Player Matchup

Neith
Neith
Freyastein
Neith
Level 44
God Stats
95W - 71L
1,737 SR
Queue Stats
330W - 282L
1,561 Elo+
Party 1
Yemoja
Yemoja
NWTWN
Yemoja
Level 22
God Stats
8W - 2L
1,687 SR
Queue Stats
91W - 58L
1,597 Elo+
Party 3
Odin
Odin
RatCrew-ID10T
Odin
Level 68
God Stats
8W - 8L
1,480 SR
Queue Stats
385W - 414L
1,497 Elo+
Party 3
Scylla
Scylla
ShishouJorge
Scylla
Level 35
God Stats
15W - 11L
1,341 SR
Queue Stats
102W - 85L
1,548 Elo+
Party 1
Thor
Thor
rexj1a
Thor
Level 107
God Stats
12W - 10L
1,362 SR
Queue Stats
450W - 421L
1,564 Elo+
Party 3
Team Averages
Level 55
1,521 SR
1,553 Elo+

VS

Team Averages
Level 93
1,477 SR
1,488 Elo+
Heimdallr
Heimdallr
MisfitMurikidz
Heimdallr
Level 126
God Stats
0W - 4L
1,251 SR
Queue Stats
42W - 46L
1,520 Elo+
Party 2
Ganesha
Ganesha
Mystica146
Ganesha
Level 120
God Stats
2W - 4L
1,857 SR
Queue Stats
139W - 105L
1,560 Elo+
Solo
Ra
Ra
Sparkydew
Ra
Level 25
God Stats
2W - 4L
1,197 SR
Queue Stats
91W - 89L
1,583 Elo+
Party 2
King Arthur
King Arthur
montguhmery
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,439 Elo+
Party 2
Mercury
Mercury
xTRx Prime
Mercury
Level 87
God Stats
0W - 3L
1,581 SR
Queue Stats
2W - 8L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 0 / 4
8,856
681
9,856
5,656
1,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
NWTWN
Yemoja
13
3 / 0 / 5
8,096
623
4,625
6,795
4,223
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 1
8,463
651
4,127
5,960
3,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
14
6 / 1 / 3
8,563
659
8,328
4,321
1,335
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
rexj1a
Thor
14
4 / 2 / 3
8,060
620
5,220
9,997
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MisfitMurikidz
Heimdallr
11
0 / 5 / 0
6,142
472
3,492
11,084
3,544
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Mystica146
Ganesha
7
0 / 2 / 1
5,409
416
2,474
7,303
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 5 / 1
6,653
512
4,739
7,783
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
montguhmery
King Arthur
12
0 / 4 / 1
6,688
514
4,250
10,845
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
xTRx Prime
Mercury
12
2 / 3 / 0
6,797
523
2,304
8,675
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
19
Kills
3
3
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
4
0
4
6
L
Heimdallr
MisfitMurikidz
Heimdallr
0
5
0
0
L
Ganesha
Mystica146
Ganesha
0
2
1
0.25
W
Yemoja
NWTWN
Yemoja
3
0
5
5.5
W
2
0
1
2.5
W
Scylla
6
1
3
7.5
L
1
5
1
0.3
L
King Arthur
montguhmery
King Arthur
0
4
1
0.13
W
Thor
rexj1a
Thor
4
2
3
2.75
L
Mercury
xTRx Prime
Mercury
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,156
Damage
17,259
32,729
Taken
45,690
14,168
Mitigated
20,896
12,489
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,856
5,077
111
2,900
5,656
1,799
4,301
855
4,745
0
61,405
L
Heimdallr
MisfitMurikidz
Heimdallr
3,492
2,074
0
3,149
11,084
3,544
0
2,045
8,987
0
36,565
L
Ganesha
Mystica146
Ganesha
2,474
406
0
3,033
7,303
3,176
0
1,503
5,740
12,910
0
W
Yemoja
NWTWN
Yemoja
4,625
1,108
1,834
1,809
6,795
4,223
492
2,927
3,738
23,245
0
W
4,127
1,198
0
2,632
5,960
3,597
638
0
5,541
0
47,862
W
Scylla
8,328
487
0
286
4,321
1,335
1,189
1,992
2,171
50,983
0
L
4,739
276
178
1,874
7,783
2,658
0
4,058
3,551
42,018
0
L
King Arthur
montguhmery
King Arthur
4,250
196
0
1,310
10,845
8,573
0
2,134
8,682
0
35,820
W
Thor
rexj1a
Thor
5,220
2,064
0
2,917
9,997
3,214
11
1,085
8,782
0
43,701
L
Mercury
xTRx Prime
Mercury
2,304
1,830
0
280
8,675
2,945
0
2,778
5,777
0
41,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,038
Gold Earned
31,689
449
Minions Killed
318
0
Camps Cleared
0
1,260,532
Distance Traveled
1,174,665
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,856
681
124
10
0
256,374
1
L
Heimdallr
6,142
472
71
5
0
202,746
0
L
Ganesha
5,409
416
9
1
0
209,578
0
W
Yemoja
8,096
623
30
2
0
270,050
7
W
Odin
8,463
651
110
8
0
204,121
1
W
Scylla
8,563
659
92
7
0
253,584
2
L
Ra
6,653
512
80
6
0
243,012
1
L
King Arthur
6,688
514
72
6
0
238,125
2
W
Thor
8,060
620
93
7
0
276,403
2
L
Mercury
6,797
523
86
7
0
281,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role