Player Matchup

Tiamat
Tiamat
DWAAAAAADE-HW
Tiamat
Level 27
God Stats
7W - 6L
1,492 SR
Queue Stats
122W - 129L
1,401 Elo+
Solo
Osiris
Osiris
Eltortoso13
Osiris
Level 28
God Stats
7W - 2L
1,733 SR
Queue Stats
86W - 88L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Gamer_G-420
Heimdallr
Level 25
God Stats
5W - 2L
1,553 SR
Queue Stats
113W - 135L
1,451 Elo+
Solo
Ymir
Ymir
abuMomo_King23
Ymir
Level 36
God Stats
14W - 19L
1,434 SR
Queue Stats
16W - 28L
1,401 Elo+
Party 1
Nemesis
Nemesis
xk6785
Nemesis
Level 2
God Stats
2W - 1L
1,726 SR
Queue Stats
3W - 1L
1,633 Elo+
Party 1
Team Averages
Level 24
1,588 SR
1,469 Elo+

VS

Team Averages
Level 15
1,525 SR
1,418 Elo+
Ra
Ra
Gab_rivaa
Ra
Level 25
God Stats
3W - 3L
1,636 SR
Queue Stats
58W - 70L
1,376 Elo+
Solo
Achilles
Achilles
Seanixe
Achilles
Level 29
God Stats
11W - 7L
1,719 SR
Queue Stats
70W - 58L
1,640 Elo+
Solo
Persephone
Persephone
Uzumaki7724
Persephone
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,365 Elo+
Solo
Anhur
Anhur
jasondavenport93
Anhur
Level 12
God Stats
9W - 10L
1,269 SR
Queue Stats
118W - 106L
1,419 Elo+
Solo
Bellona
Bellona
rc556c
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 8
10,667
593
15,747
12,251
8,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
19
12 / 2 / 3
12,120
673
11,586
13,211
13,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Gamer_G-420
Heimdallr
15
1 / 2 / 6
9,655
536
6,266
8,360
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 2 / 9
9,566
531
4,369
11,240
8,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
xk6785
Nemesis
16
6 / 7 / 5
10,222
568
8,497
16,347
7,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 5
9,877
549
9,637
13,767
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Seanixe
Achilles
16
9 / 6 / 5
10,295
572
18,019
18,680
9,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Persephone
Uzumaki7724
Persephone
11
0 / 10 / 1
7,075
393
968
10,678
2,972
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 4
9,497
528
7,655
14,782
4,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
rc556c
Bellona
7
0 / 5 / 3
6,226
346
1,599
5,665
2,881
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
34
Kills
17
18
Deaths
33
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
5
8
2.8
W
Osiris
12
2
3
6.75
L
6
8
5
1.06
W
Heimdallr
Gamer_G-420
Heimdallr
1
2
6
2
L
Achilles
Seanixe
Achilles
9
6
5
1.92
L
Persephone
Uzumaki7724
Persephone
0
10
1
0.05
W
5
2
9
4.75
L
2
4
4
1
L
Bellona
rc556c
Bellona
0
5
3
0.3
W
Nemesis
xk6785
Nemesis
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,465
Damage
37,878
61,409
Taken
63,572
41,081
Mitigated
24,167
10,848
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,747
1,097
0
1,616
12,251
8,335
2,441
3,482
8,521
39,795
0
W
Osiris
11,586
5,563
0
1,543
13,211
13,412
2,089
2,243
10,850
0
76,559
L
9,637
810
73
1,069
13,767
4,419
342
7,990
5,235
46,075
0
W
Heimdallr
Gamer_G-420
Heimdallr
6,266
2,730
0
2,538
8,360
3,200
1,116
512
7,838
0
58,541
L
Achilles
Seanixe
Achilles
18,019
7,931
0
5,867
18,680
9,515
0
3,998
14,186
0
59,987
L
Persephone
Uzumaki7724
Persephone
968
208
0
200
10,678
2,972
746
881
9,511
19,039
0
W
4,369
205
366
985
11,240
8,154
316
2,664
8,424
15,823
0
L
7,655
3,406
0
2,950
14,782
4,380
0
4,139
10,477
0
61,185
L
Bellona
rc556c
Bellona
1,599
546
0
148
5,665
2,881
191
2,049
3,318
0
9,951
W
Nemesis
xk6785
Nemesis
8,497
3,173
0
3,800
16,347
7,980
2,570
1,108
15,171
0
57,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,230
Gold Earned
42,970
445
Minions Killed
361
0
Camps Cleared
0
1,746,494
Distance Traveled
1,424,329
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,667
593
77
4
0
339,668
1
W
Osiris
12,120
673
152
8
0
320,954
0
L
Ra
9,877
549
103
6
0
305,162
1
W
Heimdallr
9,655
536
101
6
0
363,307
6
L
Achilles
10,295
572
88
5
0
372,927
0
L
Persephone
7,075
393
32
2
0
232,959
0
W
Ymir
9,566
531
26
1
0
371,058
0
L
Anhur
9,497
528
121
7
0
331,761
2
L
Bellona
6,226
346
17
1
0
181,520
0
W
Nemesis
10,222
568
89
5
0
351,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role