Player Matchup

Mercury
Mercury
DamienBlack626
Mercury
Level 85
God Stats
12W - 10L
1,464 SR
Queue Stats
189W - 196L
1,387 Elo+
Party 1
Eset
Eset
GuardianEternal
Eset
Level 5
God Stats
5W - 1L
1,783 SR
Queue Stats
36W - 43L
1,828 Elo+
Party 1
Chernobog
Chernobog
KyleTheKonqueror
Chernobog
Level 22
God Stats
18W - 19L
1,590 SR
Queue Stats
199W - 190L
1,424 Elo+
Party 1
Tiamat
Tiamat
SolrakX
Tiamat
Level 24
God Stats
2W - 0L
1,502 SR
Queue Stats
78W - 75L
1,454 Elo+
Solo
Ah Puch
Ah Puch
bboyjamba
Ah Puch
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 155L
1,383 Elo+
Party 1
Team Averages
Level 36
1,568 SR
1,495 Elo+

VS

Team Averages
Level 18
1,635 SR
1,365 Elo+
Thor
Thor
Ellorene
Thor
Level 24
God Stats
3W - 4L
1,796 SR
Queue Stats
80W - 93L
1,377 Elo+
Solo
Ymir
Ymir
F4LOPA
Ymir
Level 6
God Stats
1W - 3L
1,492 SR
Queue Stats
3W - 9L
1,373 Elo+
Solo
Hel
Hel
KiuboManzana
Hel
Level 26
God Stats
11W - 12L
1,791 SR
Queue Stats
233W - 267L
1,425 Elo+
Solo
Neith
Neith
ka1tavy
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,150 Elo+
Solo
Tyr
Tyr
mateog79
Tyr
Level 28
God Stats
14W - 9L
1,595 SR
Queue Stats
93W - 83L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 6
12,844
612
12,993
19,002
8,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 8
8,821
420
4,043
6,565
4,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chernobog
16
4 / 2 / 5
9,997
476
10,532
14,803
5,793
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
SolrakX
Tiamat
20
8 / 0 / 10
13,333
635
17,904
10,878
13,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
bboyjamba
Ah Puch
17
5 / 2 / 10
10,761
512
12,491
10,035
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 6 / 1
9,190
438
3,645
14,291
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
F4LOPA
Ymir
14
1 / 7 / 5
8,782
418
8,196
17,285
17,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 5 / 2
9,612
458
10,212
14,262
6,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
ka1tavy
Neith
13
3 / 7 / 1
9,256
441
8,781
13,022
4,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 1
9,832
468
6,029
17,359
12,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
28
Kills
10
10
Deaths
28
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
3
6
4.33
L
Thor
1
6
1
0.25
L
Ymir
F4LOPA
Ymir
1
7
5
0.5
W
1
3
8
1.67
L
4
5
2
1
W
Chernobog
4
2
5
3.25
W
Tiamat
SolrakX
Tiamat
8
0
10
13
W
Ah Puch
bboyjamba
Ah Puch
5
2
10
5
L
Neith
ka1tavy
Neith
3
7
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,963
Damage
36,863
61,283
Taken
76,219
35,865
Mitigated
46,180
21,099
Healing
21,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,993
7,034
0
3,786
19,002
8,057
0
5,209
13,697
0
124,794
L
Thor
3,645
655
117
2,622
14,291
5,603
84
7,468
6,823
0
47,672
L
Ymir
F4LOPA
Ymir
8,196
838
0
1,488
17,285
17,320
1,143
5,043
12,242
40,116
0
W
4,043
964
0
370
6,565
4,205
1,499
2,588
3,873
20,642
0
L
10,212
1,533
2,518
6,230
14,262
6,029
0
7,444
6,818
48,073
0
W
Chernobog
10,532
8,187
0
6,453
14,803
5,793
2,943
3,183
11,528
0
71,624
W
Tiamat
SolrakX
Tiamat
17,904
1,885
216
5,580
10,878
13,960
201
2,810
7,931
101,038
0
W
Ah Puch
bboyjamba
Ah Puch
12,491
1,380
0
4,694
10,035
3,850
983
3,850
5,846
52,099
0
L
Neith
ka1tavy
Neith
8,781
3,582
0
2,254
13,022
4,802
18
5,041
7,981
0
42,908
L
6,029
732
0
5,853
17,359
12,426
369
9,442
7,917
0
60,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,756
Gold Earned
46,672
589
Minions Killed
485
0
Camps Cleared
0
1,951,654
Distance Traveled
1,788,694
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,844
612
187
9
0
502,674
0
L
Thor
9,190
438
102
5
0
360,676
0
L
Ymir
8,782
418
78
4
0
326,029
5
W
Eset
8,821
420
26
1
0
298,655
1
L
Hel
9,612
458
98
5
0
367,509
0
W
Chernobog
9,997
476
98
5
0
377,868
3
W
Tiamat
13,333
635
199
9
0
421,353
1
W
Ah Puch
10,761
512
79
4
0
351,104
2
L
Neith
9,256
441
85
4
0
360,194
4
L
Tyr
9,832
468
122
6
0
374,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role