Player Matchup

Cu Chulainn
Cu Chulainn
Lore LSR
Cu Chulainn
Level 74
God Stats
8W - 6L
1,589 SR
Queue Stats
209W - 193L
1,430 Elo+
Solo
Danzaburou
Danzaburou
ReDmOnD 211B
Danzaburou
Level 63
God Stats
24W - 23L
1,297 SR
Queue Stats
502W - 508L
1,395 Elo+
Party 1
Cerberus
Cerberus
TitanGuanche95
Cerberus
Level 87
God Stats
24W - 19L
1,558 SR
Queue Stats
458W - 472L
1,446 Elo+
Solo
Nu Wa
Nu Wa
obscure111
Nu Wa
Level 77
God Stats
151W - 146L
1,524 SR
Queue Stats
179W - 183L
1,506 Elo+
Solo
Thanatos
Thanatos
tonymahoni1992
Thanatos
Level 142
God Stats
4W - 1L
1,313 SR
Queue Stats
396W - 362L
1,448 Elo+
Party 1
Team Averages
Level 89
1,456 SR
1,445 Elo+

VS

Team Averages
Level 79
1,536 SR
1,446 Elo+
Odin
Odin
BePlan
Odin
Level 74
God Stats
12W - 16L
1,401 SR
Queue Stats
370W - 361L
1,411 Elo+
Solo
Raijin
Raijin
Ghos1Face
Raijin
Level 68
God Stats
6W - 4L
1,652 SR
Queue Stats
514W - 564L
1,431 Elo+
Party 2
Kali
Kali
Jpcatling1
Kali
Level 103
God Stats
7W - 5L
1,558 SR
Queue Stats
138W - 113L
1,540 Elo+
Solo
Neith
Neith
Stridagorn99
Neith
Level 86
God Stats
25W - 18L
1,566 SR
Queue Stats
405W - 424L
1,429 Elo+
Party 2
Kuzenbo
Kuzenbo
a_n_t_h_o_n_y197
Kuzenbo
Level 65
God Stats
1W - 8L
1,500 SR
Queue Stats
463W - 549L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lore LSR
Cu Chulainn
16
9 / 3 / 9
10,510
584
15,188
18,567
12,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ReDmOnD 211B
Danzaburou
15
5 / 2 / 8
9,860
548
11,167
11,367
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
13
3 / 3 / 10
8,797
489
7,154
15,333
7,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
18
5 / 2 / 8
11,012
612
13,837
7,519
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
17
13 / 3 / 7
11,005
611
13,375
15,687
6,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BePlan
Odin
16
3 / 5 / 2
9,788
544
6,875
11,945
7,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Ghos1Face
Raijin
11
1 / 11 / 3
7,072
393
8,336
14,598
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 7 / 2
9,670
537
7,761
18,067
7,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 7 / 2
8,073
449
6,486
13,613
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 5 / 2
7,647
425
5,074
15,376
15,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
35
Kills
11
13
Deaths
35
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
BePlan
Odin
3
5
2
0.8
L
Raijin
Ghos1Face
Raijin
1
11
3
0.23
L
5
7
2
0.86
W
Cu Chulainn
Lore LSR
Cu Chulainn
9
3
9
4.5
W
Danzaburou
ReDmOnD 211B
Danzaburou
5
2
8
4.5
L
1
7
2
0.29
W
Cerberus
3
3
10
2.67
L
1
5
2
0.4
W
Nu Wa
5
2
8
4.5
W
Thanatos
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,721
Damage
34,532
68,473
Taken
73,599
34,297
Mitigated
36,662
38,134
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
BePlan
Odin
6,875
1,480
0
1,982
11,945
7,565
0
6,098
5,551
0
57,564
L
Raijin
Ghos1Face
Raijin
8,336
1,076
0
895
14,598
3,035
0
4,043
10,463
34,773
0
L
7,761
3,392
0
2,544
18,067
7,390
0
5,329
12,572
0
47,202
W
Cu Chulainn
Lore LSR
Cu Chulainn
15,188
2,316
375
5,487
18,567
12,909
1,598
4,329
13,758
8,063
53,840
W
Danzaburou
ReDmOnD 211B
Danzaburou
11,167
3,894
0
6,301
11,367
4,480
660
1,894
9,429
0
53,210
L
6,486
3,507
0
4,042
13,613
3,270
0
2,945
10,590
0
52,805
W
Cerberus
7,154
522
735
6,040
15,333
7,519
69
3,473
11,736
20,489
0
L
5,074
1,592
658
3,945
15,376
15,402
0
3,957
11,331
16,065
0
W
Nu Wa
13,837
2,693
255
2,430
7,519
2,829
3,663
831
6,650
74,760
0
W
Thanatos
13,375
2,366
0
16,511
15,687
6,560
0
2,007
13,490
0
81,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,184
Gold Earned
42,250
519
Minions Killed
363
0
Camps Cleared
0
1,641,477
Distance Traveled
1,583,589
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,788
544
122
7
0
329,468
2
L
Raijin
7,072
393
47
3
0
270,657
3
L
Kali
9,670
537
79
4
0
328,245
1
W
Cu Chulainn
10,510
584
106
6
0
352,231
0
W
Danzaburou
9,860
548
99
6
0
309,015
0
L
Neith
8,073
449
103
6
0
283,340
2
W
Cerberus
8,797
489
39
2
0
278,462
3
L
Kuzenbo
7,647
425
12
1
0
371,879
3
W
Nu Wa
11,012
612
145
8
0
300,170
3
W
Thanatos
11,005
611
130
7
0
401,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role