Player Matchup

King Arthur
King Arthur
Cervezavao
King Arthur
Level 160
God Stats
6W - 1L
1,767 SR
Queue Stats
115W - 45L
1,849 Elo+
Party 3
Merlin
Merlin
LordCharli
Merlin
Level 159
God Stats
2W - 0L
1,755 SR
Queue Stats
123W - 44L
1,861 Elo+
Party 3
Heimdallr
Heimdallr
Quackgem
Heimdallr
Level 144
God Stats
5W - 3L
1,390 SR
Queue Stats
396W - 246L
1,624 Elo+
Party 1
Ymir
Ymir
WilliamJS
Ymir
Level 129
God Stats
27W - 19L
1,669 SR
Queue Stats
297W - 177L
1,648 Elo+
Party 1
Team Averages
Level 148
1,645 SR
1,746 Elo+

VS

Team Averages
Level 72
1,362 SR
1,309 Elo+
Poseidon
Poseidon
Ak011
Poseidon
Level 32
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 2
King Arthur
King Arthur
XSeekNDstroyX
King Arthur
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 90L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
coolswag75
Gilgamesh
Level 71
God Stats
3W - 3L
1,295 SR
Queue Stats
10W - 17L
1,360 Elo+
Party 2
Ymir
Ymir
nasreatt
Ymir
Level 26
God Stats
0W - 1L
1,299 SR
Queue Stats
9W - 15L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cervezavao
King Arthur
16
4 / 0 / 7
9,817
892
14,587
13,309
9,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
LordCharli
Merlin
16
6 / 0 / 5
10,164
924
12,295
3,953
1,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Quackgem
Heimdallr
15
2 / 0 / 4
9,186
835
6,091
1,507
669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
2 / 1 / 6
9,300
845
3,791
4,848
4,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ak011
Poseidon
12
1 / 5 / 0
7,292
663
2,234
6,764
2,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
XSeekNDstroyX
King Arthur
13
0 / 2 / 1
7,560
687
6,273
19,299
13,784
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
coolswag75
Gilgamesh
12
0 / 5 / 1
6,967
633
4,897
11,172
6,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
13
0 / 2 / 0
7,091
645
1,752
8,004
5,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ak011
Poseidon
1
5
0
0.2
W
King Arthur
Cervezavao
King Arthur
4
0
7
7.5
W
Merlin
LordCharli
Merlin
6
0
5
8.5
W
Heimdallr
Quackgem
Heimdallr
2
0
4
4
W
Ymir
2
1
6
5
L
King Arthur
XSeekNDstroyX
King Arthur
0
2
1
0.25
L
Gilgamesh
coolswag75
Gilgamesh
0
5
1
0.1
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,764
Damage
15,156
23,617
Taken
45,239
16,626
Mitigated
28,428
8,061
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ak011
Poseidon
2,234
346
0
295
6,764
2,123
43
2,520
4,176
15,920
0
W
King Arthur
Cervezavao
King Arthur
14,587
2,318
0
5,612
13,309
9,873
90
1,329
11,980
0
37,381
W
Merlin
LordCharli
Merlin
12,295
403
0
968
3,953
1,737
1,343
946
3,007
50,980
0
W
Heimdallr
Quackgem
Heimdallr
6,091
2,808
0
811
1,507
669
2,498
83
1,424
0
36,267
W
Ymir
3,791
239
0
670
4,848
4,347
228
2,255
2,593
8,201
0
L
King Arthur
XSeekNDstroyX
King Arthur
6,273
850
0
5,094
19,299
13,784
0
6,624
12,363
228
29,110
L
Gilgamesh
coolswag75
Gilgamesh
4,897
943
0
1,270
11,172
6,899
0
3,718
7,270
0
20,124
L
Ymir
1,752
0
171
468
8,004
5,622
0
3,016
4,886
15,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,467
Gold Earned
28,910
226
Minions Killed
169
15
Camps Cleared
7
899,753
Distance Traveled
787,347
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,292
663
30
3
2
169,443
2
W
King Arthur
9,817
892
62
6
3
247,947
0
W
Merlin
10,164
924
84
8
7
245,763
2
W
Heimdallr
9,186
835
77
7
5
216,933
2
W
Ymir
9,300
845
3
0
0
189,110
3
L
King Arthur
7,560
687
58
5
2
225,677
0
L
Gilgamesh
6,967
633
35
3
2
190,063
1
L
Ymir
7,091
645
46
4
1
202,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role