Player Matchup

Sylvanus
Sylvanus
GoryMorbidDeath
Sylvanus
Level 17
God Stats
3W - 4L
1,614 SR
Queue Stats
10W - 13L
1,563 Elo+
Solo
Poseidon
Poseidon
ImSean21
Poseidon
Level 18
God Stats
7W - 8L
1,696 SR
Queue Stats
76W - 56L
1,712 Elo+
Solo
Bellona
Bellona
PriceTTV
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,594 Elo+
Solo
Nemesis
Nemesis
chupameste
Nemesis
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 101L
1,620 Elo+
Solo
Skadi
Skadi
thiaguito2017
Skadi
Level 28
God Stats
0W - 1L
1,718 SR
Queue Stats
7W - 8L
1,663 Elo+
Solo
Team Averages
Level 14
1,606 SR
1,630 Elo+

VS

Team Averages
Level 18
1,591 SR
1,623 Elo+
Erlang Shen
Erlang Shen
Gambler1991
Erlang Shen
Level 18
God Stats
15W - 16L
1,516 SR
Queue Stats
153W - 165L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mitny
Kumbhakarna
Level 5
God Stats
2W - 1L
1,590 SR
Queue Stats
3W - 1L
1,722 Elo+
Party 1
Izanami
Izanami
Ninja4909
Izanami
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 20L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
notfinenotokay
Heimdallr
Level 29
God Stats
4W - 2L
1,796 SR
Queue Stats
130W - 100L
1,671 Elo+
Solo
Tiamat
Tiamat
velvetxvenom
Tiamat
Level 13
God Stats
4W - 3L
1,552 SR
Queue Stats
11W - 7L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 7 / 4
7,583
421
6,310
14,679
11,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
ImSean21
Poseidon
15
2 / 6 / 0
8,878
493
8,329
11,164
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PriceTTV
Bellona
10
0 / 7 / 2
6,328
352
2,483
11,104
7,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
chupameste
Nemesis
14
2 / 4 / 3
8,630
479
5,133
13,553
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 5 / 2
8,432
468
11,804
12,128
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gambler1991
Erlang Shen
17
1 / 3 / 9
10,305
573
6,786
16,983
9,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Mitny
Kumbhakarna
13
2 / 1 / 9
9,482
527
3,416
11,446
9,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Ninja4909
Izanami
16
6 / 3 / 2
11,093
616
7,710
7,946
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
notfinenotokay
Heimdallr
20
12 / 1 / 2
12,482
693
19,006
14,933
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
17
8 / 1 / 6
11,419
634
12,228
9,193
5,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
9
Kills
29
29
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Gambler1991
Erlang Shen
1
3
9
1.83
L
Sylvanus
1
7
4
0.43
L
Poseidon
ImSean21
Poseidon
2
6
0
0.33
W
Kumbhakarna
Mitny
Kumbhakarna
2
1
9
6.5
W
Izanami
Ninja4909
Izanami
6
3
2
2.33
L
Bellona
PriceTTV
Bellona
0
7
2
0.14
L
Nemesis
chupameste
Nemesis
2
4
3
0.88
W
Heimdallr
notfinenotokay
Heimdallr
12
1
2
13
L
4
5
2
1
W
Tiamat
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,059
Damage
49,146
62,628
Taken
60,501
34,728
Mitigated
34,886
8,901
Healing
24,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Gambler1991
Erlang Shen
6,786
3,404
0
7,767
16,983
9,249
0
4,431
12,452
0
90,152
L
Sylvanus
6,310
825
1,461
4,211
14,679
11,993
231
5,210
9,307
21,265
0
L
Poseidon
ImSean21
Poseidon
8,329
1,217
0
1,260
11,164
4,008
0
3,204
7,678
61,128
0
W
Kumbhakarna
Mitny
Kumbhakarna
3,416
850
0
849
11,446
9,856
396
3,894
7,452
8,114
0
W
Izanami
Ninja4909
Izanami
7,710
5,599
0
46
7,946
2,701
3,281
771
7,175
0
67,747
L
Bellona
PriceTTV
Bellona
2,483
498
0
54
11,104
7,806
0
764
10,292
0
15,198
L
Nemesis
chupameste
Nemesis
5,133
1,425
0
1,172
13,553
6,310
0
2,840
10,581
0
44,115
W
Heimdallr
notfinenotokay
Heimdallr
19,006
10,400
0
11,354
14,933
7,173
2,002
2,670
12,075
0
91,727
L
11,804
4,502
0
743
12,128
4,611
0
2,894
9,126
0
54,297
W
Tiamat
12,228
1,183
130
4,375
9,193
5,907
1,872
2,346
6,708
67,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,851
Gold Earned
54,781
353
Minions Killed
560
0
Camps Cleared
0
1,543,119
Distance Traveled
1,647,574
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,305
573
132
7
0
386,442
5
L
Sylvanus
7,583
421
37
2
0
272,418
3
L
Poseidon
8,878
493
123
7
0
313,162
3
W
Kumbhakarna
9,482
527
7
0
0
332,198
2
W
Izanami
11,093
616
126
7
0
313,794
6
L
Bellona
6,328
352
33
2
0
248,726
0
L
Nemesis
8,630
479
72
4
0
413,478
7
W
Heimdallr
12,482
693
159
9
0
320,032
0
L
Skadi
8,432
468
88
5
0
295,335
2
W
Tiamat
11,419
634
136
8
0
295,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role