Player Matchup

Tiamat
Tiamat
Drakom242
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 1
Neith
Neith
KLH Matt
Neith
Level 20
God Stats
8W - 7L
1,468 SR
Queue Stats
15W - 24L
1,362 Elo+
Party 1
King Arthur
King Arthur
N0bOdi
King Arthur
Level 56
God Stats
27W - 26L
1,378 SR
Queue Stats
209W - 272L
1,295 Elo+
Party 1
Team Averages
Level 33
1,449 SR
1,312 Elo+

VS

Team Averages
Level 36
1,682 SR
1,405 Elo+
Skadi
Skadi
GRAWBINATOR
Skadi
Level 29
God Stats
133W - 145L
1,607 SR
Queue Stats
161W - 165L
1,521 Elo+
Party 2
Merlin
Merlin
SupaBakedFellow
Merlin
Level 11
God Stats
4W - 3L
1,588 SR
Queue Stats
8W - 21L
1,179 Elo+
Solo
Achilles
Achilles
Take_Care101
Achilles
Level 68
God Stats
11W - 7L
1,851 SR
Queue Stats
192W - 192L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drakom242
Tiamat
10
0 / 7 / 2
7,394
569
5,470
11,663
6,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
KLH Matt
Neith
12
3 / 4 / 1
8,714
670
10,201
13,075
4,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
N0bOdi
King Arthur
10
1 / 3 / 4
8,183
629
4,908
13,016
12,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
9,729
748
10,115
7,410
2,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 2 / 9
9,329
718
9,269
8,628
3,013
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Take_Care101
Achilles
13
6 / 1 / 8
10,685
822
10,048
12,693
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
14
14
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Drakom242
Tiamat
0
7
2
0.14
W
4
2
8
4
L
Neith
KLH Matt
Neith
3
4
1
0.88
L
King Arthur
N0bOdi
King Arthur
1
3
4
1
W
4
2
9
4.25
W
Achilles
Take_Care101
Achilles
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
29,432
37,754
Taken
28,731
23,794
Mitigated
16,162
8,271
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Drakom242
Tiamat
5,470
755
0
907
11,663
6,308
0
3,299
8,364
21,128
0
W
10,115
4,894
999
2,234
7,410
2,758
2,016
1,354
6,056
0
58,232
L
Neith
KLH Matt
Neith
10,201
5,088
990
4,064
13,075
4,684
29
3,351
9,724
0
37,777
L
King Arthur
N0bOdi
King Arthur
4,908
1,196
0
2,310
13,016
12,802
57
2,664
10,352
0
24,292
W
9,269
1,130
745
2,555
8,628
3,013
565
1,014
7,614
26,703
0
W
Achilles
Take_Care101
Achilles
10,048
2,337
342
6,275
12,693
10,391
454
3,166
9,527
0
27,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,291
Gold Earned
29,743
123
Minions Killed
141
0
Camps Cleared
0
641,905
Distance Traveled
694,795
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,394
569
42
3
0
197,326
0
W
Skadi
9,729
748
77
6
0
225,893
3
L
Neith
8,714
670
52
4
0
206,007
4
L
King Arthur
8,183
629
29
2
0
238,572
0
W
Merlin
9,329
718
31
2
0
213,638
3
W
Achilles
10,685
822
33
3
0
255,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role