Player Matchup

Gilgamesh
Gilgamesh
Aaronelzorro64
Gilgamesh
Level 47
God Stats
7W - 7L
1,243 SR
Queue Stats
191W - 246L
1,327 Elo+
Party 1
Nemesis
Nemesis
LittleAku
Nemesis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 152L
1,323 Elo+
Party 1
He Bo
He Bo
slimevlogs141
He Bo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,343 Elo+
Party 1
Bacchus
Bacchus
xXScaltrielXx
Bacchus
Level 67
God Stats
28W - 17L
1,500 SR
Queue Stats
410W - 484L
1,401 Elo+
Party 3
Jing Wei
Jing Wei
xdMaurilio
Jing Wei
Level 68
God Stats
8W - 6L
1,537 SR
Queue Stats
542W - 621L
1,382 Elo+
Party 3
Team Averages
Level 65
1,456 SR
1,355 Elo+

VS

Team Averages
Level 50
1,461 SR
1,308 Elo+
Artio
Artio
David-cool-fire
Artio
Level 39
God Stats
2W - 4L
1,357 SR
Queue Stats
21W - 46L
1,242 Elo+
Party 2
Hou Yi
Hou Yi
DjVamp23211
Hou Yi
Level 29
God Stats
2W - 2L
1,388 SR
Queue Stats
16W - 32L
1,340 Elo+
Party 2
Skadi
Skadi
GucciGorilla1989
Skadi
Level 101
God Stats
29W - 24L
1,496 SR
Queue Stats
58W - 82L
1,262 Elo+
Party 2
Janus
Janus
Guesst 5292
Janus
Level 37
God Stats
1W - 3L
1,469 SR
Queue Stats
11W - 22L
1,342 Elo+
Solo
Arachne
Arachne
Wrex Marvelo
Arachne
Level 43
God Stats
2W - 3L
1,597 SR
Queue Stats
15W - 20L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aaronelzorro64
Gilgamesh
11
2 / 0 / 1
6,116
612
3,168
5,462
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
LittleAku
Nemesis
9
3 / 0 / 2
5,641
564
3,845
4,862
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 2
6,541
654
5,098
4,078
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
10
1 / 1 / 5
6,572
657
1,857
3,955
2,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
xdMaurilio
Jing Wei
11
6 / 2 / 2
6,808
681
5,041
5,667
1,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,676
468
1,257
6,172
1,934
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
7
0 / 2 / 0
4,347
435
2,313
5,616
1,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 2 / 0
5,165
517
2,678
4,795
1,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

7
1 / 7 / 0
4,619
462
1,971
6,137
1,398
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Wrex Marvelo
Arachne
6
0 / 3 / 0
4,289
429
2,332
5,597
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
18
Kills
4
4
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aaronelzorro64
Gilgamesh
2
0
1
2.5
L
1
4
0
0.25
L
Hou Yi
0
2
0
0
L
2
2
0
1
L
1
7
0
0.14
W
Nemesis
LittleAku
Nemesis
3
0
2
4
L
Arachne
Wrex Marvelo
Arachne
0
3
0
0
W
6
1
2
7
W
Bacchus
1
1
5
3.5
W
Jing Wei
xdMaurilio
Jing Wei
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,009
Damage
10,551
24,024
Taken
28,317
8,789
Mitigated
8,494
5,089
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aaronelzorro64
Gilgamesh
3,168
753
0
928
5,462
2,653
0
0
5,462
0
28,638
L
1,257
214
0
308
6,172
1,934
0
1,991
4,083
14,013
0
L
Hou Yi
2,313
815
0
1,578
5,616
1,828
529
963
4,587
0
13,021
L
2,678
1,488
159
344
4,795
1,199
0
508
4,287
0
23,310
L
1,971
266
0
726
6,137
1,398
0
2,062
3,941
16,570
0
W
Nemesis
LittleAku
Nemesis
3,845
1,817
0
1,341
4,862
1,501
0
271
4,591
0
26,580
L
Arachne
Wrex Marvelo
Arachne
2,332
1,802
0
462
5,597
2,135
231
1,079
4,464
0
15,789
W
5,098
627
0
739
4,078
1,140
694
1,103
2,975
26,219
0
W
Bacchus
1,857
46
0
135
3,955
2,034
0
464
3,491
23,105
0
W
Jing Wei
xdMaurilio
Jing Wei
5,041
3,910
0
1,946
5,667
1,461
1,732
1,390
4,277
0
28,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,678
Gold Earned
23,096
280
Minions Killed
155
0
Camps Cleared
0
993,696
Distance Traveled
869,799
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,116
612
66
7
0
196,205
1
L
Artio
4,676
468
21
2
0
188,125
0
L
Hou Yi
4,347
435
30
3
0
168,299
0
L
Skadi
5,165
517
43
4
0
156,425
1
L
Janus
4,619
462
27
3
0
167,548
0
W
Nemesis
5,641
564
54
5
0
229,866
1
L
Arachne
4,289
429
34
3
0
189,402
0
W
He Bo
6,541
654
72
7
0
185,442
0
W
Bacchus
6,572
657
39
4
0
204,823
0
W
Jing Wei
6,808
681
49
5
0
177,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role