Player Matchup

Tiamat
Tiamat
Clumsy_Raid
Tiamat
Level 5
God Stats
3W - 3L
1,418 SR
Queue Stats
3W - 4L
1,313 Elo+
Party 1
Bellona
Bellona
SmokingTr3e
Bellona
Level 20
God Stats
4W - 3L
1,366 SR
Queue Stats
41W - 60L
1,231 Elo+
Solo
Vulcan
Vulcan
Uglyrobot03
Vulcan
Level 14
God Stats
21W - 18L
1,688 SR
Queue Stats
47W - 56L
1,332 Elo+
Party 3
Yemoja
Yemoja
Xtl_Specter
Yemoja
Level 18
God Stats
1W - 2L
1,155 SR
Queue Stats
20W - 20L
1,284 Elo+
Party 1
Hercules
Hercules
yogisblicky
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,300 Elo+
Party 3
Team Averages
Level 12
1,425 SR
1,292 Elo+

VS

Team Averages
Level 16
1,372 SR
1,246 Elo+
Serqet
Serqet
DarkNovaaa
Serqet
Level 64
God Stats
22W - 17L
1,531 SR
Queue Stats
307W - 340L
1,446 Elo+
Party 4
Thor
Thor
Demon king6266
Thor
Level 5
God Stats
0W - 4L
1,097 SR
Queue Stats
1W - 4L
1,221 Elo+
Party 2
Merlin
Merlin
Grimminier
Merlin
Level 4
God Stats
15W - 9L
1,485 SR
Queue Stats
31W - 33L
1,211 Elo+
Party 4
Hel
Hel
LokiGoodGuy
Hel
Level 3
God Stats
0W - 3L
1,249 SR
Queue Stats
1W - 5L
1,221 Elo+
Party 2
Nemesis
Nemesis
lanzaproxx
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 3 / 17
9,644
1,072
7,157
6,974
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
SmokingTr3e
Bellona
16
8 / 2 / 14
10,259
1,140
11,452
9,663
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
18
15 / 0 / 16
11,800
1,311
22,535
6,889
2,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
17
0 / 1 / 25
9,803
1,089
3,085
6,043
2,665
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
yogisblicky
Hercules
17
13 / 0 / 13
11,404
1,267
12,990
6,568
6,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

400

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DarkNovaaa
Serqet
12
0 / 0 / 0
7,460
829
0
0
0
14
0 / 10 / 3
8,902
989
3,195
13,985
4,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Merlin
Grimminier
Merlin
14
2 / 7 / 1
8,883
987
6,656
12,735
4,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 14 / 5
9,056
1,006
10,809
22,767
12,954
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
lanzaproxx
Nemesis
13
4 / 8 / 0
9,232
1,026
9,027
13,211
4,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
15
38
Kills
6
6
Deaths
39
85
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
3
17
3.5
L
Serqet
DarkNovaaa
Serqet
0
0
0
0
L
0
10
3
0.15
L
Merlin
Grimminier
Merlin
2
7
1
0.36
L
0
14
5
0.18
W
Bellona
SmokingTr3e
Bellona
8
2
14
7.5
W
Vulcan
15
0
16
23
W
Yemoja
0
1
25
12.5
L
Nemesis
lanzaproxx
Nemesis
4
8
0
0.5
W
Hercules
yogisblicky
Hercules
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,219
Damage
29,687
36,137
Taken
62,698
21,835
Mitigated
26,614
11,935
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,157
1,763
0
1,392
6,974
3,712
0
2,882
4,092
17,803
0
L
Serqet
DarkNovaaa
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
3,195
1,792
0
0
13,985
4,986
0
7,834
6,151
0
8,954
L
Merlin
Grimminier
Merlin
6,656
1,293
0
371
12,735
4,210
0
5,260
7,475
15,935
0
L
10,809
2,113
672
2,374
22,767
12,954
0
12,826
9,941
23,206
0
W
Bellona
SmokingTr3e
Bellona
11,452
5,204
0
1,206
9,663
6,679
0
4,831
4,832
0
24,673
W
Vulcan
22,535
13,216
120
700
6,889
2,538
0
2,862
4,027
39,688
0
W
Yemoja
3,085
1,399
5,027
1,554
6,043
2,665
0
3,030
3,013
8,316
0
L
Nemesis
lanzaproxx
Nemesis
9,027
5,169
0
338
13,211
4,464
0
6,857
6,354
0
12,135
W
Hercules
yogisblicky
Hercules
12,990
4,816
0
1,936
6,568
6,241
0
3,860
2,708
0
23,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,910
Gold Earned
43,533
130
Minions Killed
69
5
Camps Cleared
0
830,292
Distance Traveled
465,401
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,644
1,072
22
2
1
131,810
0
L
Serqet
7,460
829
0
0
0
0
0
L
Thor
8,902
989
9
1
0
68,216
0
L
Merlin
8,883
987
25
3
0
118,345
0
L
Hel
9,056
1,006
29
3
0
130,864
1
W
Bellona
10,259
1,140
40
4
2
142,077
1
W
Vulcan
11,800
1,311
40
4
0
206,825
0
W
Yemoja
9,803
1,089
8
1
1
157,137
0
L
Nemesis
9,232
1,026
6
1
0
147,976
1
W
Hercules
11,404
1,267
20
2
1
192,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role