Player Matchup

Neith
Neith
CElephante
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
RustSplash47641
Janus
Level 28
God Stats
2W - 2L
1,652 SR
Queue Stats
84W - 99L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
Shusho1010
Sun Wukong
Level 16
God Stats
17W - 37L
1,422 SR
Queue Stats
30W - 58L
1,303 Elo+
Party 1
Serqet
Serqet
dullerstatue123
Serqet
Level 28
God Stats
4W - 5L
1,525 SR
Queue Stats
111W - 142L
1,341 Elo+
Party 1
Susano
Susano
josephm1502
Susano
Level 18
God Stats
1W - 2L
1,177 SR
Queue Stats
1W - 4L
1,142 Elo+
Solo
Team Averages
Level 19
1,455 SR
1,326 Elo+

VS

Team Averages
Level 17
1,386 SR
1,311 Elo+
Camazotz
Camazotz
harell-maquinal0
Camazotz
Level 14
God Stats
3W - 2L
1,466 SR
Queue Stats
8W - 10L
1,344 Elo+
Solo
Cerberus
Cerberus
seeker830
Cerberus
Level 20
God Stats
15W - 20L
1,361 SR
Queue Stats
35W - 48L
1,319 Elo+
Solo
Agni
Agni
shrek nasty 42
Agni
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
189W - 236L
1,271 Elo+
Solo
Ra
Ra
xEGxDragonDylan
Ra
Level 26
God Stats
16W - 13L
1,424 SR
Queue Stats
42W - 40L
1,396 Elo+
Solo
Set
Set
zlBusfahrerGerd
Set
Level 8
God Stats
1W - 1L
1,180 SR
Queue Stats
9W - 13L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 8 / 0
7,898
439
4,274
10,341
3,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 5 / 0
7,389
411
6,986
8,681
2,725
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Shusho1010
Sun Wukong
11
0 / 6 / 1
6,900
383
4,557
12,901
4,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 4 / 0
8,159
453
3,342
14,653
4,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
9
0 / 11 / 1
6,024
335
7,073
14,138
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
7,919
440
5,423
9,881
3,350
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
seeker830
Cerberus
15
7 / 0 / 4
9,091
505
9,851
7,975
8,063
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 0 / 10
7,671
426
5,518
7,523
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
14 / 1 / 2
10,598
589
11,936
8,595
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 4
8,505
473
6,433
9,696
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
3
Kills
32
34
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
1
8
0
0.13
L
1
5
0
0.2
L
Sun Wukong
Shusho1010
Sun Wukong
0
6
1
0.08
L
1
4
0
0.25
W
3
1
7
6.5
L
Susano
0
11
1
0.05
W
Cerberus
seeker830
Cerberus
7
0
4
9
W
2
0
10
7
W
14
1
2
15
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,232
Damage
39,161
60,714
Taken
43,670
19,806
Mitigated
21,734
13,178
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,274
3,018
0
1,168
10,341
3,284
407
6,195
3,868
0
42,174
L
6,986
1,245
123
1,996
8,681
2,725
818
4,345
3,850
46,205
0
L
Sun Wukong
Shusho1010
Sun Wukong
4,557
716
0
3,061
12,901
4,662
0
5,877
7,024
0
29,604
L
3,342
437
0
6,830
14,653
4,675
0
3,150
11,495
0
56,774
W
5,423
2,277
0
4,285
9,881
3,350
663
1,431
8,450
0
38,263
L
Susano
7,073
1,829
0
0
14,138
4,460
0
6,300
7,172
0
24,376
W
Cerberus
seeker830
Cerberus
9,851
1,416
111
3,516
7,975
8,063
364
238
7,737
38,788
0
W
5,518
1,364
341
537
7,523
2,503
539
4,039
3,484
27,409
0
W
11,936
2,388
340
5,056
8,595
3,432
356
1,204
7,391
59,717
0
W
6,433
2,941
0
870
9,696
4,386
0
74
9,016
0
40,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,370
Gold Earned
43,784
375
Minions Killed
366
0
Camps Cleared
0
1,508,255
Distance Traveled
1,720,156
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,898
439
86
5
0
276,915
1
L
Janus
7,389
411
83
5
0
253,107
1
L
Sun Wukong
6,900
383
57
3
0
330,543
1
L
Serqet
8,159
453
117
7
0
354,923
0
W
Camazotz
7,919
440
68
4
0
350,063
4
L
Susano
6,024
335
32
2
0
292,767
4
W
Cerberus
9,091
505
78
4
0
315,855
0
W
Agni
7,671
426
48
3
0
313,258
0
W
Ra
10,598
589
93
5
0
346,982
0
W
Set
8,505
473
79
4
0
393,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role