Player Matchup

Agni
Agni
GuoErdeng
Agni
Level 23
God Stats
1W - 6L
1,085 SR
Queue Stats
31W - 65L
1,180 Elo+
Solo
Hades
Hades
NeikGrim
Hades
Level 39
God Stats
73W - 63L
1,560 SR
Queue Stats
658W - 854L
1,317 Elo+
Party 2
Arachne
Arachne
gaua
Arachne
Level 27
God Stats
7W - 7L
1,254 SR
Queue Stats
54W - 95L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
nice-dino7
Cthulhu
Level 6
God Stats
6W - 10L
1,500 SR
Queue Stats
295W - 412L
1,500 Elo+
Party 2
Artemis
Artemis
papamino
Artemis
Level 5
God Stats
1W - 4L
1,155 SR
Queue Stats
14W - 31L
1,144 Elo+
Solo
Team Averages
Level 20
1,311 SR
1,285 Elo+

VS

Team Averages
Level 19
1,495 SR
1,390 Elo+
Ares
Ares
BigCountry89
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dragonfire451
Sun Wukong
Level 21
God Stats
3W - 1L
1,727 SR
Queue Stats
10W - 11L
1,418 Elo+
Party 1
Medusa
Medusa
Lorhian
Medusa
Level 24
God Stats
11W - 19L
1,396 SR
Queue Stats
40W - 61L
1,234 Elo+
Solo
Anubis
Anubis
Twilightwyvern
Anubis
Level 17
God Stats
5W - 5L
1,410 SR
Queue Stats
19W - 21L
1,413 Elo+
Party 1
Arachne
Arachne
sahgey
Arachne
Level 29
God Stats
4W - 3L
1,444 SR
Queue Stats
36W - 62L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
1
0 / 0 / 0
3,789
316
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Hades
NeikGrim
Hades
9
2 / 4 / 6
6,174
515
5,968
10,597
2,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
gaua
Arachne
10
8 / 3 / 1
6,785
565
5,571
7,156
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
nice-dino7
Cthulhu
7
0 / 2 / 2
4,863
405
2,225
7,163
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
papamino
Artemis
1
0 / 0 / 0
2,289
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
5,400
450
2,500
7,557
5,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
Dragonfire451
Sun Wukong
11
1 / 2 / 1
6,833
569
1,077
5,584
2,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Lorhian
Medusa
12
2 / 0 / 2
7,367
614
2,877
4,957
1,787
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 4
6,972
581
9,066
5,683
2,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
sahgey
Arachne
12
3 / 2 / 0
7,312
609
2,546
6,628
2,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
10
Kills
9
9
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
W
Sun Wukong
Dragonfire451
Sun Wukong
1
2
1
0.75
L
Agni
0
0
0
0
W
Medusa
Lorhian
Medusa
2
0
2
3
L
Hades
NeikGrim
Hades
2
4
6
1.25
W
3
1
4
5
L
Arachne
gaua
Arachne
8
3
1
2.83
L
Cthulhu
nice-dino7
Cthulhu
0
2
2
0.5
L
Artemis
papamino
Artemis
0
0
0
0
W
Arachne
sahgey
Arachne
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,764
Damage
18,066
24,916
Taken
30,409
9,287
Mitigated
14,860
4,930
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,500
530
0
43
7,557
5,077
74
2,581
4,916
9,389
0
W
Sun Wukong
Dragonfire451
Sun Wukong
1,077
453
0
808
5,584
2,920
1,854
0
5,584
0
28,525
L
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Lorhian
Medusa
2,877
1,361
0
1,187
4,957
1,787
3,641
736
4,101
0
40,458
L
Hades
NeikGrim
Hades
5,968
915
78
3,632
10,597
2,997
0
6,902
3,695
22,485
0
W
9,066
509
0
2,427
5,683
2,329
219
3,348
2,185
27,074
0
L
Arachne
gaua
Arachne
5,571
4,224
0
661
7,156
2,425
0
2,150
5,006
0
21,367
L
Cthulhu
nice-dino7
Cthulhu
2,225
346
0
559
7,163
3,865
68
2,514
4,649
18,609
0
L
Artemis
papamino
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
sahgey
Arachne
2,546
1,971
0
2,221
6,628
2,747
120
1,198
5,430
0
38,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,900
Gold Earned
33,884
108
Minions Killed
284
0
Camps Cleared
0
720,591
Distance Traveled
1,115,125
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,400
450
13
1
0
194,627
0
W
Sun Wukong
6,833
569
57
5
0
230,895
1
L
Agni
3,789
316
0
0
0
5,493
0
W
Medusa
7,367
614
80
7
0
213,523
1
L
Hades
6,174
515
44
4
0
204,941
0
W
Anubis
6,972
581
51
4
0
209,458
1
L
Arachne
6,785
565
33
3
0
269,748
0
L
Cthulhu
4,863
405
31
3
0
240,409
0
L
Artemis
2,289
191
0
0
0
0
0
W
Arachne
7,312
609
83
7
0
266,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role