Player Matchup

Gilgamesh
Gilgamesh
Pach_DARK
Gilgamesh
Level 92
God Stats
79W - 51L
1,722 SR
Queue Stats
990W - 842L
1,575 Elo+
Party 1
Tiamat
Tiamat
Pach_GRAVE
Tiamat
Level 84
God Stats
43W - 25L
1,708 SR
Queue Stats
358W - 287L
1,582 Elo+
Party 1
Vamana
Vamana
Pach_Rro
Vamana
Level 105
God Stats
32W - 14L
1,824 SR
Queue Stats
885W - 756L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
Synonage
Danzaburou
Level 15
God Stats
6W - 1L
1,706 SR
Queue Stats
28W - 13L
1,603 Elo+
Party 1
Anhur
Anhur
kingprime12
Anhur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 79
1,692 SR
1,570 Elo+

VS

Team Averages
Level 104
1,526 SR
1,459 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Deku3912
Camazotz
Level 47
God Stats
5W - 11L
1,414 SR
Queue Stats
132W - 175L
1,252 Elo+
Solo
Artemis
Artemis
Loly-love
Artemis
Level 144
God Stats
64W - 53L
1,570 SR
Queue Stats
550W - 511L
1,528 Elo+
Party 2
Sol
Sol
m3rcTi0
Sol
Level 152
God Stats
11W - 7L
1,680 SR
Queue Stats
674W - 583L
1,554 Elo+
Party 2
Merlin
Merlin
out97_
Merlin
Level 21
God Stats
10W - 10L
1,466 SR
Queue Stats
37W - 34L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pach_DARK
Gilgamesh
14
12 / 4 / 1
9,399
587
11,558
13,083
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Pach_GRAVE
Tiamat
15
2 / 4 / 3
8,614
538
6,244
9,475
6,944
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Pach_Rro
Vamana
17
5 / 1 / 5
10,284
643
9,452
12,657
8,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Synonage
Danzaburou
1
0 / 0 / 0
3,099
194
0
0
0
15
2 / 3 / 1
8,717
545
6,860
10,636
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 4 / 3
7,629
477
5,251
9,762
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Deku3912
Camazotz
13
2 / 6 / 5
7,749
484
5,627
11,677
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Loly-love
Artemis
12
2 / 5 / 6
7,628
477
4,959
10,770
3,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
12
3 / 5 / 1
7,997
500
9,467
12,497
8,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
out97_
Merlin
14
2 / 2 / 1
8,096
506
5,061
5,070
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
21
Kills
12
12
Deaths
22
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
3
1.13
L
Camazotz
Deku3912
Camazotz
2
6
5
0.75
L
Artemis
Loly-love
Artemis
2
5
6
1
W
Gilgamesh
Pach_DARK
Gilgamesh
12
4
1
3.13
W
Tiamat
Pach_GRAVE
Tiamat
2
4
3
0.88
W
Vamana
Pach_Rro
Vamana
5
1
5
7.5
W
Danzaburou
Synonage
Danzaburou
0
0
0
0
W
2
3
1
0.83
L
Sol
3
5
1
0.7
L
Merlin
out97_
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,114
Damage
30,365
45,851
Taken
49,776
24,806
Mitigated
19,782
11,772
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,251
2,405
195
2,432
9,762
3,300
491
2,827
6,765
0
40,362
L
Camazotz
Deku3912
Camazotz
5,627
1,750
0
4,389
11,677
3,357
261
1,191
10,468
0
37,034
L
Artemis
Loly-love
Artemis
4,959
1,876
469
2,599
10,770
3,324
975
549
10,201
0
33,853
W
Gilgamesh
Pach_DARK
Gilgamesh
11,558
4,449
0
269
13,083
5,165
0
5,206
7,709
0
46,082
W
Tiamat
Pach_GRAVE
Tiamat
6,244
758
0
2,326
9,475
6,944
454
1,294
8,167
52,094
0
W
Vamana
Pach_Rro
Vamana
9,452
5,742
0
5,666
12,657
8,138
0
3,589
9,068
0
68,058
W
Danzaburou
Synonage
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
6,860
4,573
0
3,511
10,636
4,559
576
3,915
6,379
0
67,203
L
Sol
9,467
2,972
0
3,862
12,497
8,125
557
974
11,473
46,021
0
L
Merlin
out97_
Merlin
5,061
305
0
1,127
5,070
1,676
462
409
4,625
40,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,113
Gold Earned
39,099
435
Minions Killed
397
0
Camps Cleared
0
1,201,427
Distance Traveled
1,339,753
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,629
477
82
5
0
266,311
3
L
Camazotz
7,749
484
69
4
0
291,647
5
L
Artemis
7,628
477
63
4
0
248,527
1
W
Gilgamesh
9,399
587
76
5
0
325,584
1
W
Tiamat
8,614
538
99
6
0
299,615
0
W
Vamana
10,284
643
143
9
0
314,163
5
W
Danzaburou
3,099
194
0
0
0
0
0
W
Anhur
8,717
545
117
7
0
262,065
2
L
Sol
7,997
500
87
5
0
266,354
0
L
Merlin
8,096
506
96
6
0
266,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role