Player Matchup

Bellona
Bellona
Big Water Dude
Bellona
Level 27
God Stats
41W - 47L
1,502 SR
Queue Stats
200W - 228L
1,372 Elo+
Party 3
Susano
Susano
Dragoon-_-liquid
Susano
Level 17
God Stats
0W - 1L
1,242 SR
Queue Stats
107W - 100L
1,500 Elo+
Party 2
Khepri
Khepri
Natsu-Ds-MTN
Khepri
Level 104
God Stats
4W - 6L
1,476 SR
Queue Stats
157W - 152L
1,671 Elo+
Party 2
Medusa
Medusa
Offline2918
Medusa
Level 89
God Stats
1W - 1L
1,867 SR
Queue Stats
58W - 53L
1,518 Elo+
Party 3
Persephone
Persephone
Rickkober
Persephone
Level 95
God Stats
4W - 2L
1,507 SR
Queue Stats
75W - 69L
1,664 Elo+
Party 2
Team Averages
Level 66
1,519 SR
1,545 Elo+

VS

Team Averages
Level 71
1,582 SR
1,548 Elo+
Bakasura
Bakasura
BMXPistolita69
Bakasura
Level 42
God Stats
1W - 0L
1,721 SR
Queue Stats
5W - 7L
1,378 Elo+
Solo
Zeus
Zeus
DarkenedAngelz
Zeus
Level 126
God Stats
2W - 2L
1,293 SR
Queue Stats
371W - 342L
1,564 Elo+
Party 1
Gilgamesh
Gilgamesh
Glebusis
Gilgamesh
Level 52
God Stats
24W - 9L
1,800 SR
Queue Stats
276W - 199L
1,651 Elo+
Party 1
Mulan
Mulan
Jcubs10
Mulan
Level 109
God Stats
31W - 18L
1,643 SR
Queue Stats
239W - 212L
1,590 Elo+
Party 1
Ares
Ares
WellThatWasNeat
Ares
Level 24
God Stats
1W - 1L
1,455 SR
Queue Stats
15W - 16L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
9,039
430
7,456
17,796
12,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 5
8,717
415
4,110
14,500
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
13
0 / 8 / 8
8,156
388
6,738
19,496
16,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
14
0 / 6 / 2
8,532
406
3,878
10,372
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Rickkober
Persephone
17
12 / 5 / 0
11,364
541
15,850
14,297
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
3 / 5 / 1
10,380
494
3,766
12,890
5,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 2 / 7
12,906
615
17,349
10,307
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Glebusis
Gilgamesh
20
15 / 0 / 7
15,258
727
21,808
19,562
12,115
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Jcubs10
Mulan
18
3 / 5 / 5
11,435
545
8,291
18,054
8,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 3 / 7
11,869
565
9,947
15,584
11,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
15
Kills
31
31
Deaths
15
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
5
1
0.7
L
1
8
1
0.19
W
4
2
7
3.75
L
2
4
5
1.13
W
Gilgamesh
Glebusis
Gilgamesh
15
0
7
18.5
W
Mulan
Jcubs10
Mulan
3
5
5
1.1
L
Khepri
0
8
8
0.5
L
Medusa
0
6
2
0.17
L
Persephone
Rickkober
Persephone
12
5
0
2.4
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,032
Damage
61,161
76,461
Taken
76,397
43,468
Mitigated
41,215
8,693
Healing
22,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,766
2,994
0
2,163
12,890
5,088
1,457
2,715
10,175
0
42,001
L
7,456
3,540
0
1,445
17,796
12,476
941
3,462
14,172
0
57,557
W
17,349
2,253
0
5,843
10,307
4,130
2,354
6,768
3,539
89,230
0
L
4,110
1,197
0
2,734
14,500
5,597
0
5,031
9,337
0
30,205
W
Gilgamesh
Glebusis
Gilgamesh
21,808
8,444
0
6,445
19,562
12,115
1,803
3,899
15,663
2,653
96,296
W
Mulan
Jcubs10
Mulan
8,291
1,606
0
4,150
18,054
8,691
3,551
5,394
12,660
0
92,457
L
Khepri
6,738
684
399
408
19,496
16,395
0
7,446
11,596
30,859
0
L
Medusa
3,878
1,808
123
980
10,372
3,325
432
4,143
6,189
0
42,810
L
Persephone
Rickkober
Persephone
15,850
48
0
2,604
14,297
5,675
0
7,303
6,611
69,316
0
W
9,947
375
0
3,623
15,584
11,191
1,487
4,570
11,014
54,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
61,848
405
Minions Killed
633
0
Camps Cleared
0
1,888,394
Distance Traveled
1,919,549
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,380
494
94
4
0
428,261
0
L
Bellona
9,039
430
111
5
0
375,093
0
W
Zeus
12,906
615
162
8
0
357,726
4
L
Susano
8,717
415
54
3
0
405,934
4
W
Gilgamesh
15,258
727
155
7
0
438,986
3
W
Mulan
11,435
545
144
7
0
361,341
5
L
Khepri
8,156
388
44
2
0
388,886
3
L
Medusa
8,532
406
78
4
0
346,173
0
L
Persephone
11,364
541
118
6
0
372,308
1
W
Ares
11,869
565
78
4
0
333,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role