Player Matchup

Ganesha
Ganesha
Ashenfault
Ganesha
Level 39
God Stats
7W - 15L
1,386 SR
Queue Stats
69W - 141L
1,358 Elo+
Party 2
Chiron
Chiron
TheBaldBadger
Chiron
Level 47
God Stats
0W - 2L
1,282 SR
Queue Stats
49W - 117L
1,340 Elo+
Party 2
Neith
Neith
outtareach
Neith
Level 49
God Stats
6W - 8L
1,482 SR
Queue Stats
44W - 99L
1,361 Elo+
Party 2
Janus
Janus
pezsarvahe
Janus
Level 40
God Stats
0W - 6L
1,027 SR
Queue Stats
78W - 81L
1,397 Elo+
Solo
Fenrir
Fenrir
tehjohn69
Fenrir
Level 29
God Stats
1W - 1L
1,691 SR
Queue Stats
20W - 59L
1,245 Elo+
Party 2
Team Averages
Level 41
1,374 SR
1,340 Elo+

VS

Team Averages
Level 65
1,517 SR
1,483 Elo+
Nox
Nox
AlmightyPopcorn
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
InstaBlink
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,555 Elo+
Party 3
Izanami
Izanami
Szephyre
Izanami
Level 35
God Stats
20W - 11L
1,599 SR
Queue Stats
173W - 182L
1,453 Elo+
Party 1
Merlin
Merlin
clauchan
Merlin
Level 39
God Stats
9W - 14L
1,511 SR
Queue Stats
170W - 187L
1,453 Elo+
Party 1
Bastet
Bastet
Напулик
Bastet
Level 96
God Stats
9W - 4L
1,473 SR
Queue Stats
189W - 206L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ashenfault
Ganesha
15
0 / 3 / 5
10,135
921
3,129
11,933
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 6 / 7
9,884
899
7,206
15,845
6,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
15
0 / 3 / 5
9,375
852
7,338
9,742
4,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
16
4 / 3 / 3
11,029
1,003
9,586
8,924
3,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
tehjohn69
Fenrir
16
5 / 4 / 4
10,372
943
6,548
13,453
7,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

152

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
11,004
1,000
9,426
5,962
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
17
3 / 3 / 12
10,628
966
10,567
11,190
11,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Szephyre
Izanami
16
2 / 3 / 13
10,160
924
17,118
9,398
3,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
clauchan
Merlin
17
5 / 0 / 12
11,326
1,030
7,869
2,566
1,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 1 / 11
11,006
1,001
12,235
7,428
2,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
10
Kills
19
19
Deaths
10
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Ganesha
Ashenfault
Ganesha
0
3
5
0.83
W
Chaac
3
3
12
3
W
Izanami
Szephyre
Izanami
2
3
13
2.83
L
1
6
7
0.75
W
Merlin
clauchan
Merlin
5
0
12
11
L
Neith
0
3
5
0.83
L
Janus
4
3
3
1.83
L
Fenrir
tehjohn69
Fenrir
5
4
4
1.75
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,807
Damage
57,215
59,897
Taken
36,544
32,799
Mitigated
19,866
4,504
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,426
1,274
0
0
5,962
2,000
0
2,873
3,089
23,642
0
L
Ganesha
Ashenfault
Ganesha
3,129
243
0
1,009
11,933
10,567
0
5,796
6,137
18,835
0
W
Chaac
10,567
1,422
0
2,532
11,190
11,043
0
6,413
4,777
0
21,702
W
Izanami
Szephyre
Izanami
17,118
11,366
0
0
9,398
3,129
0
1,101
8,297
0
46,493
L
7,206
1,748
1,295
2,060
15,845
6,794
0
3,524
12,321
0
27,362
W
Merlin
clauchan
Merlin
7,869
773
0
674
2,566
1,113
0
947
1,619
41,003
0
L
Neith
7,338
4,624
0
110
9,742
4,123
0
2,008
7,734
0
22,925
L
Janus
9,586
988
0
30
8,924
3,543
0
2,771
6,153
41,549
0
L
Fenrir
tehjohn69
Fenrir
6,548
438
0
0
13,453
7,772
0
3,196
10,257
0
12,208
W
12,235
2,012
0
0
7,428
2,581
0
1,381
6,047
0
21,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,795
Gold Earned
54,124
218
Minions Killed
230
7
Camps Cleared
8
933,856
Distance Traveled
1,018,627
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,004
1,000
41
4
2
177,969
0
L
Ganesha
10,135
921
0
0
0
182,739
0
W
Chaac
10,628
966
23
2
1
190,942
2
W
Izanami
10,160
924
76
7
0
202,165
1
L
Chiron
9,884
899
74
7
2
174,764
0
W
Merlin
11,326
1,030
72
7
2
214,411
1
L
Neith
9,375
852
51
5
2
168,907
1
L
Janus
11,029
1,003
77
7
2
177,865
1
L
Fenrir
10,372
943
16
1
1
229,581
0
W
Bastet
11,006
1,001
18
2
3
233,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role