Player Matchup

Gilgamesh
Gilgamesh
Kaneki6
Gilgamesh
Level 27
God Stats
6W - 9L
1,527 SR
Queue Stats
56W - 69L
1,457 Elo+
Party 3
Ah Puch
Ah Puch
Reigom
Ah Puch
Level 141
God Stats
2W - 3L
1,521 SR
Queue Stats
381W - 213L
1,639 Elo+
Party 1
Merlin
Merlin
ToshiroHMK
Merlin
Level 102
God Stats
10W - 16L
1,496 SR
Queue Stats
87W - 89L
1,463 Elo+
Party 3
Hachiman
Hachiman
agent2512
Hachiman
Level 26
God Stats
80W - 37L
1,857 SR
Queue Stats
513W - 289L
1,666 Elo+
Party 1
Fafnir
Fafnir
retardraptor
Fafnir
Level 129
God Stats
71W - 49L
1,467 SR
Queue Stats
643W - 387L
1,660 Elo+
Party 1
Team Averages
Level 85
1,574 SR
1,577 Elo+

VS

Team Averages
Level 51
1,414 SR
1,438 Elo+
King Arthur
King Arthur
ArchfiendAl
King Arthur
Level 75
God Stats
0W - 1L
1,311 SR
Queue Stats
40W - 44L
1,316 Elo+
Party 2
Hou Yi
Hou Yi
Benyboy838
Hou Yi
Level 108
God Stats
0W - 1L
1,677 SR
Queue Stats
36W - 32L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MilkSack
Cthulhu
Level 26
God Stats
3W - 2L
1,543 SR
Queue Stats
10W - 9L
1,517 Elo+
Party 2
Ra
Ra
TheLonelyAvocado
Ra
Level 41
God Stats
1W - 2L
1,295 SR
Queue Stats
5W - 5L
1,469 Elo+
Solo
Kukulkan
Kukulkan
TheMilkMan42069
Kukulkan
Level 7
God Stats
0W - 4L
1,245 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kaneki6
Gilgamesh
18
8 / 2 / 17
11,866
1,187
14,572
13,218
16,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Reigom
Ah Puch
19
11 / 3 / 18
12,742
1,274
26,194
11,830
5,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
ToshiroHMK
Merlin
18
6 / 0 / 14
11,451
1,145
18,305
4,276
1,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
agent2512
Hachiman
18
6 / 3 / 19
11,449
1,145
19,008
14,040
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
18
3 / 2 / 28
12,152
1,215
7,632
14,141
22,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

235

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArchfiendAl
King Arthur
15
2 / 10 / 5
9,973
997
8,999
25,143
19,045
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Benyboy838
Hou Yi
16
1 / 3 / 5
9,821
982
13,906
14,719
5,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MilkSack
Cthulhu
17
5 / 8 / 3
11,144
1,114
11,174
22,561
22,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 7 / 7
9,517
952
7,695
11,834
4,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
17
2 / 6 / 4
10,753
1,075
9,152
16,295
5,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
34
34
Kills
10
10
Deaths
34
96
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArchfiendAl
King Arthur
2
10
5
0.45
L
Hou Yi
Benyboy838
Hou Yi
1
3
5
1.17
W
Gilgamesh
Kaneki6
Gilgamesh
8
2
17
8.25
L
Cthulhu
MilkSack
Cthulhu
5
8
3
0.81
W
Ah Puch
Reigom
Ah Puch
11
3
18
6.67
L
0
7
7
0.5
L
Kukulkan
2
6
4
0.67
W
Merlin
ToshiroHMK
Merlin
6
0
14
13
W
Hachiman
agent2512
Hachiman
6
3
19
5.17
W
Fafnir
3
2
28
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,711
Damage
50,926
57,505
Taken
90,552
53,541
Mitigated
56,889
12,353
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArchfiendAl
King Arthur
8,999
525
0
572
25,143
19,045
0
14,031
11,112
0
17,146
L
Hou Yi
Benyboy838
Hou Yi
13,906
7,076
0
143
14,719
5,227
0
8,642
6,077
0
37,022
W
Gilgamesh
Kaneki6
Gilgamesh
14,572
4,854
0
1,000
13,218
16,886
0
4,978
8,240
0
22,947
L
Cthulhu
MilkSack
Cthulhu
11,174
469
718
2,402
22,561
22,670
0
12,334
10,227
24,433
0
W
Ah Puch
Reigom
Ah Puch
26,194
5,378
0
3,825
11,830
5,677
0
6,596
5,234
48,057
0
L
7,695
743
714
455
11,834
4,426
0
6,734
5,100
23,804
0
L
Kukulkan
9,152
999
0
48
16,295
5,521
0
10,390
5,905
38,280
0
W
Merlin
ToshiroHMK
Merlin
18,305
959
264
975
4,276
1,973
0
2,694
1,582
48,213
0
W
Hachiman
agent2512
Hachiman
19,008
12,311
0
3,688
14,040
6,582
0
6,898
7,142
0
40,299
W
Fafnir
7,632
1,772
0
2,601
14,141
22,423
0
6,855
7,286
10,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,660
Gold Earned
51,208
199
Minions Killed
220
7
Camps Cleared
5
968,953
Distance Traveled
988,710
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,973
997
18
2
1
186,610
0
L
Hou Yi
9,821
982
67
7
1
192,557
0
W
Gilgamesh
11,866
1,187
13
1
1
221,053
0
L
Cthulhu
11,144
1,114
31
3
1
206,099
0
W
Ah Puch
12,742
1,274
46
5
0
194,248
0
L
Ra
9,517
952
36
4
0
204,112
0
L
Kukulkan
10,753
1,075
68
7
2
199,332
0
W
Merlin
11,451
1,145
79
8
0
199,281
0
W
Hachiman
11,449
1,145
51
5
6
177,794
2
W
Fafnir
12,152
1,215
10
1
0
176,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role