
God Stats
58W - 62L
1,511 SR
Queue Stats
314W - 332L
1,515 Elo+
Solo
Izanami
Izanami
bfree24
Izanami
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
17W - 14L
1,296 Elo+
Party 2
King Arthur
King Arthur
thetruthherts
King Arthur
Level 66
God Stats
2W - 0L
1,572 SR
Queue Stats
25W - 37L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Erza001923
Chang'e
11
0 / 8 / 4
9,353
550
5,597
16,592
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
15
2 / 4 / 4
11,422
672
8,236
14,200
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
ultimate69
Achilles
15
6 / 5 / 2
11,527
678
10,673
19,769
24,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaLunkMan
Discordia
16
3 / 3 / 10
12,000
706
13,622
9,425
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
bfree24
Izanami
13
1 / 3 / 6
10,630
625
7,764
9,885
3,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
thetruthherts
King Arthur
17
13 / 2 / 4
13,161
774
20,208
21,429
17,232
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
17
17
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
DaLunkMan
Discordia
3
3
10
2.67
L
Chang'e
Erza001923
Chang'e
0
8
4
0.25
L
Izanami
2
4
4
1
W
Izanami
bfree24
Izanami
1
3
6
1.33
W
King Arthur
thetruthherts
King Arthur
13
2
4
7.5
L
Achilles
ultimate69
Achilles
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,506
Damage
41,594
50,561
Taken
40,739
36,913
Mitigated
24,004
12,897
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DaLunkMan
Discordia
13,622
1,132
0
1,060
9,425
3,299
776
1,590
7,649
67,807
0
L
Chang'e
Erza001923
Chang'e
5,597
586
3,307
4,367
16,592
6,318
0
6,062
10,530
24,901
0
L
Izanami
8,236
5,934
0
3,189
14,200
5,821
0
4,340
9,860
0
76,492
W
Izanami
bfree24
Izanami
7,764
5,700
0
565
9,885
3,473
1,860
1,234
8,205
0
41,911
W
King Arthur
thetruthherts
King Arthur
20,208
4,373
0
6,784
21,429
17,232
486
2,103
18,579
0
54,974
L
Achilles
ultimate69
Achilles
10,673
2,859
0
2,034
19,769
24,774
0
3,427
16,342
0
27,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,302
Gold Earned
35,791
186
Minions Killed
194
0
Camps Cleared
0
816,401
Distance Traveled
899,028
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,000
706
96
6
0
306,362
1
L
Chang'e
9,353
550
30
2
0
246,051
2
L
Izanami
11,422
672
122
7
0
284,444
2
W
Izanami
10,630
625
59
3
0
250,432
0
W
King Arthur
13,161
774
39
2
0
342,234
2
L
Achilles
11,527
678
34
2
0
285,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role