Player Matchup

Cthulhu
Cthulhu
Edek3144
Cthulhu
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,480 Elo+
Party 2
Ymir
Ymir
Lord_Chungass223
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,657 Elo+
Solo
Thanatos
Thanatos
Queen_Laura_2002
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
lJinnl
Baron Samedi
Level 13
God Stats
4W - 3L
1,684 SR
Queue Stats
6W - 5L
1,585 Elo+
Party 2
Skadi
Skadi
makabron13
Skadi
Level 29
God Stats
47W - 49L
1,585 SR
Queue Stats
57W - 60L
1,600 Elo+
Solo
Team Averages
Level 15
1,554 SR
1,568 Elo+

VS

Team Averages
Level 18
1,439 SR
1,583 Elo+
Arachne
Arachne
Dankcon
Arachne
Level 27
God Stats
12W - 6L
1,658 SR
Queue Stats
20W - 17L
1,532 Elo+
Solo
Ra
Ra
Mr Chanterz
Ra
Level 16
God Stats
10W - 9L
1,557 SR
Queue Stats
96W - 104L
1,680 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Smite Cranberry
Kumbhakarna
Level 27
God Stats
1W - 1L
1,199 SR
Queue Stats
53W - 42L
1,664 Elo+
Party 1
Amaterasu
Amaterasu
UrbanSeanyBoy
Amaterasu
Level 16
God Stats
1W - 3L
1,281 SR
Queue Stats
55W - 40L
1,669 Elo+
Party 1
Cupid
Cupid
xXno_oneXoxo
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Edek3144
Cthulhu
9
1 / 2 / 0
6,454
380
2,814
4,360
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 7 / 1
6,413
377
893
10,568
6,628
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
6 / 4 / 1
8,781
517
7,161
14,104
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
lJinnl
Baron Samedi
10
1 / 5 / 3
7,145
420
2,960
6,475
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
16
6 / 3 / 1
9,738
573
15,083
13,051
4,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dankcon
Arachne
18
15 / 2 / 1
11,529
678
15,535
10,864
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 8
8,962
527
5,049
6,617
2,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Smite Cranberry
Kumbhakarna
12
0 / 2 / 11
8,257
486
3,256
15,443
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
UrbanSeanyBoy
Amaterasu
16
3 / 2 / 6
9,926
584
7,488
13,449
10,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
1 / 6 / 2
7,742
455
2,943
8,267
2,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
15
Kills
21
21
Deaths
16
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dankcon
Arachne
15
2
1
7.75
L
Cthulhu
Edek3144
Cthulhu
1
2
0
0.5
L
1
7
1
0.21
W
2
4
8
1.5
L
6
4
1
1.63
W
Kumbhakarna
Smite Cranberry
Kumbhakarna
0
2
11
2.75
W
Amaterasu
UrbanSeanyBoy
Amaterasu
3
2
6
3
L
Baron Samedi
lJinnl
Baron Samedi
1
5
3
0.5
L
Skadi
6
3
1
2.17
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,911
Damage
34,271
48,558
Taken
54,640
21,435
Mitigated
30,344
13,739
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dankcon
Arachne
15,535
11,592
0
3,920
10,864
5,857
1,230
522
10,282
0
74,211
L
Cthulhu
Edek3144
Cthulhu
2,814
458
0
527
4,360
2,943
0
0
4,360
13,658
0
L
893
333
0
0
10,568
6,628
0
2,690
7,778
7,689
0
W
5,049
872
182
853
6,617
2,620
376
1,504
4,919
50,233
0
L
7,161
1,754
0
7,843
14,104
4,936
318
1,794
12,272
0
50,634
W
Kumbhakarna
Smite Cranberry
Kumbhakarna
3,256
141
513
5,071
15,443
9,259
367
1,224
14,174
25,534
0
W
Amaterasu
UrbanSeanyBoy
Amaterasu
7,488
3,137
0
4,344
13,449
10,103
399
2,174
10,910
0
60,635
L
Baron Samedi
lJinnl
Baron Samedi
2,960
242
23
250
6,475
2,530
156
1,649
4,728
23,733
0
L
Skadi
15,083
7,068
411
4,685
13,051
4,398
2,924
1,896
11,115
0
70,310
W
2,943
1,592
361
1,476
8,267
2,505
3,097
521
7,688
0
26,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,531
Gold Earned
46,416
294
Minions Killed
402
0
Camps Cleared
0
1,166,684
Distance Traveled
1,568,630
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,529
678
104
6
0
358,354
0
L
Cthulhu
6,454
380
27
2
0
188,397
0
L
Ymir
6,413
377
13
1
0
183,085
0
W
Ra
8,962
527
92
5
0
285,771
0
L
Thanatos
8,781
517
107
6
0
318,738
5
W
Kumbhakarna
8,257
486
43
3
0
301,495
0
W
Amaterasu
9,926
584
103
6
0
359,531
0
L
Baron Samedi
7,145
420
39
2
0
181,380
0
L
Skadi
9,738
573
108
6
0
295,084
3
W
Cupid
7,742
455
60
4
0
263,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role