Player Matchup

Izanami
Izanami
CrypticPotato99
Izanami
Level 14
God Stats
7W - 7L
1,548 SR
Queue Stats
14W - 16L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
Rhyfelwr26
Jormungandr
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 14L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
SlashMeyer97
Gilgamesh
Level 28
God Stats
4W - 6L
1,526 SR
Queue Stats
51W - 51L
1,463 Elo+
Party 2
Loki
Loki
TempestSerpent
Loki
Level 20
God Stats
1W - 1L
1,697 SR
Queue Stats
29W - 37L
1,392 Elo+
Party 2
Scylla
Scylla
scdemiguel5
Scylla
Level 7
God Stats
6W - 6L
1,620 SR
Queue Stats
7W - 10L
1,405 Elo+
Solo
Team Averages
Level 17
1,578 SR
1,436 Elo+

VS

Team Averages
Level 38
1,442 SR
1,424 Elo+
Ymir
Ymir
ChubbyMonkez
Ymir
Level 29
God Stats
6W - 6L
1,504 SR
Queue Stats
100W - 85L
1,332 Elo+
Party 1
The Morrigan
The Morrigan
DarkShadowZake
The Morrigan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,595 Elo+
Party 1
Neith
Neith
Ellorene
Neith
Level 24
God Stats
35W - 46L
1,519 SR
Queue Stats
80W - 93L
1,366 Elo+
Solo
Bellona
Bellona
The1WhoFollowsU
Bellona
Level 16
God Stats
11W - 17L
1,451 SR
Queue Stats
13W - 20L
1,374 Elo+
Party 1
Ne Zha
Ne Zha
aProBore90
Ne Zha
Level 109
God Stats
8W - 5L
1,233 SR
Queue Stats
100W - 94L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,055
384
7,036
8,791
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Rhyfelwr26
Jormungandr
11
0 / 9 / 0
7,232
344
5,162
14,460
8,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
SlashMeyer97
Gilgamesh
19
5 / 6 / 1
11,584
552
13,146
19,624
13,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 6 / 3
9,197
438
6,444
13,988
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
5 / 7 / 1
10,125
482
9,016
14,019
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 10
11,281
537
14,849
16,224
8,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
DarkShadowZake
The Morrigan
15
1 / 7 / 0
9,494
452
2,947
11,327
4,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Ellorene
Neith
16
3 / 0 / 13
9,715
463
4,872
5,220
1,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 0
10,864
517
6,647
17,270
14,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ne Zha
aProBore90
Ne Zha
20
14 / 0 / 4
13,030
620
20,937
15,291
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
14
Kills
33
33
Deaths
14
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
0
10
16
L
0
5
0
0
W
The Morrigan
DarkShadowZake
The Morrigan
1
7
0
0.14
W
Neith
Ellorene
Neith
3
0
13
9.5
L
Jormungandr
Rhyfelwr26
Jormungandr
0
9
0
0
L
Gilgamesh
SlashMeyer97
Gilgamesh
5
6
1
0.92
L
4
6
3
0.92
W
4
7
0
0.57
W
Ne Zha
aProBore90
Ne Zha
14
0
4
16
L
Scylla
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,804
Damage
50,252
70,882
Taken
65,332
36,037
Mitigated
34,846
9,023
Healing
21,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,849
4,415
146
9,024
16,224
8,385
1,050
4,548
11,619
62,009
0
L
7,036
4,758
0
449
8,791
3,952
881
4,030
4,761
0
48,343
W
The Morrigan
DarkShadowZake
The Morrigan
2,947
1,409
0
41
11,327
4,137
2,014
5,189
5,708
41,165
5,259
W
Neith
Ellorene
Neith
4,872
1,667
954
3,249
5,220
1,534
2,927
884
4,336
0
38,443
L
Jormungandr
Rhyfelwr26
Jormungandr
5,162
1,453
416
765
14,460
8,841
0
7,747
6,713
27,389
0
L
Gilgamesh
SlashMeyer97
Gilgamesh
13,146
4,866
0
2,837
19,624
13,066
854
180
19,444
0
95,501
L
6,444
1,522
320
2,237
13,988
5,466
73
2,368
11,620
0
44,772
W
6,647
2,819
0
2,802
17,270
14,350
2,784
2,340
14,872
0
52,037
W
Ne Zha
aProBore90
Ne Zha
20,937
10,176
0
5,624
15,291
6,440
61
752
14,499
0
98,655
L
Scylla
9,016
1,784
0
1,999
14,019
4,712
838
2,690
11,329
57,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,193
Gold Earned
54,384
486
Minions Killed
527
0
Camps Cleared
0
1,599,447
Distance Traveled
1,800,259
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,281
537
110
5
0
352,234
3
L
Izanami
8,055
384
104
5
0
278,488
0
W
The Morrigan
9,494
452
85
4
0
325,679
0
W
Neith
9,715
463
80
4
0
315,511
0
L
Jormungandr
7,232
344
38
2
0
304,610
0
L
Gilgamesh
11,584
552
155
7
0
338,677
0
L
Loki
9,197
438
80
4
0
378,771
2
W
Bellona
10,864
517
115
5
0
345,005
0
W
Ne Zha
13,030
620
137
7
0
461,830
2
L
Scylla
10,125
482
109
5
0
298,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role