Player Matchup

Merlin
Merlin
Alejoman
Merlin
Level 20
God Stats
3W - 3L
1,419 SR
Queue Stats
44W - 34L
1,494 Elo+
Party 1
Osiris
Osiris
Guan-yu6422
Osiris
Level 16
God Stats
3W - 1L
1,605 SR
Queue Stats
12W - 17L
1,418 Elo+
Solo
Xing Tian
Xing Tian
NegrosoFTW
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 41L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
Piratam3n
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,437 Elo+
Party 1
Neith
Neith
TITANIABlack
Neith
Level 15
God Stats
8W - 16L
1,365 SR
Queue Stats
18W - 26L
1,328 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,444 Elo+

VS

Team Averages
Level 23
1,479 SR
1,406 Elo+
Ares
Ares
AgoMelgaço
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DryKrull
Set
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
470W - 520L
1,374 Elo+
Party 2
Amaterasu
Amaterasu
NamikazeDex
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,271 Elo+
Solo
Hera
Hera
Pudimzinhu
Hera
Level 27
God Stats
4W - 5L
1,642 SR
Queue Stats
228W - 239L
1,449 Elo+
Solo
Osiris
Osiris
YagoFodão
Osiris
Level 28
God Stats
3W - 2L
1,251 SR
Queue Stats
238W - 276L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alejoman
Merlin
11
5 / 2 / 1
6,430
585
5,638
4,279
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
11
2 / 0 / 2
5,993
545
3,958
5,912
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
NegrosoFTW
Xing Tian
9
1 / 1 / 13
6,493
590
5,558
6,117
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Piratam3n
Hun Batz
9
1 / 4 / 2
5,433
494
1,952
6,978
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
10 / 1 / 0
7,437
676
5,982
4,678
1,411
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,468
406
2,392
7,037
3,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 3
5,669
515
3,267
5,912
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
NamikazeDex
Amaterasu
9
2 / 9 / 0
5,920
538
2,903
9,305
3,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 3 / 1
5,714
519
4,685
5,101
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
YagoFodão
Osiris
8
1 / 2 / 0
5,321
484
2,736
7,195
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
19
Kills
7
8
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Merlin
Alejoman
Merlin
5
2
1
2.75
L
1
1
3
2.5
W
Osiris
2
0
2
3
L
Amaterasu
NamikazeDex
Amaterasu
2
9
0
0.22
W
Xing Tian
NegrosoFTW
Xing Tian
1
1
13
7.5
W
Hun Batz
Piratam3n
Hun Batz
1
4
2
0.5
L
3
3
1
1.17
W
10
1
0
10
L
Osiris
YagoFodão
Osiris
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,088
Damage
15,983
27,964
Taken
34,550
13,574
Mitigated
13,992
7,558
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,392
323
0
1,560
7,037
3,254
0
3,793
2,841
10,215
0
W
Merlin
Alejoman
Merlin
5,638
257
0
1,000
4,279
1,290
638
2,251
1,806
31,527
0
L
3,267
2,066
0
690
5,912
1,872
0
1,385
4,423
0
17,771
W
Osiris
3,958
664
0
2,006
5,912
5,251
295
665
5,209
7,908
20,987
L
Amaterasu
NamikazeDex
Amaterasu
2,903
1,210
0
537
9,305
3,170
0
1,015
8,290
0
20,136
W
Xing Tian
NegrosoFTW
Xing Tian
5,558
499
0
902
6,117
3,729
502
2,365
3,722
14,009
0
W
Hun Batz
Piratam3n
Hun Batz
1,952
613
0
2,169
6,978
1,893
0
1,378
5,532
0
22,742
L
4,685
1,535
0
780
5,101
1,676
818
2,759
2,112
22,063
0
W
5,982
3,943
0
1,481
4,678
1,411
1,636
60
4,618
0
34,121
L
Osiris
YagoFodão
Osiris
2,736
1,003
0
2,475
7,195
4,020
0
2,490
4,289
0
18,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,786
Gold Earned
27,092
268
Minions Killed
169
0
Camps Cleared
0
945,478
Distance Traveled
981,489
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,468
406
9
1
0
211,255
3
W
Merlin
6,430
585
64
6
0
188,045
2
L
Set
5,669
515
36
3
0
205,554
0
W
Osiris
5,993
545
57
5
0
179,551
1
L
Amaterasu
5,920
538
32
3
0
182,373
0
W
Xing Tian
6,493
590
19
2
0
226,819
0
W
Hun Batz
5,433
494
54
5
0
191,501
2
L
Hera
5,714
519
48
4
0
181,618
4
W
Neith
7,437
676
74
7
0
159,562
0
L
Osiris
5,321
484
44
4
0
200,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role