Player Matchup

Danzaburou
Danzaburou
I--HoXzZ--I
Danzaburou
Level 111
God Stats
25W - 36L
1,435 SR
Queue Stats
1,050W - 1,109L
1,367 Elo+
Solo
Athena
Athena
PicklesAreDank
Athena
Level 149
God Stats
0W - 1L
1,459 SR
Queue Stats
329W - 353L
1,379 Elo+
Solo
Zhong Kui
Zhong Kui
WaterYosh
Zhong Kui
Level 120
God Stats
63W - 41L
1,582 SR
Queue Stats
610W - 704L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
bobbyb897
Gilgamesh
Level 80
God Stats
0W - 3L
1,187 SR
Queue Stats
149W - 155L
1,425 Elo+
Solo
Ra
Ra
prumari
Ra
Level 66
God Stats
0W - 2L
1,685 SR
Queue Stats
8W - 10L
1,483 Elo+
Solo
Team Averages
Level 105
1,470 SR
1,405 Elo+

VS

Team Averages
Level 116
1,542 SR
1,344 Elo+
Arachne
Arachne
Llanz07
Arachne
Level 95
God Stats
16W - 12L
1,638 SR
Queue Stats
564W - 595L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Mati92cabj
Gilgamesh
Level 107
God Stats
38W - 45L
1,435 SR
Queue Stats
678W - 753L
1,309 Elo+
Party 1
Izanami
Izanami
Renn_carp90
Izanami
Level 119
God Stats
34W - 24L
1,528 SR
Queue Stats
1,032W - 1,162L
1,339 Elo+
Party 1
Vulcan
Vulcan
isaiasrainbow07
Vulcan
Level 100
God Stats
36W - 50L
1,394 SR
Queue Stats
669W - 759L
1,337 Elo+
Party 1
Hades
Hades
romanalan
Hades
Level 160
God Stats
3W - 2L
1,717 SR
Queue Stats
254W - 266L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I--HoXzZ--I
Danzaburou
14
0 / 9 / 3
8,885
468
6,508
15,936
4,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 10 / 3
7,720
406
7,478
19,029
13,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
WaterYosh
Zhong Kui
16
1 / 8 / 2
9,239
486
9,810
20,037
14,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
bobbyb897
Gilgamesh
16
4 / 5 / 3
10,201
537
6,556
15,810
8,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 6 / 4
9,786
515
7,375
13,290
9,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Llanz07
Arachne
17
5 / 4 / 9
10,764
567
8,928
14,652
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Mati92cabj
Gilgamesh
17
13 / 0 / 9
11,582
610
12,238
13,994
8,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Renn_carp90
Izanami
17
6 / 2 / 9
11,587
610
12,169
15,405
6,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 0 / 7
10,054
529
10,821
7,512
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
romanalan
Hades
17
10 / 3 / 8
11,599
610
19,008
17,545
15,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
9
Kills
38
38
Deaths
9
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
I--HoXzZ--I
Danzaburou
0
9
3
0.17
W
Arachne
Llanz07
Arachne
5
4
9
2.38
W
Gilgamesh
Mati92cabj
Gilgamesh
13
0
9
17.5
L
1
10
3
0.25
W
Izanami
Renn_carp90
Izanami
6
2
9
5.25
L
Zhong Kui
WaterYosh
Zhong Kui
1
8
2
0.25
L
Gilgamesh
bobbyb897
Gilgamesh
4
5
3
1.1
W
4
0
7
7.5
L
3
6
4
0.83
W
Hades
romanalan
Hades
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,727
Damage
63,164
84,102
Taken
69,108
50,392
Mitigated
40,719
21,102
Healing
28,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
I--HoXzZ--I
Danzaburou
6,508
1,720
0
3,994
15,936
4,915
1,164
2,717
13,179
0
52,603
W
Arachne
Llanz07
Arachne
8,928
6,114
0
3,514
14,652
7,095
0
5,036
9,616
0
68,243
W
Gilgamesh
Mati92cabj
Gilgamesh
12,238
3,174
441
3,166
13,994
8,548
1,157
4,348
9,646
0
51,802
L
7,478
1,828
489
2,078
19,029
13,225
0
3,551
15,354
22,335
0
W
Izanami
Renn_carp90
Izanami
12,169
8,461
746
8,630
15,405
6,222
6,116
3,338
12,067
0
91,898
L
Zhong Kui
WaterYosh
Zhong Kui
9,810
189
0
8,024
20,037
14,253
0
11,484
8,467
57,706
0
L
Gilgamesh
bobbyb897
Gilgamesh
6,556
1,791
0
1,639
15,810
8,696
0
4,985
10,669
0
57,235
W
10,821
2,393
207
2,763
7,512
3,002
937
3,904
3,608
51,959
0
L
7,375
741
850
4,028
13,290
9,303
120
6,384
6,604
49,048
0
W
Hades
romanalan
Hades
19,008
1,134
697
8,211
17,545
15,852
924
8,037
9,508
74,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,831
Gold Earned
55,586
461
Minions Killed
544
0
Camps Cleared
0
1,618,542
Distance Traveled
1,789,534
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,885
468
103
5
0
268,922
6
W
Arachne
10,764
567
105
6
0
392,148
2
W
Gilgamesh
11,582
610
69
4
0
417,447
0
L
Athena
7,720
406
32
2
0
344,681
0
W
Izanami
11,587
610
144
8
0
309,187
3
L
Zhong Kui
9,239
486
123
6
0
292,400
6
L
Gilgamesh
10,201
537
102
5
0
387,827
1
W
Vulcan
10,054
529
87
5
0
406,738
0
L
Ra
9,786
515
101
5
0
324,712
1
W
Hades
11,599
610
139
7
0
264,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role