Player Matchup

Cthulhu
Cthulhu
attilafreak6969
Cthulhu
Level 29
God Stats
26W - 8L
1,783 SR
Queue Stats
66W - 48L
1,670 Elo+
Party 1
Chang'e
Chang'e
belovèd
Chang'e
Level 108
God Stats
21W - 6L
1,967 SR
Queue Stats
394W - 244L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
doktordekay
Gilgamesh
Level 113
God Stats
12W - 4L
1,879 SR
Queue Stats
393W - 244L
1,666 Elo+
Party 1
Team Averages
Level 83
1,876 SR
1,666 Elo+

VS

Team Averages
Level 14
1,500 SR
1,388 Elo+
Neith
Neith
MultipleOxOP
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
OliOrines
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,163 Elo+
Solo
Pele
Pele
RadiantRhythm
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 11
6,955
869
3,104
3,891
1,760
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
belovèd
Chang'e
11
9 / 0 / 7
7,939
992
5,747
2,864
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
doktordekay
Gilgamesh
10
3 / 0 / 13
6,819
852
5,366
5,330
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,142
643
2,032
7,067
2,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
6
0 / 3 / 0
4,868
609
385
2,952
826
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 6 / 0
5,028
629
1,263
6,765
2,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
16
Kills
0
0
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Loki
0
3
0
0
L
0
6
0
0
W
4
0
11
9.5
W
Chang'e
belovèd
Chang'e
9
0
7
12.5
W
Gilgamesh
doktordekay
Gilgamesh
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,217
Damage
3,680
12,085
Taken
16,784
7,314
Mitigated
5,437
7,374
Healing
381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,032
959
0
141
7,067
2,417
0
4,311
2,546
0
9,613
L
Loki
385
0
0
0
2,952
826
0
1,235
1,597
0
3,522
L
1,263
169
0
240
6,765
2,194
0
3,332
3,253
0
11,657
W
3,104
0
967
880
3,891
1,760
663
0
3,891
14,784
0
W
Chang'e
belovèd
Chang'e
5,747
131
2,256
2,171
2,864
879
998
68
2,796
35,586
0
W
Gilgamesh
doktordekay
Gilgamesh
5,366
978
0
1,100
5,330
4,675
519
0
5,330
0
12,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,713
Gold Earned
15,038
99
Minions Killed
44
0
Camps Cleared
0
538,267
Distance Traveled
338,215
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,142
643
20
3
0
132,044
0
L
Loki
4,868
609
9
1
0
70,820
0
L
Pele
5,028
629
15
2
0
135,351
0
W
Cthulhu
6,955
869
25
3
0
190,266
0
W
Chang'e
7,939
992
63
8
0
181,648
3
W
Gilgamesh
6,819
852
11
1
0
166,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role