Player Matchup

Neith
Neith
JSheyd
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Nike
Nike
LunaLlena
Nike
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
Monoclanos
Aphrodite
Level 15
God Stats
54W - 52L
1,537 SR
Queue Stats
124W - 120L
1,484 Elo+
Solo
Hun Batz
Hun Batz
bongzaMUP
Hun Batz
Level 21
God Stats
0W - 6L
1,041 SR
Queue Stats
98W - 95L
1,297 Elo+
Party 2
Yemoja
Yemoja
mirthful-pear0
Yemoja
Level 21
God Stats
11W - 8L
1,815 SR
Queue Stats
100W - 97L
1,299 Elo+
Party 2
Team Averages
Level 29
1,479 SR
1,384 Elo+

VS

Team Averages
Level 24
1,451 SR
1,428 Elo+
Yemoja
Yemoja
AleksománGG
Yemoja
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 29L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
BoscoBehave
Gilgamesh
Level 29
God Stats
13W - 19L
1,415 SR
Queue Stats
73W - 110L
1,331 Elo+
Solo
Artemis
Artemis
Hakotoji
Artemis
Level 13
God Stats
9W - 8L
1,493 SR
Queue Stats
38W - 36L
1,460 Elo+
Solo
Anubis
Anubis
Sw1ftNeck
Anubis
Level 26
God Stats
53W - 41L
1,571 SR
Queue Stats
98W - 89L
1,418 Elo+
Solo
Sol
Sol
iZiChtankule
Sol
Level 29
God Stats
1W - 0L
1,274 SR
Queue Stats
59W - 64L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JSheyd
Neith
12
1 / 8 / 4
7,744
387
9,174
12,799
4,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
15
5 / 5 / 3
9,499
475
12,364
16,224
12,584
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Monoclanos
Aphrodite
11
0 / 4 / 2
7,770
389
4,417
13,736
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
bongzaMUP
Hun Batz
16
5 / 4 / 1
10,129
506
10,941
18,431
5,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 4
7,868
393
7,371
16,518
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
4 / 0 / 7
10,857
543
10,022
12,118
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
BoscoBehave
Gilgamesh
17
4 / 2 / 5
11,656
583
5,653
15,766
7,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Hakotoji
Artemis
16
5 / 3 / 3
10,578
529
14,490
18,139
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Sw1ftNeck
Anubis
19
8 / 5 / 4
12,461
623
15,024
18,900
11,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 5
11,445
572
18,012
16,693
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
26
26
Deaths
13
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
0
7
7.5
W
Gilgamesh
BoscoBehave
Gilgamesh
4
2
5
3.25
W
Artemis
Hakotoji
Artemis
5
3
3
2.17
L
Neith
JSheyd
Neith
1
8
4
0.38
L
Nike
5
5
3
1.3
L
Aphrodite
Monoclanos
Aphrodite
0
4
2
0.25
W
Anubis
Sw1ftNeck
Anubis
8
5
4
2
L
Hun Batz
bongzaMUP
Hun Batz
5
4
1
1.38
W
5
3
5
2.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,267
Damage
63,201
77,708
Taken
81,616
35,173
Mitigated
44,919
25,329
Healing
36,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
10,022
1,737
1,326
1,102
12,118
11,436
2,469
2,282
9,722
36,759
0
W
Gilgamesh
BoscoBehave
Gilgamesh
5,653
1,055
0
4,993
15,766
7,851
1,452
1,127
14,597
0
70,092
W
Artemis
Hakotoji
Artemis
14,490
7,645
99
11,108
18,139
6,566
1,641
1,789
16,134
0
80,578
L
Neith
JSheyd
Neith
9,174
4,178
0
323
12,799
4,365
677
5,906
6,893
0
30,325
L
Nike
12,364
2,220
0
801
16,224
12,584
0
9,922
6,302
0
45,147
L
Aphrodite
Monoclanos
Aphrodite
4,417
455
9,376
8,073
13,736
6,408
207
7,210
6,526
17,758
0
W
Anubis
Sw1ftNeck
Anubis
15,024
1,697
640
10,119
18,900
11,839
2,457
1,242
17,564
86,375
0
L
Hun Batz
bongzaMUP
Hun Batz
10,941
4,439
0
5,773
18,431
5,961
1,164
8,875
9,556
0
65,501
W
18,012
6,620
0
7,450
16,693
7,227
5,843
4,434
11,811
82,898
6,100
L
7,371
409
375
608
16,518
5,855
0
10,509
6,009
30,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,010
Gold Earned
56,997
324
Minions Killed
554
0
Camps Cleared
0
1,723,621
Distance Traveled
1,767,869
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,857
543
48
2
0
360,960
2
W
Gilgamesh
11,656
583
110
6
0
430,437
0
W
Artemis
10,578
529
102
5
0
323,126
0
L
Neith
7,744
387
65
3
0
312,943
0
L
Nike
9,499
475
73
4
0
379,833
6
L
Aphrodite
7,770
389
25
1
0
339,468
5
W
Anubis
12,461
623
141
7
0
315,641
0
L
Hun Batz
10,129
506
111
6
0
338,139
2
W
Sol
11,445
572
153
8
0
337,705
1
L
Yemoja
7,868
393
50
3
0
353,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role