Player Matchup

Fenrir
Fenrir
BrosiahAK
Fenrir
Level 66
God Stats
15W - 9L
1,566 SR
Queue Stats
155W - 144L
1,501 Elo+
Solo
Janus
Janus
Lil-Uzi-Dino
Janus
Level 108
God Stats
6W - 5L
1,566 SR
Queue Stats
172W - 150L
1,516 Elo+
Solo
Athena
Athena
MikeRoeD1nk
Athena
Level 156
God Stats
16W - 12L
1,628 SR
Queue Stats
486W - 458L
1,534 Elo+
Solo
Apollo
Apollo
SameNovak
Apollo
Level 126
God Stats
0W - 4L
1,457 SR
Queue Stats
230W - 225L
1,407 Elo+
Solo
Sobek
Sobek
maximusdarck078
Sobek
Level 128
God Stats
5W - 9L
1,508 SR
Queue Stats
385W - 348L
1,513 Elo+
Solo
Team Averages
Level 117
1,545 SR
1,494 Elo+

VS

Team Averages
Level 132
1,515 SR
1,507 Elo+
Anhur
Anhur
Elusive1170
Anhur
Level 160
God Stats
15W - 15L
1,490 SR
Queue Stats
926W - 939L
1,520 Elo+
Solo
Vamana
Vamana
Galactus2050
Vamana
Level 143
God Stats
24W - 19L
1,783 SR
Queue Stats
233W - 215L
1,540 Elo+
Solo
Merlin
Merlin
MELEEFMX
Merlin
Level 122
God Stats
3W - 13L
1,401 SR
Queue Stats
194W - 189L
1,465 Elo+
Solo
Arachne
Arachne
TTVshadowzZ8769
Arachne
Level 109
God Stats
6W - 7L
1,399 SR
Queue Stats
204W - 196L
1,509 Elo+
Solo
Chang'e
Chang'e
ThousandStar
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrosiahAK
Fenrir
9
1 / 4 / 1
5,371
488
3,179
9,498
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
5,920
538
2,023
4,254
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
8
0 / 0 / 1
5,134
467
1,672
3,653
897
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
SameNovak
Apollo
10
1 / 2 / 1
5,816
529
2,797
5,732
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 0
5,409
492
2,336
10,404
7,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,439
494
2,699
6,839
1,551
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
12
2 / 0 / 2
6,810
619
6,077
4,637
2,678
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Merlin
MELEEFMX
Merlin
11
0 / 0 / 2
6,153
559
2,379
2,913
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 1 / 1
6,801
618
5,764
6,486
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
ThousandStar
Chang'e
7
1 / 0 / 0
4,639
422
1,980
2,731
840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
9
10
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BrosiahAK
Fenrir
1
4
1
0.38
W
1
2
1
0.75
W
Vamana
2
0
2
3
L
1
1
1
1.5
W
Merlin
MELEEFMX
Merlin
0
0
2
1
L
Athena
0
0
1
0.5
L
Apollo
SameNovak
Apollo
1
2
1
0.75
W
5
1
1
5.5
W
Chang'e
ThousandStar
Chang'e
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,007
Damage
18,899
33,541
Taken
23,606
14,191
Mitigated
8,488
12,159
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BrosiahAK
Fenrir
3,179
1,006
0
3,959
9,498
3,143
0
1,108
8,390
0
28,734
W
2,699
1,703
0
3,179
6,839
1,551
160
1,593
5,246
0
27,196
W
Vamana
6,077
2,357
0
1,041
4,637
2,678
0
2,206
2,427
0
35,561
L
2,023
0
0
780
4,254
1,268
0
1,369
2,885
35,534
0
W
Merlin
MELEEFMX
Merlin
2,379
49
0
772
2,913
837
0
783
2,062
36,673
0
L
Athena
1,672
708
0
512
3,653
897
0
917
2,736
13,522
0
L
Apollo
SameNovak
Apollo
2,797
1,741
0
1,506
5,732
1,285
0
965
4,767
0
33,519
W
5,764
3,671
0
3,147
6,486
2,582
126
1,138
5,264
0
41,084
W
Chang'e
ThousandStar
Chang'e
1,980
140
490
1,369
2,731
840
0
155
2,576
14,900
0
L
2,336
409
0
5,402
10,404
7,598
0
0
10,404
26,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
29,842
302
Minions Killed
327
0
Camps Cleared
0
1,030,548
Distance Traveled
937,299
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,371
488
68
6
0
198,645
2
W
Anhur
5,439
494
58
5
0
177,133
2
W
Vamana
6,810
619
86
8
0
200,042
3
L
Janus
5,920
538
81
7
0
226,763
5
W
Merlin
6,153
559
78
7
0
196,162
1
L
Athena
5,134
467
19
2
0
216,689
3
L
Apollo
5,816
529
76
7
0
195,708
0
W
Arachne
6,801
618
81
7
0
248,037
3
W
Chang'e
4,639
422
24
2
0
115,925
0
L
Sobek
5,409
492
58
5
0
192,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role