Player Matchup

Janus
Janus
DzieckoJah
Janus
Level 66
God Stats
21W - 44L
1,284 SR
Queue Stats
448W - 476L
1,435 Elo+
Solo
Rama
Rama
Leyum
Rama
Level 113
God Stats
16W - 12L
1,781 SR
Queue Stats
247W - 248L
1,514 Elo+
Solo
Mulan
Mulan
Poppolo
Mulan
Level 145
God Stats
7W - 8L
1,615 SR
Queue Stats
859W - 812L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
SoNoESP
Cu Chulainn
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
s0mf
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,520 Elo+
Solo
Team Averages
Level 103
1,536 SR
1,507 Elo+

VS

Team Averages
Level 98
1,570 SR
1,531 Elo+
Bastet
Bastet
Adoomka
Bastet
Level 99
God Stats
5W - 3L
1,517 SR
Queue Stats
344W - 352L
1,528 Elo+
Party 1
Anhur
Anhur
Bableves007
Anhur
Level 129
God Stats
4W - 3L
1,626 SR
Queue Stats
321W - 312L
1,517 Elo+
Solo
Merlin
Merlin
Mjahromi23
Merlin
Level 81
God Stats
1W - 3L
1,135 SR
Queue Stats
145W - 171L
1,528 Elo+
Party 1
Ravana
Ravana
TCakes
Ravana
Level 115
God Stats
5W - 4L
2,003 SR
Queue Stats
654W - 642L
1,598 Elo+
Party 1
Sobek
Sobek
bewwie
Sobek
Level 64
God Stats
12W - 11L
1,571 SR
Queue Stats
681W - 789L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 2 / 1
6,528
593
1,480
4,041
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Leyum
Rama
10
5 / 3 / 0
6,471
588
7,530
7,844
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Poppolo
Mulan
8
2 / 1 / 0
5,275
480
1,567
3,998
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
SoNoESP
Cu Chulainn
12
4 / 3 / 0
7,127
648
5,898
9,501
6,905
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
s0mf
Ganesha
10
0 / 0 / 5
6,157
560
2,698
5,824
2,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Adoomka
Bastet
12
1 / 5 / 3
6,608
601
5,119
8,324
3,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 2 / 2
6,605
600
5,706
8,032
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Mjahromi23
Merlin
11
1 / 2 / 0
6,338
576
1,519
2,465
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
TCakes
Ravana
14
5 / 0 / 1
7,524
684
4,745
3,647
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
bewwie
Sobek
8
1 / 3 / 2
5,683
517
1,500
6,215
2,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
12
Kills
9
9
Deaths
12
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
Adoomka
Bastet
1
5
3
0.5
W
1
2
2
1
L
Janus
1
2
1
0.75
L
Rama
Leyum
Rama
5
3
0
1.67
W
Merlin
Mjahromi23
Merlin
1
2
0
0.5
L
Mulan
Poppolo
Mulan
2
1
0
2
L
Cu Chulainn
SoNoESP
Cu Chulainn
4
3
0
1.33
W
Ravana
TCakes
Ravana
5
0
1
5.5
W
Sobek
bewwie
Sobek
1
3
2
0.67
L
Ganesha
s0mf
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
18,589
31,208
Taken
28,683
13,857
Mitigated
10,297
7,760
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Adoomka
Bastet
5,119
1,240
0
1,360
8,324
3,215
0
878
7,428
0
36,177
W
5,706
3,273
0
2,103
8,032
2,217
0
1,528
6,504
0
41,388
L
Janus
1,480
0
0
987
4,041
1,219
0
373
3,626
39,940
0
L
Rama
Leyum
Rama
7,530
6,275
0
1,676
7,844
1,425
0
839
7,005
0
35,687
W
Merlin
Mjahromi23
Merlin
1,519
0
0
179
2,465
687
305
384
1,987
35,611
0
L
Mulan
Poppolo
Mulan
1,567
124
0
2,135
3,998
1,428
0
276
3,654
0
17,968
L
Cu Chulainn
SoNoESP
Cu Chulainn
5,898
405
0
2,212
9,501
6,905
0
0
9,501
3,754
35,221
W
Ravana
TCakes
Ravana
4,745
1,557
0
378
3,647
1,511
0
1,008
2,625
0
49,298
W
Sobek
bewwie
Sobek
1,500
132
0
1,593
6,215
2,667
261
916
5,299
9,610
0
L
Ganesha
s0mf
Ganesha
2,698
434
0
750
5,824
2,880
0
1,357
4,403
16,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
32,758
319
Minions Killed
367
0
Camps Cleared
0
1,020,803
Distance Traveled
1,152,298
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,608
601
75
7
0
239,537
1
W
Anhur
6,605
600
87
8
0
194,018
2
L
Janus
6,528
593
87
8
0
208,757
0
L
Rama
6,471
588
77
7
0
204,619
2
W
Merlin
6,338
576
84
8
0
220,692
0
L
Mulan
5,275
480
54
5
0
154,527
1
L
Cu Chulainn
7,127
648
86
8
0
225,332
2
W
Ravana
7,524
684
107
10
0
266,913
1
W
Sobek
5,683
517
14
1
0
231,138
11
L
Ganesha
6,157
560
15
1
0
227,568
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role