Player Matchup

King Arthur
King Arthur
AtHighbury1886
King Arthur
Level 140
God Stats
3W - 4L
1,541 SR
Queue Stats
116W - 82L
1,384 Elo+
Party 1
Fenrir
Fenrir
BakkPakk
Fenrir
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 76L
1,384 Elo+
Party 1
Discordia
Discordia
SpelinErorz1
Discordia
Level 6
God Stats
11W - 4L
1,626 SR
Queue Stats
97W - 57L
1,366 Elo+
Party 1
Team Averages
Level 64
1,556 SR
1,378 Elo+

VS

Team Averages
Level 39
1,739 SR
1,592 Elo+
Gilgamesh
Gilgamesh
ExplodingTaters
Gilgamesh
Level 97
God Stats
2W - 0L
1,661 SR
Queue Stats
56W - 52L
1,606 Elo+
Party 2
Heimdallr
Heimdallr
IlIlllIlIllIlI
Heimdallr
Level 13
God Stats
1W - 0L
1,816 SR
Queue Stats
9W - 1L
1,916 Elo+
Party 2
Tiamat
Tiamat
OfficalJohnson
Tiamat
Level 6
God Stats
2W - 0L
1,739 SR
Queue Stats
40W - 56L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtHighbury1886
King Arthur
17
8 / 5 / 10
14,714
701
19,394
30,068
37,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
BakkPakk
Fenrir
17
6 / 11 / 10
14,092
671
11,606
20,773
19,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
SpelinErorz1
Discordia
18
5 / 11 / 8
14,477
689
14,455
13,682
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExplodingTaters
Gilgamesh
18
4 / 7 / 19
14,325
682
15,832
22,121
21,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
IlIlllIlIllIlI
Heimdallr
20
17 / 5 / 8
16,627
792
24,708
19,476
8,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 7 / 13
14,539
692
13,447
15,081
8,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
19
Kills
27
27
Deaths
19
28
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AtHighbury1886
King Arthur
8
5
10
2.6
L
Fenrir
BakkPakk
Fenrir
6
11
10
1
W
Gilgamesh
ExplodingTaters
Gilgamesh
4
7
19
1.93
W
Heimdallr
IlIlllIlIllIlI
Heimdallr
17
5
8
4.2
W
6
7
13
1.79
L
Discordia
SpelinErorz1
Discordia
5
11
8
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,455
Damage
53,987
64,523
Taken
56,678
62,027
Mitigated
38,990
10,230
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AtHighbury1886
King Arthur
19,394
1,881
0
7,968
30,068
37,026
349
6,607
23,033
4,002
76,532
L
Fenrir
BakkPakk
Fenrir
11,606
2,356
0
1,592
20,773
19,638
1,766
4,477
15,978
0
45,759
W
Gilgamesh
ExplodingTaters
Gilgamesh
15,832
5,645
0
3,198
22,121
21,988
1,254
4,853
16,710
0
55,285
W
Heimdallr
IlIlllIlIllIlI
Heimdallr
24,708
15,196
0
8,070
19,476
8,479
2,458
6,924
11,988
0
100,728
W
13,447
1,722
0
2,778
15,081
8,523
288
2,872
11,951
52,037
0
L
Discordia
SpelinErorz1
Discordia
14,455
818
328
342
13,682
5,363
761
1,615
11,921
54,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,283
Gold Earned
45,491
218
Minions Killed
262
0
Camps Cleared
0
1,140,342
Distance Traveled
1,047,749
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,714
701
78
4
0
411,198
1
L
Fenrir
14,092
671
50
2
0
421,416
0
W
Gilgamesh
14,325
682
61
3
0
379,866
7
W
Heimdallr
16,627
792
127
6
0
338,393
2
W
Tiamat
14,539
692
74
4
0
329,490
0
L
Discordia
14,477
689
90
4
0
307,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role