Player Matchup

Hercules
Hercules
Don_Chufla
Hercules
Level 109
God Stats
17W - 21L
1,475 SR
Queue Stats
211W - 239L
1,396 Elo+
Solo
Hades
Hades
Lowkeydrix--
Hades
Level 59
God Stats
5W - 3L
1,652 SR
Queue Stats
21W - 19L
1,484 Elo+
Solo
Medusa
Medusa
SirPlatticus
Medusa
Level 65
God Stats
5W - 2L
1,523 SR
Queue Stats
17W - 17L
1,384 Elo+
Solo
Artio
Artio
jrp0405
Artio
Level 125
God Stats
11W - 8L
1,664 SR
Queue Stats
201W - 254L
1,440 Elo+
Solo
Ne Zha
Ne Zha
l____20____l
Ne Zha
Level 69
God Stats
45W - 55L
1,467 SR
Queue Stats
116W - 133L
1,389 Elo+
Solo
Team Averages
Level 85
1,556 SR
1,419 Elo+

VS

Team Averages
Level 94
1,369 SR
1,400 Elo+
He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Commie_Pitino
Athena
Level 64
God Stats
11W - 14L
1,088 SR
Queue Stats
43W - 52L
1,374 Elo+
Solo
Artemis
Artemis
KaOs Of KiNgS
Artemis
Level 77
God Stats
5W - 8L
1,249 SR
Queue Stats
286W - 312L
1,381 Elo+
Solo
Erlang Shen
Erlang Shen
R34P1N6 D347H
Erlang Shen
Level 122
God Stats
4W - 4L
1,496 SR
Queue Stats
547W - 541L
1,394 Elo+
Solo
Nu Wa
Nu Wa
jdixon132
Nu Wa
Level 122
God Stats
37W - 33L
1,513 SR
Queue Stats
162W - 190L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Don_Chufla
Hercules
12
3 / 4 / 1
7,339
565
4,297
10,816
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 0 / 0
7,285
560
5,982
6,850
3,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
4 / 4 / 0
6,666
513
7,433
8,483
2,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
jrp0405
Artio
10
0 / 2 / 4
6,223
479
2,541
10,910
4,296
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
12
1 / 5 / 1
7,072
544
3,224
11,846
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 0 / 1
7,480
575
5,496
4,802
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 3 / 4
6,820
525
7,670
8,619
4,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
12
1 / 2 / 5
6,518
501
5,212
6,889
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
R34P1N6 D347H
Erlang Shen
12
4 / 4 / 1
6,922
532
8,325
9,444
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
jdixon132
Nu Wa
12
2 / 3 / 7
7,156
550
6,870
6,154
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
12
Kills
15
15
Deaths
12
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
0
1
3.5
W
5
3
4
2.33
L
Hercules
Don_Chufla
Hercules
3
4
1
0.88
W
Artemis
1
2
5
1.75
L
4
0
0
4
W
Erlang Shen
R34P1N6 D347H
Erlang Shen
4
4
1
1.13
L
Medusa
4
4
0
1
W
Nu Wa
jdixon132
Nu Wa
2
3
7
1.83
L
Artio
jrp0405
Artio
0
2
4
1
L
Ne Zha
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,477
Damage
33,573
48,905
Taken
35,908
23,266
Mitigated
16,214
16,455
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,496
425
0
2,114
4,802
1,685
846
1,189
3,562
41,737
0
W
7,670
2,287
185
714
8,619
4,923
50
2,177
6,442
18,358
0
L
Hercules
Don_Chufla
Hercules
4,297
2,045
0
4,450
10,816
8,207
230
2,891
7,925
0
31,952
W
Artemis
5,212
1,168
0
2,680
6,889
2,302
0
2,791
4,098
0
37,350
L
5,982
303
177
4,205
6,850
3,814
900
4,495
2,355
38,811
0
W
Erlang Shen
R34P1N6 D347H
Erlang Shen
8,325
5,062
0
1,764
9,444
5,714
0
0
9,027
0
27,072
L
Medusa
7,433
3,190
0
1,298
8,483
2,631
339
3,066
5,417
0
35,841
W
Nu Wa
jdixon132
Nu Wa
6,870
2,257
228
2,841
6,154
1,590
538
2,366
3,758
36,870
0
L
Artio
jrp0405
Artio
2,541
235
0
2,857
10,910
4,296
0
5,867
5,043
20,059
0
L
Ne Zha
3,224
1,405
0
3,468
11,846
4,318
0
3,717
8,129
0
44,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
34,896
348
Minions Killed
307
0
Camps Cleared
0
1,189,120
Distance Traveled
1,228,624
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,480
575
84
6
0
271,382
1
W
Athena
6,820
525
21
2
0
297,602
0
L
Hercules
7,339
565
71
5
0
198,899
4
W
Artemis
6,518
501
85
7
0
215,122
0
L
Hades
7,285
560
91
7
0
254,254
1
W
Erlang Shen
6,922
532
54
4
0
202,381
0
L
Medusa
6,666
513
54
4
0
235,988
5
W
Nu Wa
7,156
550
63
5
0
242,137
1
L
Artio
6,223
479
36
3
0
249,753
6
L
Ne Zha
7,072
544
96
7
0
250,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role