Player Matchup

Medusa
Medusa
PeitaGui
Medusa
Level 16
God Stats
62W - 45L
1,569 SR
Queue Stats
63W - 47L
1,465 Elo+
Party 1
Neith
Neith
SlayerTitan
Neith
Level 20
God Stats
3W - 2L
1,743 SR
Queue Stats
56W - 77L
1,409 Elo+
Solo
Chang'e
Chang'e
Travequilda
Chang'e
Level 27
God Stats
26W - 15L
1,544 SR
Queue Stats
104W - 91L
1,451 Elo+
Solo
Amaterasu
Amaterasu
VinnneZ
Amaterasu
Level 17
God Stats
59W - 48L
1,554 SR
Queue Stats
225W - 181L
1,414 Elo+
Party 1
Thanatos
Thanatos
viny444
Thanatos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,256 Elo+
Party 1
Team Averages
Level 18
1,582 SR
1,399 Elo+

VS

Team Averages
Level 14
1,566 SR
1,485 Elo+
Cthulhu
Cthulhu
Arcanothus
Cthulhu
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 8L
1,765 Elo+
Solo
Yemoja
Yemoja
Lelélhos
Yemoja
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 105L
1,261 Elo+
Party 2
Ra
Ra
Noobesta
Ra
Level 11
God Stats
11W - 8L
1,828 SR
Queue Stats
78W - 83L
1,343 Elo+
Party 2
Anhur
Anhur
PitanguinhaDoce
Anhur
Level 3
God Stats
6W - 6L
1,500 SR
Queue Stats
275W - 317L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Santiska
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PeitaGui
Medusa
20
12 / 6 / 17
17,879
1,117
31,321
29,662
10,667
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 10 / 19
14,963
935
18,128
20,856
7,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Travequilda
Chang'e
20
6 / 5 / 22
16,489
1,031
15,422
24,636
8,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
VinnneZ
Amaterasu
20
9 / 7 / 17
16,119
1,007
14,757
24,984
9,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
viny444
Thanatos
20
5 / 10 / 21
15,587
974
17,559
28,193
10,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arcanothus
Cthulhu
20
5 / 8 / 23
15,676
980
21,577
27,265
37,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
Lelélhos
Yemoja
20
2 / 7 / 21
14,859
929
12,280
21,156
30,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 4 / 18
16,301
1,019
28,136
11,905
4,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
17 / 9 / 14
17,702
1,106
27,634
24,103
10,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Santiska
Ah Puch
20
7 / 7 / 21
16,455
1,028
30,543
18,419
6,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
135
35
Kills
38
38
Deaths
35
96
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arcanothus
Cthulhu
5
8
23
2.06
W
Yemoja
Lelélhos
Yemoja
2
7
21
1.79
W
7
4
18
4
L
Medusa
PeitaGui
Medusa
12
6
17
3.42
W
17
9
14
2.67
W
Ah Puch
Santiska
Ah Puch
7
7
21
2.5
L
3
10
19
1.25
L
Chang'e
Travequilda
Chang'e
6
5
22
3.4
L
Amaterasu
VinnneZ
Amaterasu
9
7
17
2.5
L
Thanatos
viny444
Thanatos
5
10
21
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,187
Damage
120,170
128,331
Taken
102,848
47,388
Mitigated
90,073
30,263
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arcanothus
Cthulhu
21,577
1,744
2,626
1,396
27,265
37,705
0
3,728
23,537
45,305
0
W
Yemoja
Lelélhos
Yemoja
12,280
1,886
1,732
102
21,156
30,651
0
4,017
17,139
39,081
0
W
28,136
1,581
4,024
1,401
11,905
4,844
0
1,433
10,472
77,038
0
L
Medusa
PeitaGui
Medusa
31,321
15,753
68
2,623
29,662
10,667
0
20,823
8,839
0
44,286
W
27,634
20,725
0
0
24,103
10,750
0
4,328
19,775
0
34,703
W
Ah Puch
Santiska
Ah Puch
30,543
2,797
0
1,034
18,419
6,123
0
1,916
16,503
54,507
0
L
18,128
9,442
0
612
20,856
7,775
0
11,935
8,921
0
45,016
L
Chang'e
Travequilda
Chang'e
15,422
1,218
8,359
7,591
24,636
8,933
0
18,995
5,641
79,782
0
L
Amaterasu
VinnneZ
Amaterasu
14,757
8,939
1,407
1,264
24,984
9,070
0
18,740
6,244
0
26,863
L
Thanatos
viny444
Thanatos
17,559
3,498
0
8,339
28,193
10,943
0
22,043
6,150
0
35,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,037
Gold Earned
80,993
348
Minions Killed
285
13
Camps Cleared
7
1,538,208
Distance Traveled
1,355,971
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,676
980
54
3
0
279,359
1
W
Yemoja
14,859
929
39
2
0
225,762
0
W
Ra
16,301
1,019
130
8
1
322,886
2
L
Medusa
17,879
1,117
38
2
2
323,287
2
W
Anhur
17,702
1,106
12
1
2
261,705
0
W
Ah Puch
16,455
1,028
50
3
4
266,259
0
L
Neith
14,963
935
60
4
8
227,211
1
L
Chang'e
16,489
1,031
171
11
0
307,525
1
L
Amaterasu
16,119
1,007
35
2
1
385,340
5
L
Thanatos
15,587
974
44
3
2
294,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role