Player Matchup

He Bo
He Bo
Caleb70714
He Bo
Level 49
God Stats
3W - 4L
1,525 SR
Queue Stats
216W - 205L
1,466 Elo+
Party 3
Hercules
Hercules
Luis13zapata
Hercules
Level 119
God Stats
9W - 11L
1,452 SR
Queue Stats
425W - 443L
1,456 Elo+
Party 2
Athena
Athena
XxFearDeadxX
Athena
Level 158
God Stats
1W - 5L
1,494 SR
Queue Stats
294W - 333L
1,611 Elo+
Party 2
Medusa
Medusa
iLelouchGamePlay
Medusa
Level 49
God Stats
0W - 1L
1,595 SR
Queue Stats
93W - 58L
1,567 Elo+
Party 2
Thor
Thor
mooooookie
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 206L
1,465 Elo+
Party 3
Team Averages
Level 85
1,513 SR
1,513 Elo+

VS

Team Averages
Level 83
1,624 SR
1,485 Elo+
Ymir
Ymir
DaChipmunk21
Ymir
Level 48
God Stats
6W - 5L
1,611 SR
Queue Stats
20W - 25L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
KingWNG
Zhong Kui
Level 136
God Stats
1W - 2L
1,967 SR
Queue Stats
230W - 213L
1,575 Elo+
Party 1
Rama
Rama
TcGIretro
Rama
Level 44
God Stats
2W - 4L
1,430 SR
Queue Stats
22W - 28L
1,392 Elo+
Party 1
Anubis
Anubis
TcGPhantom
Anubis
Level 63
God Stats
5W - 6L
1,500 SR
Queue Stats
36W - 47L
1,520 Elo+
Party 1
Set
Set
TcGReflex37
Set
Level 126
God Stats
5W - 5L
1,612 SR
Queue Stats
118W - 86L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
2 / 7 / 1
5,848
585
3,795
6,743
1,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Luis13zapata
Hercules
10
0 / 2 / 0
5,391
539
1,353
8,187
6,120
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

Athena
9
2 / 2 / 4
5,851
585
4,166
7,473
2,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 3 / 3
6,925
693
7,029
7,135
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,598
560
2,101
6,752
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
3,539
354
64
2,410
706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
KingWNG
Zhong Kui
12
3 / 0 / 0
6,795
680
6,224
3,558
3,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
9
2 / 2 / 2
5,373
537
2,111
5,138
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
TcGPhantom
Anubis
10
5 / 2 / 3
6,145
615
5,167
5,759
2,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 3 / 3
6,928
693
8,754
9,138
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
16
16
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
7
1
0.36
W
0
3
0
0
W
Zhong Kui
KingWNG
Zhong Kui
3
0
0
3
L
Hercules
Luis13zapata
Hercules
0
2
0
0
W
Rama
2
2
2
1.5
W
Anubis
TcGPhantom
Anubis
5
2
3
3.25
W
6
3
3
2.5
L
Athena
2
2
4
2
L
5
3
3
2.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,444
Damage
22,320
36,290
Taken
26,003
14,079
Mitigated
11,023
10,021
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
3,795
124
0
1,137
6,743
1,449
430
2,703
4,040
22,375
0
W
64
64
0
275
2,410
706
0
690
1,720
1,707
0
W
Zhong Kui
KingWNG
Zhong Kui
6,224
1,549
0
2,835
3,558
3,244
0
416
3,142
42,401
0
L
Hercules
Luis13zapata
Hercules
1,353
585
0
3,330
8,187
6,120
0
5,419
2,768
0
28,217
W
Rama
2,111
1,585
0
1,356
5,138
1,256
0
937
4,201
0
20,225
W
Anubis
TcGPhantom
Anubis
5,167
661
0
2,851
5,759
2,856
0
4,019
1,740
29,565
0
W
8,754
3,728
0
4,333
9,138
2,961
0
1,899
7,239
0
37,369
L
Athena
4,166
2,100
0
500
7,473
2,539
0
1,796
5,677
17,630
0
L
7,029
3,533
0
2,797
7,135
2,330
744
0
7,135
0
43,270
L
2,101
568
0
2,257
6,752
1,641
246
1,537
5,215
0
21,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
28,780
280
Minions Killed
261
0
Camps Cleared
0
925,152
Distance Traveled
812,770
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,848
585
49
5
0
170,039
0
W
Ymir
3,539
354
5
1
0
58,894
1
W
Zhong Kui
6,795
680
99
10
0
170,637
2
L
Hercules
5,391
539
68
7
0
187,095
0
W
Rama
5,373
537
44
4
0
196,836
0
W
Anubis
6,145
615
43
4
0
176,118
3
W
Set
6,928
693
70
7
0
210,285
5
L
Athena
5,851
585
38
4
0
235,164
1
L
Medusa
6,925
693
75
8
0
161,123
4
L
Thor
5,598
560
50
5
0
171,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role