Player Matchup

Merlin
Merlin
Leon_King25
Merlin
Level 6
God Stats
3W - 11L
1,331 SR
Queue Stats
3W - 11L
1,066 Elo+
Party 2
Camazotz
Camazotz
Zero-2-Good
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,187 Elo+
Party 2
Neith
Neith
im_toxic30
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,120 Elo+
Party 2
Team Averages
Level 5
1,444 SR
1,124 Elo+

VS

Team Averages
Level 36
1,562 SR
1,356 Elo+
Kukulkan
Kukulkan
DuskyShadowStar
Kukulkan
Level 18
God Stats
9W - 5L
1,602 SR
Queue Stats
201W - 196L
1,400 Elo+
Solo
Sylvanus
Sylvanus
SilverCondor98
Sylvanus
Level 82
God Stats
10W - 6L
1,701 SR
Queue Stats
163W - 187L
1,342 Elo+
Party 1
Skadi
Skadi
bloodhoundpup
Skadi
Level 7
God Stats
19W - 15L
1,383 SR
Queue Stats
148W - 163L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 10 / 0
8,195
585
6,787
12,296
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Zero-2-Good
Camazotz
10
1 / 9 / 1
8,147
582
4,253
11,696
3,467
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
12
1 / 4 / 2
9,246
660
11,922
12,418
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
6 / 2 / 13
10,158
726
11,710
7,922
3,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
14
9 / 0 / 11
10,472
748
8,309
14,598
9,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
8 / 1 / 13
10,029
716
8,380
10,531
4,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
3
Kills
23
23
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
2
13
6.25
L
Merlin
1
10
0
0.1
W
Sylvanus
9
0
11
14.5
L
Camazotz
Zero-2-Good
Camazotz
1
9
1
0.17
W
8
1
13
14.5
L
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
28,399
36,410
Taken
33,051
11,564
Mitigated
17,320
3,668
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,710
986
0
725
7,922
3,751
79
1,554
6,368
42,024
0
L
Merlin
6,787
447
0
91
12,296
4,055
252
7,225
5,071
20,106
0
W
Sylvanus
8,309
2,155
5,179
8,421
14,598
9,195
914
4,247
10,351
28,927
0
L
Camazotz
Zero-2-Good
Camazotz
4,253
916
0
765
11,696
3,467
0
6,284
5,405
0
9,221
W
8,380
3,521
0
1,124
10,531
4,374
1,478
1,012
9,519
0
23,626
L
Neith
11,922
4,820
0
2,812
12,418
4,042
136
6,542
5,768
0
44,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,588
Gold Earned
30,659
88
Minions Killed
144
0
Camps Cleared
0
589,049
Distance Traveled
729,894
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,158
726
69
5
0
262,479
2
L
Merlin
8,195
585
23
2
0
185,794
1
W
Sylvanus
10,472
748
46
3
0
231,042
0
L
Camazotz
8,147
582
4
0
0
191,774
2
W
Skadi
10,029
716
29
2
0
236,373
0
L
Neith
9,246
660
61
4
0
211,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role