Player Matchup

Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Diselico
Thanatos
Level 56
God Stats
9W - 9L
1,455 SR
Queue Stats
92W - 111L
1,452 Elo+
Party 1
Skadi
Skadi
IronMeijen
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
SystemFalx
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Yararax1
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,491 SR
1,490 Elo+

VS

Team Averages
Level 58
1,515 SR
1,474 Elo+
Kukulkan
Kukulkan
ExodiiaK
Kukulkan
Level 63
God Stats
9W - 6L
1,557 SR
Queue Stats
176W - 166L
1,451 Elo+
Solo
Tyr
Tyr
GodKiLa
Tyr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
KalliKaramba
Kumbhakarna
Level 46
God Stats
4W - 6L
1,273 SR
Queue Stats
226W - 316L
1,311 Elo+
Solo
Fenrir
Fenrir
belzebabi
Fenrir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,606 Elo+
Solo
Izanami
Izanami
kraddro
Izanami
Level 67
God Stats
0W - 2L
1,745 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 1 / 3
5,023
628
1,405
2,597
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Diselico
Thanatos
8
3 / 0 / 2
4,853
607
2,299
4,131
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Skadi
9
6 / 0 / 1
5,292
662
3,113
2,813
698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Hercules
SystemFalx
Hercules
8
2 / 0 / 5
5,110
639
2,253
3,445
1,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
8
0 / 0 / 0
4,561
570
1,789
2,741
1,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ExodiiaK
Kukulkan
8
1 / 3 / 0
4,482
560
1,224
3,799
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
7
0 / 0 / 0
3,961
495
1,127
3,306
918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
KalliKaramba
Kumbhakarna
6
0 / 3 / 0
3,724
466
447
3,123
1,772
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
belzebabi
Fenrir
6
0 / 5 / 1
3,790
474
1,031
5,277
1,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
kraddro
Izanami
2
0 / 1 / 0
3,135
392
595
957
212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
3
2.5
W
Thanatos
Diselico
Thanatos
3
0
2
4
L
Kukulkan
ExodiiaK
Kukulkan
1
3
0
0.33
L
Tyr
0
0
0
0
W
Skadi
6
0
1
6.5
L
Kumbhakarna
KalliKaramba
Kumbhakarna
0
3
0
0
W
Hercules
SystemFalx
Hercules
2
0
5
4.5
W
Nike
0
0
0
0
L
Fenrir
belzebabi
Fenrir
0
5
1
0.1
L
Izanami
kraddro
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,859
Damage
4,424
15,727
Taken
16,462
5,474
Mitigated
5,008
6,962
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,405
149
0
500
2,597
701
0
516
2,081
20,912
0
W
Thanatos
Diselico
Thanatos
2,299
396
0
3,088
4,131
1,574
0
605
3,526
0
25,327
L
Kukulkan
ExodiiaK
Kukulkan
1,224
53
0
897
3,799
987
0
562
3,109
17,577
0
L
Tyr
1,127
228
0
938
3,306
918
0
0
3,006
0
14,227
W
Skadi
3,113
1,538
0
240
2,813
698
583
327
2,486
0
25,812
L
Kumbhakarna
KalliKaramba
Kumbhakarna
447
0
0
408
3,123
1,772
0
0
3,099
8,327
0
W
Hercules
SystemFalx
Hercules
2,253
564
0
1,836
3,445
1,249
302
223
3,222
0
11,530
W
Nike
1,789
71
0
1,298
2,741
1,252
0
0
2,741
0
17,950
L
Fenrir
belzebabi
Fenrir
1,031
416
0
1,056
5,277
1,119
0
635
4,532
0
11,692
L
Izanami
kraddro
Izanami
595
420
0
250
957
212
0
0
957
0
4,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,839
Gold Earned
19,092
226
Minions Killed
111
0
Camps Cleared
0
700,743
Distance Traveled
615,046
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,023
628
49
6
0
130,521
1
W
Thanatos
4,853
607
62
8
0
150,916
0
L
Kukulkan
4,482
560
43
5
0
119,403
1
L
Tyr
3,961
495
25
3
0
145,708
2
W
Skadi
5,292
662
58
7
0
144,446
1
L
Kumbhakarna
3,724
466
12
2
0
130,946
2
W
Hercules
5,110
639
24
3
0
165,671
1
W
Nike
4,561
570
33
4
0
109,189
0
L
Fenrir
3,790
474
25
3
0
175,769
1
L
Izanami
3,135
392
6
1
0
43,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role