Player Matchup

Sylvanus
Sylvanus
DewBison
Sylvanus
Level 124
God Stats
15W - 9L
1,705 SR
Queue Stats
48W - 38L
1,561 Elo+
Party 2
Neith
Neith
Kalladen
Neith
Level 102
God Stats
3W - 2L
1,700 SR
Queue Stats
317W - 285L
1,566 Elo+
Party 3
Tiamat
Tiamat
OniSage
Tiamat
Level 160
God Stats
21W - 28L
1,507 SR
Queue Stats
406W - 408L
1,571 Elo+
Solo
Discordia
Discordia
Sol168
Discordia
Level 94
God Stats
1W - 2L
1,505 SR
Queue Stats
5W - 7L
1,497 Elo+
Party 2
Ravana
Ravana
mcgowin
Ravana
Level 102
God Stats
32W - 26L
1,615 SR
Queue Stats
854W - 815L
1,560 Elo+
Party 3
Team Averages
Level 116
1,606 SR
1,551 Elo+

VS

Team Averages
Level 126
1,525 SR
1,559 Elo+
Baron Samedi
Baron Samedi
CancriFar
Baron Samedi
Level 154
God Stats
12W - 11L
1,569 SR
Queue Stats
318W - 300L
1,521 Elo+
Solo
Xbalanque
Xbalanque
Crotenis
Xbalanque
Level 142
God Stats
4W - 2L
1,665 SR
Queue Stats
165W - 153L
1,539 Elo+
Solo
Mercury
Mercury
Hademetra
Mercury
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 93L
1,531 Elo+
Party 1
Tyr
Tyr
Tandemation
Tyr
Level 122
God Stats
0W - 3L
1,237 SR
Queue Stats
195W - 184L
1,591 Elo+
Party 1
Ra
Ra
desconocido141b
Ra
Level 108
God Stats
151W - 138L
1,653 SR
Queue Stats
481W - 429L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DewBison
Sylvanus
18
2 / 6 / 11
11,792
437
9,155
22,375
23,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Kalladen
Neith
20
7 / 4 / 15
15,476
573
26,503
21,895
9,872
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
OniSage
Tiamat
20
8 / 2 / 9
14,965
554
23,443
23,672
35,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Sol168
Discordia
20
7 / 4 / 8
15,436
572
17,729
15,489
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
mcgowin
Ravana
20
7 / 2 / 19
15,277
566
12,770
16,394
11,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CancriFar
Baron Samedi
17
2 / 4 / 8
11,981
444
17,567
26,628
32,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Crotenis
Xbalanque
19
5 / 7 / 4
12,926
479
16,722
24,182
10,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Hademetra
Mercury
18
2 / 9 / 3
11,818
438
6,741
23,542
10,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 5 / 2
13,625
505
12,040
25,219
22,984
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 6 / 2
12,636
468
14,694
19,360
10,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
31
Kills
18
18
Deaths
31
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CancriFar
Baron Samedi
2
4
8
1.5
L
Xbalanque
Crotenis
Xbalanque
5
7
4
1
W
Sylvanus
DewBison
Sylvanus
2
6
11
1.25
L
Mercury
Hademetra
Mercury
2
9
3
0.39
W
Neith
Kalladen
Neith
7
4
15
3.63
W
Tiamat
OniSage
Tiamat
8
2
9
6.25
W
Discordia
Sol168
Discordia
7
4
8
2.75
L
4
5
2
1
L
5
6
2
1
W
Ravana
mcgowin
Ravana
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,600
Damage
67,764
99,825
Taken
118,931
86,659
Mitigated
87,366
41,497
Healing
38,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CancriFar
Baron Samedi
17,567
1,010
2,102
9,022
26,628
32,714
70
10,003
16,353
53,275
0
L
Xbalanque
Crotenis
Xbalanque
16,722
11,607
0
7,660
24,182
10,812
1,292
5,770
18,412
0
88,170
W
Sylvanus
DewBison
Sylvanus
9,155
2,425
4,935
6,030
22,375
23,445
162
8,491
13,884
30,324
6,404
L
Mercury
Hademetra
Mercury
6,741
2,508
0
2,270
23,542
10,706
0
7,438
15,924
0
101,196
W
Neith
Kalladen
Neith
26,503
17,172
0
11,725
21,895
9,872
4,526
6,420
15,475
0
140,447
W
Tiamat
OniSage
Tiamat
23,443
1,182
0
10,222
23,672
35,168
775
6,636
17,036
101,836
0
W
Discordia
Sol168
Discordia
17,729
407
0
5,610
15,489
6,577
2,325
5,952
9,537
127,181
0
L
12,040
1,975
0
6,064
25,219
22,984
51
12,727
11,472
499
88,677
L
14,694
1,906
4,896
6,327
19,360
10,150
0
12,218
7,022
105,162
0
W
Ravana
mcgowin
Ravana
12,770
2,176
0
2,975
16,394
11,597
1,295
6,784
9,610
0
112,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,946
Gold Earned
62,986
731
Minions Killed
756
0
Camps Cleared
0
2,517,845
Distance Traveled
2,520,751
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,981
444
73
3
0
464,634
6
L
Xbalanque
12,926
479
175
6
0
399,127
5
W
Sylvanus
11,792
437
47
2
0
478,243
9
L
Mercury
11,818
438
143
5
0
570,650
7
W
Neith
15,476
573
184
7
0
477,664
4
W
Tiamat
14,965
554
147
5
0
490,789
0
W
Discordia
15,436
572
206
8
0
494,914
1
L
Tyr
13,625
505
189
7
0
556,837
6
L
Ra
12,636
468
176
7
0
529,503
7
W
Ravana
15,277
566
147
5
0
576,235
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role