Player Matchup

Kuzenbo
Kuzenbo
BigBoyTomato
Kuzenbo
Level 39
God Stats
18W - 14L
1,567 SR
Queue Stats
100W - 97L
1,496 Elo+
Party 1
Vulcan
Vulcan
Karpiu341
Vulcan
Level 123
God Stats
14W - 11L
1,685 SR
Queue Stats
107W - 103L
1,599 Elo+
Party 2
Bacchus
Bacchus
TUBALIBRE123
Bacchus
Level 29
God Stats
3W - 3L
1,755 SR
Queue Stats
434W - 373L
1,596 Elo+
Party 1
Izanami
Izanami
blooscrn
Izanami
Level 45
God Stats
4W - 0L
1,839 SR
Queue Stats
101W - 98L
1,616 Elo+
Party 2
Nemesis
Nemesis
xX1337killerxX69
Nemesis
Level 28
God Stats
2W - 2L
1,404 SR
Queue Stats
69W - 56L
1,629 Elo+
Party 1
Team Averages
Level 53
1,650 SR
1,587 Elo+

VS

Team Averages
Level 51
1,640 SR
1,465 Elo+
Bacchus
Bacchus
BnnnumpV2
Bacchus
Level 102
God Stats
0W - 1L
1,753 SR
Queue Stats
42W - 30L
1,549 Elo+
Party 3
Artio
Artio
DutchyGio
Artio
Level 43
God Stats
1W - 3L
1,542 SR
Queue Stats
33W - 38L
1,489 Elo+
Party 3
Ra
Ra
Rushytim
Ra
Level 26
God Stats
11W - 14L
1,513 SR
Queue Stats
12W - 16L
1,461 Elo+
Party 3
Ravana
Ravana
Ulfe
Ravana
Level 80
God Stats
1W - 2L
1,893 SR
Queue Stats
41W - 29L
1,536 Elo+
Party 3
Cupid
Cupid
XXXWarcrimesXXX
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigBoyTomato
Kuzenbo
13
3 / 1 / 7
8,611
538
4,496
9,207
8,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Karpiu341
Vulcan
15
2 / 1 / 4
9,178
574
12,007
7,285
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
TUBALIBRE123
Bacchus
15
7 / 2 / 3
9,648
603
8,059
10,244
6,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
blooscrn
Izanami
15
5 / 1 / 3
9,106
569
9,420
6,678
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 3 / 5
8,989
562
6,190
11,713
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BnnnumpV2
Bacchus
10
0 / 2 / 2
6,800
425
6,195
13,164
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
DutchyGio
Artio
13
1 / 5 / 4
7,593
475
5,207
12,004
6,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 2
6,553
410
2,717
9,941
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Ulfe
Ravana
13
5 / 3 / 1
8,482
530
9,251
9,283
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 7 / 0
5,900
369
3,736
10,861
2,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
24
Kills
6
8
Deaths
24
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BigBoyTomato
Kuzenbo
3
1
7
6.5
L
Bacchus
BnnnumpV2
Bacchus
0
2
2
0.5
L
Artio
DutchyGio
Artio
1
5
4
0.6
W
Vulcan
Karpiu341
Vulcan
2
1
4
4
L
0
7
2
0.14
W
Bacchus
TUBALIBRE123
Bacchus
7
2
3
4.25
L
Ravana
Ulfe
Ravana
5
3
1
1.83
L
0
7
0
0
W
Izanami
blooscrn
Izanami
5
1
3
6.5
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,172
Damage
27,106
45,127
Taken
55,253
26,038
Mitigated
27,125
10,811
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BigBoyTomato
Kuzenbo
4,496
1,164
0
568
9,207
8,633
0
3,426
5,762
21,879
0
L
Bacchus
BnnnumpV2
Bacchus
6,195
646
0
4,230
13,164
10,239
0
5,854
7,098
24,901
0
L
Artio
DutchyGio
Artio
5,207
447
244
3,496
12,004
6,453
0
6,555
5,013
33,483
0
W
Vulcan
Karpiu341
Vulcan
12,007
4,278
104
2,318
7,285
2,737
1,477
3,327
3,935
68,517
0
L
2,717
38
94
996
9,941
3,695
46
5,243
4,468
39,734
0
W
Bacchus
TUBALIBRE123
Bacchus
8,059
1,404
0
4,167
10,244
6,501
24
3,453
6,410
38,582
0
L
Ravana
Ulfe
Ravana
9,251
2,446
0
473
9,283
4,008
0
4,044
5,095
0
48,928
L
3,736
1,921
334
1,810
10,861
2,730
0
1,844
9,017
0
28,060
W
Izanami
blooscrn
Izanami
9,420
5,221
0
2,556
6,678
2,945
2,433
1,248
5,430
0
67,744
W
6,190
3,032
0
1,098
11,713
5,222
0
2,194
9,471
0
59,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,532
Gold Earned
35,328
474
Minions Killed
336
0
Camps Cleared
0
1,578,294
Distance Traveled
1,557,431
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,611
538
17
1
0
318,905
4
L
Bacchus
6,800
425
32
2
0
332,537
3
L
Artio
7,593
475
72
5
0
332,132
0
W
Vulcan
9,178
574
138
9
0
319,588
5
L
Ra
6,553
410
75
5
0
276,248
1
W
Bacchus
9,648
603
87
5
0
291,169
5
L
Ravana
8,482
530
91
6
0
341,714
4
L
Cupid
5,900
369
66
4
0
274,800
0
W
Izanami
9,106
569
133
8
0
289,476
3
W
Nemesis
8,989
562
99
6
0
359,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role