Player Matchup

Bellona
Bellona
Itacki
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,417 Elo+
Party 1
Ares
Ares
Lotinho
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,417 Elo+
Party 1
Medusa
Medusa
Neno86
Medusa
Level 24
God Stats
1W - 0L
1,185 SR
Queue Stats
4W - 2L
1,395 Elo+
Party 1
Athena
Athena
SanXSan
Athena
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
119W - 47L
1,881 Elo+
Solo
Thor
Thor
m8jkong
Thor
Level 13
God Stats
2W - 1L
1,552 SR
Queue Stats
3W - 1L
1,417 Elo+
Party 1
Team Averages
Level 38
1,447 SR
1,505 Elo+

VS

Team Averages
Level 18
1,449 SR
1,537 Elo+
Thanatos
Thanatos
GABY5143
Thanatos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,452 Elo+
Solo
Neith
Neith
NiibiruX
Neith
Level 25
God Stats
5W - 6L
1,530 SR
Queue Stats
78W - 101L
1,491 Elo+
Party 2
Merlin
Merlin
dilema-arcaico8
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nox
Nox
supnerd11
Nox
Level 15
God Stats
0W - 3L
1,216 SR
Queue Stats
35W - 36L
1,753 Elo+
Solo
Athena
Athena
xUrikx
Athena
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 138L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Itacki
Bellona
12
1 / 2 / 6
7,395
528
4,734
7,303
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Lotinho
Ares
9
2 / 3 / 1
6,250
446
1,953
8,592
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Neno86
Medusa
12
5 / 3 / 2
7,510
536
5,490
7,887
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
SanXSan
Athena
15
9 / 0 / 8
9,282
663
13,559
12,944
6,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
m8jkong
Thor
13
6 / 2 / 4
7,886
563
4,566
6,331
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GABY5143
Thanatos
13
1 / 4 / 5
7,562
540
3,905
13,358
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
NiibiruX
Neith
10
4 / 4 / 3
6,588
471
5,114
6,592
2,234
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 0
5,614
401
1,802
5,004
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 5 / 3
5,963
426
6,463
7,096
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
xUrikx
Athena
11
3 / 5 / 1
6,965
498
6,132
11,108
6,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
23
Kills
10
10
Deaths
23
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GABY5143
Thanatos
1
4
5
0.88
W
Bellona
Itacki
Bellona
1
2
6
2
W
Ares
Lotinho
Ares
2
3
1
0.83
W
Medusa
Neno86
Medusa
5
3
2
2
L
Neith
NiibiruX
Neith
4
4
3
1.38
W
Athena
SanXSan
Athena
9
0
8
13
L
0
5
0
0
W
Thor
m8jkong
Thor
6
2
4
4
L
2
5
3
0.7
L
Athena
xUrikx
Athena
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,302
Damage
23,416
43,057
Taken
43,158
22,964
Mitigated
17,527
15,341
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GABY5143
Thanatos
3,905
1,084
0
11,062
13,358
4,912
0
3,779
9,579
0
44,236
W
Bellona
Itacki
Bellona
4,734
1,031
0
781
7,303
5,619
1,028
3,217
4,086
0
32,435
W
Ares
Lotinho
Ares
1,953
322
0
1,302
8,592
5,144
223
3,172
5,350
14,275
0
W
Medusa
Neno86
Medusa
5,490
2,860
393
2,355
7,887
2,926
240
2,839
5,048
0
33,217
L
Neith
NiibiruX
Neith
5,114
2,581
0
1,019
6,592
2,234
370
3,160
3,432
0
21,558
W
Athena
SanXSan
Athena
13,559
4,203
483
7,791
12,944
6,952
575
3,296
9,388
64,865
0
L
1,802
312
0
0
5,004
1,712
567
3,618
1,386
21,778
0
W
Thor
m8jkong
Thor
4,566
812
0
2,236
6,331
2,323
0
1,272
5,059
0
40,303
L
6,463
982
0
838
7,096
2,498
205
1,226
5,870
24,434
0
L
Athena
xUrikx
Athena
6,132
1,790
0
1,631
11,108
6,171
487
3,729
7,379
19,196
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
32,692
362
Minions Killed
269
0
Camps Cleared
0
1,357,083
Distance Traveled
1,200,994
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,562
540
101
7
0
258,976
1
W
Bellona
7,395
528
84
6
0
266,535
1
W
Ares
6,250
446
29
2
0
251,265
3
W
Medusa
7,510
536
60
4
0
240,029
2
L
Neith
6,588
471
37
3
0
223,281
0
W
Athena
9,282
663
111
8
0
329,993
4
L
Merlin
5,614
401
42
3
0
249,028
2
W
Thor
7,886
563
78
6
0
269,261
1
L
Nox
5,963
426
45
3
0
229,796
2
L
Athena
6,965
498
44
3
0
239,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role