Player Matchup

Tiamat
Tiamat
Loofuwu
Tiamat
Level 37
God Stats
1W - 1L
1,696 SR
Queue Stats
142W - 74L
1,682 Elo+
Party 1
Hercules
Hercules
Slarpo
Hercules
Level 141
God Stats
11W - 0L
1,998 SR
Queue Stats
270W - 92L
1,821 Elo+
Party 1
Thor
Thor
ToeToucher69
Thor
Level 137
God Stats
4W - 0L
1,769 SR
Queue Stats
220W - 51L
1,958 Elo+
Party 1
Team Averages
Level 105
1,821 SR
1,820 Elo+

VS

Team Averages
Level 78
1,639 SR
1,482 Elo+
Sun Wukong
Sun Wukong
Delatine
Sun Wukong
Level 119
God Stats
0W - 1L
1,853 SR
Queue Stats
44W - 42L
1,582 Elo+
Solo
Chaac
Chaac
Lavvz
Chaac
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Nostrodamas
Tiamat
Level 35
God Stats
4W - 7L
1,564 SR
Queue Stats
35W - 45L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Loofuwu
Tiamat
14
2 / 1 / 7
10,307
644
10,377
9,277
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Slarpo
Hercules
15
4 / 1 / 7
10,938
684
8,039
18,977
14,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 2 / 6
11,198
700
11,331
10,034
3,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Delatine
Sun Wukong
12
2 / 3 / 2
9,770
611
9,462
13,330
6,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Lavvz
Chaac
12
1 / 4 / 2
9,353
585
6,940
13,052
16,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
13
1 / 4 / 2
9,388
587
11,113
9,854
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Delatine
Sun Wukong
2
3
2
1
L
Chaac
Lavvz
Chaac
1
4
2
0.5
W
Tiamat
Loofuwu
Tiamat
2
1
7
5.5
L
Tiamat
1
4
2
0.5
W
Hercules
Slarpo
Hercules
4
1
7
7.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,747
Damage
27,515
38,288
Taken
36,236
22,288
Mitigated
27,694
14,572
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Delatine
Sun Wukong
9,462
2,195
77
4,378
13,330
6,258
0
4,786
8,544
0
42,635
L
Chaac
Lavvz
Chaac
6,940
1,150
0
2,073
13,052
16,287
0
3,983
9,069
0
32,081
W
Tiamat
Loofuwu
Tiamat
10,377
949
0
3,738
9,277
4,398
443
3,284
5,512
49,723
0
L
Tiamat
11,113
364
0
1,664
9,854
5,149
0
1,689
8,165
33,691
0
W
Hercules
Slarpo
Hercules
8,039
2,188
0
9,463
18,977
14,160
906
5,156
13,047
0
39,210
W
11,331
3,020
0
1,371
10,034
3,730
580
2,023
7,607
0
65,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
28,511
216
Minions Killed
176
0
Camps Cleared
0
951,835
Distance Traveled
916,980
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,770
611
65
4
0
323,889
0
L
Chaac
9,353
585
35
2
0
296,330
3
W
Tiamat
10,307
644
79
5
0
308,276
4
L
Tiamat
9,388
587
76
5
0
296,761
5
W
Hercules
10,938
684
59
4
0
345,300
4
W
Thor
11,198
700
78
5
0
298,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role