Player Matchup

Ares
Ares
 
Ares
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Nardo_092
Hachiman
Level 65
God Stats
2W - 7L
1,335 SR
Queue Stats
605W - 723L
1,397 Elo+
Party 2
Thor
Thor
SombraIsMyGirl
Thor
Level 19
God Stats
6W - 2L
1,394 SR
Queue Stats
105W - 81L
1,307 Elo+
Party 3
Baron Samedi
Baron Samedi
Ypsilon215
Baron Samedi
Level 40
God Stats
5W - 8L
1,351 SR
Queue Stats
266W - 402L
1,339 Elo+
Party 2
Gilgamesh
Gilgamesh
Yurick96
Gilgamesh
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 92L
1,569 Elo+
Party 3
Team Averages
Level 52
1,416 SR
1,422 Elo+

VS

Team Averages
Level 70
1,494 SR
1,393 Elo+
Loki
Loki
DeeJayDe
Loki
Level 92
God Stats
2W - 4L
1,500 SR
Queue Stats
161W - 174L
1,411 Elo+
Party 4
King Arthur
King Arthur
Messina90
King Arthur
Level 133
God Stats
27W - 38L
1,433 SR
Queue Stats
258W - 262L
1,466 Elo+
Solo
Yemoja
Yemoja
Plautziatus9
Yemoja
Level 31
God Stats
19W - 15L
1,466 SR
Queue Stats
119W - 143L
1,408 Elo+
Party 4
Neith
Neith
binman1200
Neith
Level 27
God Stats
9W - 7L
1,562 SR
Queue Stats
56W - 65L
1,361 Elo+
Party 1
Zhong Kui
Zhong Kui
yorroyo
Zhong Kui
Level 68
God Stats
13W - 5L
1,508 SR
Queue Stats
43W - 55L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 7 / 4
8,787
399
1,133
17,822
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Nardo_092
Hachiman
15
1 / 3 / 4
9,076
413
8,562
14,800
4,846
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 5 / 1
10,785
490
10,359
19,355
9,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Ypsilon215
Baron Samedi
15
1 / 8 / 3
9,573
435
8,704
14,949
6,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Yurick96
Gilgamesh
18
2 / 4 / 0
10,731
488
7,393
15,488
10,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
5 / 1 / 9
11,905
541
9,355
12,869
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Messina90
King Arthur
19
2 / 0 / 2
11,674
531
9,917
14,498
14,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
17
3 / 0 / 10
11,612
528
6,967
7,234
3,980
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
18
3 / 5 / 5
10,796
491
10,481
12,050
4,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
yorroyo
Zhong Kui
20
13 / 4 / 7
13,101
596
23,649
18,362
16,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
26
27
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
7
4
0.29
W
Loki
5
1
9
9.5
W
King Arthur
Messina90
King Arthur
2
0
2
3
L
Hachiman
Nardo_092
Hachiman
1
3
4
1
W
Yemoja
3
0
10
8
L
6
5
1
1.3
L
Baron Samedi
Ypsilon215
Baron Samedi
1
8
3
0.31
L
Gilgamesh
Yurick96
Gilgamesh
2
4
0
0.5
W
Neith
3
5
5
1.1
W
Zhong Kui
yorroyo
Zhong Kui
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,151
Damage
60,369
82,414
Taken
65,013
43,551
Mitigated
45,340
20,366
Healing
27,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,133
58
0
3,207
17,822
12,472
0
9,975
7,847
17,308
0
W
Loki
9,355
1,529
0
5,715
12,869
5,392
1,133
871
11,928
0
88,252
W
King Arthur
Messina90
King Arthur
9,917
710
0
6,235
14,498
14,636
196
0
14,498
0
86,483
L
Hachiman
Nardo_092
Hachiman
8,562
5,022
0
4,203
14,800
4,846
0
4,576
10,224
0
60,036
W
Yemoja
6,967
402
2,165
2,005
7,234
3,980
900
359
6,851
36,128
0
L
10,359
3,202
0
6,358
19,355
9,434
0
5,349
14,006
0
83,064
L
Baron Samedi
Ypsilon215
Baron Samedi
8,704
242
927
3,438
14,949
6,746
0
8,768
6,181
46,221
0
L
Gilgamesh
Yurick96
Gilgamesh
7,393
930
0
2,233
15,488
10,053
0
1,948
13,540
0
62,143
W
Neith
10,481
4,689
0
3,663
12,050
4,678
3,608
1,371
10,584
0
68,724
W
Zhong Kui
yorroyo
Zhong Kui
23,649
4,702
0
7,451
18,362
16,654
2,706
6,318
11,315
88,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,952
Gold Earned
59,088
502
Minions Killed
636
0
Camps Cleared
0
1,770,210
Distance Traveled
1,993,524
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,787
399
37
2
0
334,936
0
W
Loki
11,905
541
140
6
0
478,958
3
W
King Arthur
11,674
531
159
7
0
389,212
7
L
Hachiman
9,076
413
105
5
0
355,320
4
W
Yemoja
11,612
528
69
3
0
403,439
5
L
Thor
10,785
490
141
6
0
377,650
8
L
Baron Samedi
9,573
435
99
5
0
329,188
8
L
Gilgamesh
10,731
488
120
5
0
373,116
8
W
Neith
10,796
491
117
5
0
370,646
2
W
Zhong Kui
13,101
596
151
7
0
351,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role