Player Matchup

Gilgamesh
Gilgamesh
Asiansmiterboy
Gilgamesh
Level 107
God Stats
0W - 1L
1,377 SR
Queue Stats
18W - 12L
1,630 Elo+
Party 2
Vulcan
Vulcan
harperbst11
Vulcan
Level 58
God Stats
0W - 1L
1,736 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
xXURBANmidget
Jormungandr
Level 58
God Stats
0W - 1L
1,707 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 74
1,607 SR
1,543 Elo+

VS

Team Averages
Level 105
1,486 SR
1,497 Elo+
Zeus
Zeus
AlexDoMu
Zeus
Level 103
God Stats
2W - 1L
1,573 SR
Queue Stats
123W - 106L
1,502 Elo+
Party 1
Artemis
Artemis
Ori_DJ
Artemis
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 98L
1,481 Elo+
Party 1
Hercules
Hercules
aguarbalroklam
Hercules
Level 104
God Stats
4W - 3L
1,386 SR
Queue Stats
57W - 47L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asiansmiterboy
Gilgamesh
17
1 / 3 / 6
14,301
650
16,822
32,464
27,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
16
4 / 7 / 2
12,526
569
11,492
12,921
6,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
xXURBANmidget
Jormungandr
16
2 / 3 / 5
13,102
596
13,621
24,691
31,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
7 / 1 / 6
15,047
684
29,051
8,546
3,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Ori_DJ
Artemis
18
5 / 4 / 7
14,162
644
20,263
15,763
5,613
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
17
1 / 2 / 12
13,038
593
12,209
30,713
20,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
13
13
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
1
6
10
L
Gilgamesh
Asiansmiterboy
Gilgamesh
1
3
6
1.33
W
Artemis
Ori_DJ
Artemis
5
4
7
2.13
W
Hercules
1
2
12
3.5
L
Vulcan
4
7
2
0.71
L
Jormungandr
xXURBANmidget
Jormungandr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,935
Damage
61,523
70,076
Taken
55,022
65,610
Mitigated
29,145
17,006
Healing
30,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
29,051
3,949
0
4,529
8,546
3,171
1,325
4,427
4,061
131,560
0
L
Gilgamesh
Asiansmiterboy
Gilgamesh
16,822
3,372
0
13,332
32,464
27,326
0
11,604
20,860
7,528
73,301
W
Artemis
Ori_DJ
Artemis
20,263
11,896
0
7,938
15,763
5,613
1,138
7,093
7,921
0
100,693
W
Hercules
12,209
2,883
0
17,992
30,713
20,361
0
14,605
15,740
0
35,515
L
Vulcan
11,492
2,463
0
1,399
12,921
6,744
0
4,965
7,956
49,496
0
L
Jormungandr
xXURBANmidget
Jormungandr
13,621
3,073
366
1,909
24,691
31,540
0
12,599
12,063
48,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
42,247
240
Minions Killed
309
0
Camps Cleared
0
1,183,134
Distance Traveled
1,163,964
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,047
684
161
7
0
385,882
1
L
Gilgamesh
14,301
650
85
4
0
431,629
4
W
Artemis
14,162
644
111
5
0
365,838
3
W
Hercules
13,038
593
37
2
0
412,244
3
L
Vulcan
12,526
569
96
4
0
381,250
1
L
Jormungandr
13,102
596
59
3
0
370,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role