Player Matchup

Heimdallr
Heimdallr
Divine_Atlas
Heimdallr
Level 90
God Stats
22W - 14L
1,614 SR
Queue Stats
131W - 141L
1,451 Elo+
Solo
Khepri
Khepri
Lokoenn
Khepri
Level 54
God Stats
36W - 42L
1,585 SR
Queue Stats
145W - 147L
1,480 Elo+
Party 2
Hel
Hel
Pseudomem
Hel
Level 65
God Stats
6W - 11L
1,282 SR
Queue Stats
129W - 128L
1,490 Elo+
Party 2
Anubis
Anubis
RNJRgreen
Anubis
Level 148
God Stats
9W - 10L
1,619 SR
Queue Stats
72W - 77L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
twetyoneover3
Gilgamesh
Level 107
God Stats
85W - 65L
1,560 SR
Queue Stats
635W - 668L
1,489 Elo+
Solo
Team Averages
Level 93
1,532 SR
1,488 Elo+

VS

Team Averages
Level 78
1,502 SR
1,457 Elo+
Merlin
Merlin
J-PRO
Merlin
Level 132
God Stats
47W - 61L
1,529 SR
Queue Stats
465W - 482L
1,509 Elo+
Solo
Izanami
Izanami
JazzyG_478
Izanami
Level 87
God Stats
9W - 9L
1,467 SR
Queue Stats
135W - 147L
1,539 Elo+
Party 1
Ares
Ares
Knight_341621
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,410 Elo+
Party 1
Fenrir
Fenrir
RiskyxNinja
Fenrir
Level 40
God Stats
5W - 3L
1,664 SR
Queue Stats
27W - 36L
1,456 Elo+
Party 1
Neith
Neith
sasscrowl
Neith
Level 125
God Stats
0W - 2L
1,350 SR
Queue Stats
30W - 41L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Divine_Atlas
Heimdallr
16
5 / 1 / 10
9,892
1,099
11,431
5,528
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Lokoenn
Khepri
15
2 / 2 / 11
8,984
998
4,609
8,176
3,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 10
9,489
1,054
4,193
3,754
1,447
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
RNJRgreen
Anubis
16
6 / 1 / 11
9,657
1,073
11,782
10,439
4,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
twetyoneover3
Gilgamesh
16
4 / 0 / 11
9,331
1,037
9,795
9,692
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

305

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
J-PRO
Merlin
15
1 / 2 / 3
8,884
987
12,553
6,294
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JazzyG_478
Izanami
14
1 / 5 / 2
8,607
956
8,578
16,226
5,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 0
7,404
823
698
4,649
2,088
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
0 / 9 / 3
8,040
893
4,661
11,965
4,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
sasscrowl
Neith
14
2 / 1 / 2
8,950
994
8,132
6,686
2,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
20
Kills
4
4
Deaths
20
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Divine_Atlas
Heimdallr
5
1
10
10
L
Merlin
J-PRO
Merlin
1
2
3
1.25
L
Izanami
JazzyG_478
Izanami
1
5
2
0.4
L
0
3
0
0
W
Khepri
Lokoenn
Khepri
2
2
11
3.75
W
3
0
10
8
W
Anubis
RNJRgreen
Anubis
6
1
11
11.5
L
Fenrir
0
9
3
0.17
L
Neith
sasscrowl
Neith
2
1
2
3
W
Gilgamesh
twetyoneover3
Gilgamesh
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,810
Damage
34,622
37,589
Taken
45,820
19,969
Mitigated
16,560
13,402
Healing
1,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Divine_Atlas
Heimdallr
11,431
3,876
0
629
5,528
2,324
0
737
4,791
0
27,644
L
Merlin
J-PRO
Merlin
12,553
333
0
125
6,294
1,976
0
2,826
3,378
35,870
0
L
Izanami
JazzyG_478
Izanami
8,578
6,113
370
139
16,226
5,724
0
6,298
9,778
0
32,566
L
698
0
0
0
4,649
2,088
0
2,558
1,959
2,824
0
W
Khepri
Lokoenn
Khepri
4,609
182
243
303
8,176
3,398
0
2,333
5,843
16,393
0
W
4,193
216
4,585
2,672
3,754
1,447
0
2,375
1,379
27,022
0
W
Anubis
RNJRgreen
Anubis
11,782
459
100
3,811
10,439
4,645
0
4,735
5,704
29,570
0
L
Fenrir
4,661
2,119
0
38
11,965
4,244
0
6,093
5,722
0
7,073
L
Neith
sasscrowl
Neith
8,132
3,932
294
611
6,686
2,528
0
2,809
3,787
0
23,904
W
Gilgamesh
twetyoneover3
Gilgamesh
9,795
1,724
0
1,059
9,692
8,155
0
3,071
6,621
0
13,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,353
Gold Earned
41,885
170
Minions Killed
160
8
Camps Cleared
3
871,834
Distance Traveled
760,446
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,892
1,099
40
4
3
161,415
0
L
Merlin
8,884
987
61
7
1
158,579
3
L
Izanami
8,607
956
50
6
1
222,508
0
L
Ares
7,404
823
4
0
0
56,025
1
W
Khepri
8,984
998
26
3
1
165,961
0
W
Hel
9,489
1,054
52
6
1
194,227
0
W
Anubis
9,657
1,073
46
5
1
143,278
3
L
Fenrir
8,040
893
10
1
0
140,899
0
L
Neith
8,950
994
35
4
1
182,435
0
W
Gilgamesh
9,331
1,037
6
1
2
206,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role