Player Matchup

Camazotz
Camazotz
Breadraven
Camazotz
Level 5
God Stats
1W - 2L
1,801 SR
Queue Stats
3W - 4L
1,652 Elo+
Solo
Baron Samedi
Baron Samedi
Desmondonette
Baron Samedi
Level 28
God Stats
3W - 3L
1,514 SR
Queue Stats
220W - 193L
1,555 Elo+
Solo
Hou Yi
Hou Yi
KrakaRapta
Hou Yi
Level 29
God Stats
2W - 3L
1,453 SR
Queue Stats
36W - 56L
1,508 Elo+
Solo
Tyr
Tyr
R3vanchaDelGordo
Tyr
Level 29
God Stats
5W - 6L
1,541 SR
Queue Stats
12W - 17L
1,508 Elo+
Solo
Chaac
Chaac
leonardoxp3
Chaac
Level 7
God Stats
1W - 1L
1,852 SR
Queue Stats
3W - 6L
1,566 Elo+
Solo
Team Averages
Level 20
1,632 SR
1,558 Elo+

VS

Team Averages
Level 22
1,670 SR
1,571 Elo+
Cerberus
Cerberus
GomuDLuffy
Cerberus
Level 15
God Stats
3W - 0L
1,821 SR
Queue Stats
64W - 64L
1,413 Elo+
Solo
Skadi
Skadi
LeonAshley
Skadi
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,789 Elo+
Solo
Danzaburou
Danzaburou
P0larV0rT3X
Danzaburou
Level 28
God Stats
32W - 23L
1,500 SR
Queue Stats
76W - 81L
1,493 Elo+
Solo
Janus
Janus
jpramirez63
Janus
Level 29
God Stats
3W - 0L
1,695 SR
Queue Stats
52W - 41L
1,598 Elo+
Solo
Arachne
Arachne
randomized91
Arachne
Level 28
God Stats
4W - 2L
1,836 SR
Queue Stats
160W - 149L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Breadraven
Camazotz
14
4 / 12 / 2
9,773
425
6,173
24,993
8,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Desmondonette
Baron Samedi
17
8 / 8 / 3
11,813
514
16,175
18,452
9,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
KrakaRapta
Hou Yi
16
7 / 4 / 3
10,502
457
17,076
15,919
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 9 / 7
10,461
455
12,833
25,529
23,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 9 / 10
8,960
390
10,954
21,724
13,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GomuDLuffy
Cerberus
18
5 / 4 / 14
12,558
546
10,167
19,998
18,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Skadi
20
8 / 4 / 20
14,756
642
27,440
23,865
9,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
P0larV0rT3X
Danzaburou
20
6 / 5 / 9
14,152
615
11,478
19,109
8,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 5 / 8
12,725
553
9,618
15,609
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
randomized91
Arachne
20
17 / 4 / 12
15,087
656
21,222
21,392
9,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
104
21
Kills
41
42
Deaths
22
25
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Breadraven
Camazotz
4
12
2
0.42
L
Baron Samedi
Desmondonette
Baron Samedi
8
8
3
1.19
W
Cerberus
GomuDLuffy
Cerberus
5
4
14
3
L
Hou Yi
KrakaRapta
Hou Yi
7
4
3
2.13
W
Skadi
8
4
20
4.5
W
Danzaburou
P0larV0rT3X
Danzaburou
6
5
9
2.1
L
2
9
7
0.61
W
5
5
8
1.8
L
0
9
10
0.56
W
Arachne
randomized91
Arachne
17
4
12
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,211
Damage
79,925
106,617
Taken
99,973
59,626
Mitigated
50,749
27,642
Healing
39,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Breadraven
Camazotz
6,173
1,852
0
6,776
24,993
8,055
1,377
2,427
22,566
0
43,039
L
Baron Samedi
Desmondonette
Baron Samedi
16,175
496
2,251
5,337
18,452
9,080
566
2,597
15,855
72,677
0
W
Cerberus
GomuDLuffy
Cerberus
10,167
937
0
8,442
19,998
18,083
421
2,909
16,775
45,886
0
L
Hou Yi
KrakaRapta
Hou Yi
17,076
7,091
0
3,533
15,919
5,090
774
3,806
12,058
0
66,340
W
Skadi
27,440
14,096
0
8,650
23,865
9,464
2,847
5,468
17,817
0
108,068
W
Danzaburou
P0larV0rT3X
Danzaburou
11,478
6,747
0
11,022
19,109
8,010
6,474
1,355
17,606
0
102,466
L
12,833
776
0
6,212
25,529
23,923
431
1,716
23,477
0
50,130
W
9,618
974
97
2,937
15,609
5,713
825
2,361
12,926
79,660
0
L
10,954
1,384
0
3,533
21,724
13,478
118
8,708
12,876
5,600
41,862
W
Arachne
randomized91
Arachne
21,222
16,436
0
7,924
21,392
9,479
3,764
4,894
16,074
0
90,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,509
Gold Earned
69,278
456
Minions Killed
636
0
Camps Cleared
0
2,022,979
Distance Traveled
2,164,905
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,773
425
73
3
0
371,771
1
L
Baron Samedi
11,813
514
132
6
0
367,160
5
W
Cerberus
12,558
546
63
3
0
427,801
11
L
Hou Yi
10,502
457
113
5
0
404,608
5
W
Skadi
14,756
642
153
7
0
435,840
4
W
Danzaburou
14,152
615
155
7
0
375,555
1
L
Tyr
10,461
455
73
3
0
414,723
0
W
Janus
12,725
553
143
6
0
420,095
3
L
Chaac
8,960
390
65
3
0
464,717
0
W
Arachne
15,087
656
122
5
0
505,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role