Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
FourCash102405
Mercury
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 49L
1,182 MMR
Solo
Raijin
Raijin
Silver I
G3TONMYL3V3L98
Raijin
Silver I
Level 146
God Stats
11W - 8L
1,600 SR
Queue Stats
19W - 20L
1,429 MMR
Party 1
Cupid
Cupid
Gold V
lxlFLATLINERlxl
Cupid
Gold V
Level 58
God Stats
2W - 7L
1,406 SR
Queue Stats
18W - 19L
1,491 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,501 SR
1,421 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,628 SR
1,346 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
HAPAchance
Bacchus
Silver IV
Level 44
God Stats
12W - 7L
1,677 SR
Queue Stats
124W - 139L
1,175 MMR
Solo
Hades
Hades
Silver I
KoaMeeks
Hades
Silver I
Level 107
God Stats
88W - 59L
1,654 SR
Queue Stats
305W - 311L
1,118 MMR
Solo
Cernunnos
Cernunnos
Gold IV
dookieblossom
Cernunnos
Gold IV
Level 126
God Stats
54W - 33L
1,754 SR
Queue Stats
364W - 362L
1,465 MMR
Solo
Agni
Agni
Gold III
miskhar
Agni
Gold III
Level 147
God Stats
13W - 16L
1,556 SR
Queue Stats
223W - 214L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 0
5,787
526
6,425
6,984
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
 
Cerberus
8
0 / 3 / 1
4,553
414
2,686
6,146
1,675
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 3 / 1
4,928
448
1,587
5,322
1,411
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 2 / 2
6,684
608
5,340
7,142
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,070
461
1,916
5,078
1,426
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TiamatCu ChulainnAthenaGilgameshDanzaburou

VS

Bans
SetJanusNemesisKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 0
6,876
625
5,323
11,216
5,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
HAPAchance
Bacchus
8
0 / 0 / 7
5,624
511
2,642
7,700
4,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
KoaMeeks
Hades
10
6 / 1 / 2
6,396
581
3,532
7,383
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
dookieblossom
Cernunnos
10
2 / 0 / 4
5,861
533
4,176
4,814
1,451
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
miskhar
Agni
11
0 / 4 / 1
6,163
560
3,448
5,892
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
10
11
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Bellona
 
Bellona
2
0
0
2
L
2
3
1
0.83
L
3
2
2
2
W
Bacchus
HAPAchance
Bacchus
0
0
7
3.5
W
Hades
KoaMeeks
Hades
6
1
2
7
W
Cernunnos
dookieblossom
Cernunnos
2
0
4
4
L
0
3
0
0
W
Agni
miskhar
Agni
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,954
Damage
19,121
30,672
Taken
37,005
12,045
Mitigated
16,522
9,650
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,425
369
0
3,614
6,984
5,201
0
0
6,984
39,226
0
L
Cerberus
 
Cerberus
2,686
190
0
1,315
6,146
1,675
0
1,484
4,652
16,566
0
W
Bellona
 
Bellona
5,323
1,846
0
5,282
11,216
5,594
0
5,645
4,791
0
40,065
L
1,587
1,176
0
1,406
5,322
1,411
0
517
4,759
0
14,689
L
5,340
351
0
1,639
7,142
2,332
0
5,052
1,796
34,206
0
W
Bacchus
HAPAchance
Bacchus
2,642
466
0
2,919
7,700
4,938
93
1,425
6,275
11,933
0
W
Hades
KoaMeeks
Hades
3,532
593
208
4,138
7,383
2,825
74
1,301
5,958
31,262
0
W
Cernunnos
dookieblossom
Cernunnos
4,176
1,981
0
3,104
4,814
1,451
392
878
3,936
0
33,228
L
1,916
822
166
1,510
5,078
1,426
0
2,219
2,859
0
25,504
W
Agni
miskhar
Agni
3,448
219
0
2,136
5,892
1,714
252
3,992
1,594
34,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,022
Gold Earned
30,920
290
Minions Killed
309
0
Camps Cleared
0
923,378
Distance Traveled
985,476
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,787
526
70
6
0
188,715
1
L
Cerberus
4,553
414
37
3
0
196,128
6
W
Bellona
6,876
625
103
9
0
202,107
0
L
Mercury
4,928
448
40
4
0
166,743
0
L
Raijin
6,684
608
77
7
0
182,571
3
W
Bacchus
5,624
511
10
1
0
205,699
2
W
Hades
6,396
581
54
5
0
200,045
1
W
Cernunnos
5,861
533
71
6
0
183,751
1
L
Cupid
5,070
461
66
6
0
189,221
1
W
Agni
6,163
560
71
6
0
193,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role