Player Matchup

Heimdallr
Heimdallr
Alextreiner4563
Heimdallr
Level 63
God Stats
4W - 8L
1,466 SR
Queue Stats
106W - 156L
1,368 Elo+
Party 4
Persephone
Persephone
G2003
Persephone
Level 45
God Stats
4W - 7L
1,469 SR
Queue Stats
98W - 144L
1,366 Elo+
Party 4
Guan Yu
Guan Yu
LPGCgenteelyale
Guan Yu
Level 18
God Stats
66W - 64L
1,479 SR
Queue Stats
339W - 376L
1,342 Elo+
Party 3
Cthulhu
Cthulhu
Santyhp05
Cthulhu
Level 44
God Stats
13W - 9L
1,445 SR
Queue Stats
185W - 213L
1,391 Elo+
Party 4
Tsukuyomi
Tsukuyomi
giova_lp
Tsukuyomi
Level 48
God Stats
12W - 11L
1,561 SR
Queue Stats
161W - 199L
1,369 Elo+
Party 3
Team Averages
Level 44
1,484 SR
1,367 Elo+

VS

Team Averages
Level 61
1,507 SR
1,434 Elo+
Medusa
Medusa
D3fe4t
Medusa
Level 58
God Stats
3W - 2L
1,413 SR
Queue Stats
34W - 33L
1,469 Elo+
Party 1
Ra
Ra
WindAndWhaler
Ra
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,448 Elo+
Party 1
Pele
Pele
Z3N0X II R4W II
Pele
Level 45
God Stats
15W - 12L
1,550 SR
Queue Stats
124W - 148L
1,415 Elo+
Party 2
Cerberus
Cerberus
cashflowlux93
Cerberus
Level 65
God Stats
31W - 26L
1,523 SR
Queue Stats
58W - 68L
1,443 Elo+
Party 1
Mulan
Mulan
wazza04300
Mulan
Level 67
God Stats
21W - 16L
1,550 SR
Queue Stats
261W - 289L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alextreiner4563
Heimdallr
15
2 / 9 / 1
9,712
462
8,054
15,444
7,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
G2003
Persephone
14
2 / 5 / 3
9,371
446
17,388
13,390
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 9 / 2
8,713
415
3,973
15,723
14,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Santyhp05
Cthulhu
14
1 / 4 / 4
9,296
443
13,632
20,431
13,011
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
giova_lp
Tsukuyomi
14
1 / 6 / 3
8,865
422
9,613
18,884
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D3fe4t
Medusa
19
8 / 1 / 6
12,245
583
15,660
15,199
6,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 5
9,568
456
9,122
14,856
6,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
7 / 2 / 9
10,689
509
10,996
14,354
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
cashflowlux93
Cerberus
13
3 / 2 / 9
9,526
454
11,125
18,587
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
17
12 / 0 / 8
11,365
541
15,926
20,233
16,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
6
Kills
32
33
Deaths
7
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alextreiner4563
Heimdallr
2
9
1
0.28
W
Medusa
D3fe4t
Medusa
8
1
6
11
L
Persephone
G2003
Persephone
2
5
3
0.7
L
0
9
2
0.11
L
Cthulhu
Santyhp05
Cthulhu
1
4
4
0.75
W
2
2
5
2.25
W
7
2
9
5.75
W
Cerberus
cashflowlux93
Cerberus
3
2
9
3.75
L
Tsukuyomi
giova_lp
Tsukuyomi
1
6
3
0.42
W
Mulan
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,660
Damage
62,829
83,872
Taken
83,229
45,371
Mitigated
51,795
21,100
Healing
39,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alextreiner4563
Heimdallr
8,054
3,441
0
1,605
15,444
7,093
806
2,112
13,242
0
55,377
W
Medusa
D3fe4t
Medusa
15,660
9,784
0
7,861
15,199
6,715
1,589
4,511
10,636
0
114,613
L
Persephone
G2003
Persephone
17,388
669
0
3,051
13,390
4,073
736
4,918
8,317
58,672
0
L
3,973
528
407
1,585
15,723
14,901
229
2,778
12,495
0
38,374
L
Cthulhu
Santyhp05
Cthulhu
13,632
610
1,331
6,715
20,431
13,011
0
6,433
13,812
48,544
0
W
9,122
676
5,076
7,371
14,856
6,623
226
6,525
8,043
71,730
0
W
10,996
820
0
4,821
14,354
5,718
96
3,932
10,306
0
61,136
W
Cerberus
cashflowlux93
Cerberus
11,125
414
0
5,666
18,587
16,363
0
7,905
10,394
34,839
0
L
Tsukuyomi
giova_lp
Tsukuyomi
9,613
1,485
0
6,406
18,884
6,293
0
4,004
14,640
0
60,208
W
Mulan
15,926
2,387
0
8,829
20,233
16,376
228
7,309
12,346
0
47,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,957
Gold Earned
53,393
442
Minions Killed
540
0
Camps Cleared
0
1,936,308
Distance Traveled
2,150,566
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,712
462
89
4
0
325,868
3
W
Medusa
12,245
583
183
9
0
427,636
3
L
Persephone
9,371
446
92
4
0
403,784
3
L
Guan Yu
8,713
415
88
4
0
388,225
4
L
Cthulhu
9,296
443
60
3
0
415,953
3
W
Ra
9,568
456
128
6
0
408,773
3
W
Pele
10,689
509
96
5
0
475,135
1
W
Cerberus
9,526
454
61
3
0
416,396
5
L
Tsukuyomi
8,865
422
113
5
0
402,478
3
W
Mulan
11,365
541
72
3
0
422,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role