Player Matchup

Erlang Shen
Erlang Shen
BearVictims
Erlang Shen
Level 108
God Stats
1W - 2L
1,113 SR
Queue Stats
200W - 114L
1,787 Elo+
Party 2
Fenrir
Fenrir
Wereman101
Fenrir
Level 109
God Stats
13W - 14L
1,693 SR
Queue Stats
174W - 154L
1,684 Elo+
Party 2
Baron Samedi
Baron Samedi
dokkieinmyhand
Baron Samedi
Level 114
God Stats
7W - 3L
1,660 SR
Queue Stats
229W - 149L
1,770 Elo+
Party 2
Team Averages
Level 110
1,489 SR
1,747 Elo+

VS

Team Averages
Level 128
1,767 SR
1,794 Elo+
Baron Samedi
Baron Samedi
GracefulKarma83
Baron Samedi
Level 98
God Stats
1W - 0L
1,606 SR
Queue Stats
11W - 14L
1,657 Elo+
Solo
Ne Zha
Ne Zha
KawaiiKommander
Ne Zha
Level 160
God Stats
19W - 4L
1,902 SR
Queue Stats
543W - 212L
1,861 Elo+
Party 1
Sobek
Sobek
Royalwalrein567
Sobek
Level 127
God Stats
16W - 9L
1,793 SR
Queue Stats
346W - 166L
1,864 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BearVictims
Erlang Shen
10
1 / 3 / 5
7,400
740
5,511
10,434
6,353
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Wereman101
Fenrir
9
2 / 2 / 3
6,551
655
4,577
13,015
7,037
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
dokkieinmyhand
Baron Samedi
10
3 / 6 / 3
7,247
725
7,789
10,476
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GracefulKarma83
Baron Samedi
10
2 / 2 / 9
7,384
738
8,639
6,382
2,889
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 1 / 3
8,684
868
15,397
9,093
6,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 3 / 8
7,614
761
4,390
12,312
10,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
11
11
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BearVictims
Erlang Shen
1
3
5
1.17
W
Baron Samedi
GracefulKarma83
Baron Samedi
2
2
9
3.25
W
8
1
3
9.5
W
1
3
8
1.67
L
Fenrir
Wereman101
Fenrir
2
2
3
1.75
L
Baron Samedi
dokkieinmyhand
Baron Samedi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,877
Damage
28,426
33,925
Taken
27,787
17,302
Mitigated
20,391
10,406
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BearVictims
Erlang Shen
5,511
2,215
0
2,345
10,434
6,353
0
4,364
6,070
0
18,037
W
Baron Samedi
GracefulKarma83
Baron Samedi
8,639
888
2,673
2,695
6,382
2,889
572
2,459
3,787
28,102
0
W
15,397
5,257
0
2,942
9,093
6,883
567
1,442
7,497
0
43,816
W
4,390
571
0
3,440
12,312
10,619
120
3,340
8,670
11,650
0
L
Fenrir
Wereman101
Fenrir
4,577
1,633
391
3,480
13,015
7,037
0
4,975
8,040
0
12,050
L
Baron Samedi
dokkieinmyhand
Baron Samedi
7,789
735
914
3,276
10,476
3,912
0
3,739
6,737
30,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,198
Gold Earned
23,682
108
Minions Killed
124
0
Camps Cleared
0
570,553
Distance Traveled
578,760
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,400
740
35
4
0
210,620
1
W
Baron Samedi
7,384
738
52
5
0
176,188
4
W
Ne Zha
8,684
868
51
5
0
217,007
4
W
Sobek
7,614
761
21
2
0
185,565
1
L
Fenrir
6,551
655
14
1
0
204,361
0
L
Baron Samedi
7,247
725
59
6
0
155,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role