Player Matchup

Yemoja
Yemoja
AlanBarret89
Yemoja
Level 5
God Stats
1W - 1L
1,250 SR
Queue Stats
5W - 4L
1,028 Elo+
Party 1
Izanami
Izanami
BossLee09
Izanami
Level 6
God Stats
7W - 8L
1,288 SR
Queue Stats
8W - 8L
1,110 Elo+
Party 2
Baron Samedi
Baron Samedi
Groovys420
Baron Samedi
Level 16
God Stats
9W - 6L
1,296 SR
Queue Stats
9W - 7L
1,082 Elo+
Solo
Neith
Neith
juninho53
Neith
Level 13
God Stats
56W - 68L
1,356 SR
Queue Stats
168W - 201L
1,208 Elo+
Party 1
Loki
Loki
mynameisgabriel6
Loki
Level 18
God Stats
14W - 14L
1,512 SR
Queue Stats
15W - 16L
1,316 Elo+
Party 2
Team Averages
Level 12
1,340 SR
1,149 Elo+

VS

Team Averages
Level 11
1,433 SR
1,366 Elo+
Jing Wei
Jing Wei
Amuclyas
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Fat bug78
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Solo
Da Ji
Da Ji
KingNext23
Da Ji
Level 18
God Stats
1W - 2L
1,473 SR
Queue Stats
94W - 100L
1,353 Elo+
Solo
Bellona
Bellona
Toxic_Chibi_Chan
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
madaraUchiHa1119
Hou Yi
Level 26
God Stats
1W - 3L
1,194 SR
Queue Stats
1W - 4L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
6 / 3 / 19
10,939
497
4,269
9,498
7,747
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
BossLee09
Izanami
16
8 / 1 / 9
11,618
528
10,552
9,279
3,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Groovys420
Baron Samedi
14
5 / 9 / 10
10,621
483
11,950
12,244
5,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
juninho53
Neith
17
17 / 0 / 14
12,633
574
18,444
8,924
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 4 / 11
12,226
556
9,068
15,061
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Amuclyas
Jing Wei
12
0 / 13 / 4
7,467
339
6,764
17,294
5,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Fat bug78
Medusa
11
1 / 13 / 3
7,915
360
5,282
17,086
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
18
9 / 4 / 3
11,557
525
10,856
15,418
7,541
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

3
0 / 4 / 0
5,892
268
224
2,601
1,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 11 / 2
9,546
434
12,024
17,854
6,148
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
43
Kills
17
17
Deaths
45
63
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
6
3
19
5.17
L
Jing Wei
Amuclyas
Jing Wei
0
13
4
0.15
W
Izanami
BossLee09
Izanami
8
1
9
12.5
L
Medusa
Fat bug78
Medusa
1
13
3
0.19
W
Baron Samedi
Groovys420
Baron Samedi
5
9
10
1.11
L
Da Ji
9
4
3
2.63
L
0
4
0
0
W
Neith
juninho53
Neith
17
0
14
24
L
7
11
2
0.73
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,283
Damage
35,150
55,006
Taken
70,253
26,370
Mitigated
25,080
18,788
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,269
1,412
3,677
518
9,498
7,747
599
0
9,498
18,475
0
L
Jing Wei
Amuclyas
Jing Wei
6,764
4,932
972
2,303
17,294
5,059
209
4,218
13,076
0
26,809
W
Izanami
BossLee09
Izanami
10,552
6,921
0
3,906
9,279
3,886
4,629
0
9,279
0
49,593
L
Medusa
Fat bug78
Medusa
5,282
2,470
0
0
17,086
5,263
59
3,645
13,441
0
31,106
W
Baron Samedi
Groovys420
Baron Samedi
11,950
1,143
1,481
1,476
12,244
5,363
1,660
0
12,244
41,371
0
L
Da Ji
10,856
1,600
0
3,240
15,418
7,541
456
2,945
12,473
0
69,221
L
224
172
0
15
2,601
1,069
0
521
2,080
0
2,234
W
Neith
juninho53
Neith
18,444
8,936
0
4,308
8,924
3,546
4,789
0
8,924
0
66,310
L
12,024
5,212
0
0
17,854
6,148
338
4,890
12,964
0
38,160
W
9,068
2,839
0
3,422
15,061
5,828
1,998
0
15,061
0
74,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,037
Gold Earned
42,377
383
Minions Killed
279
0
Camps Cleared
0
1,901,047
Distance Traveled
1,483,051
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,939
497
32
1
0
377,260
2
L
Jing Wei
7,467
339
37
2
0
372,773
4
W
Izanami
11,618
528
86
4
0
410,578
0
L
Medusa
7,915
360
52
2
0
358,778
0
W
Baron Samedi
10,621
483
52
2
0
295,315
1
L
Da Ji
11,557
525
123
6
0
368,625
0
L
Bellona
5,892
268
6
0
0
70,360
0
W
Neith
12,633
574
101
5
0
373,495
1
L
Hou Yi
9,546
434
61
3
0
312,515
0
W
Loki
12,226
556
112
5
0
444,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role