Player Matchup

Chaac
Chaac
Lordreaperx
Chaac
Level 8
God Stats
2W - 9L
1,142 SR
Queue Stats
12W - 24L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
ShangRose
Danzaburou
Level 22
God Stats
122W - 97L
1,577 SR
Queue Stats
233W - 212L
1,570 Elo+
Party 2
Cabrakan
Cabrakan
Toestur
Cabrakan
Level 20
God Stats
39W - 19L
1,635 SR
Queue Stats
67W - 43L
1,568 Elo+
Party 2
Izanami
Izanami
cocoson
Izanami
Level 26
God Stats
52W - 43L
1,611 SR
Queue Stats
92W - 70L
1,574 Elo+
Party 2
Hel
Hel
heyitzjordi
Hel
Level 11
God Stats
0W - 3L
1,308 SR
Queue Stats
4W - 15L
1,239 Elo+
Party 1
Team Averages
Level 17
1,455 SR
1,459 Elo+

VS

Team Averages
Level 11
1,555 SR
1,502 Elo+
Ymir
Ymir
Bandium
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,387 Elo+
Solo
Anubis
Anubis
Meseel
Anubis
Level 16
God Stats
11W - 2L
1,782 SR
Queue Stats
23W - 8L
1,679 Elo+
Solo
Neith
Neith
TtvHootiehoo12
Neith
Level 4
God Stats
1W - 1L
1,300 SR
Queue Stats
2W - 3L
1,452 Elo+
Solo
Cerberus
Cerberus
YouLikeFish
Cerberus
Level 12
God Stats
3W - 3L
1,694 SR
Queue Stats
36W - 29L
1,524 Elo+
Solo
Arachne
Arachne
youtubedstroyzz
Arachne
Level 5
God Stats
11W - 13L
1,500 SR
Queue Stats
102W - 100L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 15 / 11
11,263
939
4,567
32,951
31,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ShangRose
Danzaburou
20
7 / 5 / 10
14,099
1,175
20,479
17,979
4,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Toestur
Cabrakan
19
10 / 9 / 10
14,707
1,226
29,710
28,475
19,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
cocoson
Izanami
20
4 / 8 / 16
13,326
1,111
26,073
20,249
3,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
2 / 11 / 13
11,671
973
6,106
18,023
6,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bandium
Ymir
20
6 / 6 / 37
13,739
1,145
16,377
23,142
31,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Meseel
Anubis
20
26 / 6 / 17
16,974
1,415
47,777
24,439
15,064
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 6 / 25
12,200
1,017
16,079
11,701
4,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
YouLikeFish
Cerberus
20
5 / 2 / 36
13,631
1,136
11,253
17,033
19,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 3 / 23
13,456
1,121
17,419
17,581
8,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
186
23
Kills
48
48
Deaths
23
60
Assists
138
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bandium
Ymir
6
6
37
4.08
L
0
15
11
0.37
W
Anubis
Meseel
Anubis
26
6
17
5.75
L
Danzaburou
ShangRose
Danzaburou
7
5
10
2.4
L
Cabrakan
Toestur
Cabrakan
10
9
10
1.67
W
2
6
25
2.42
W
Cerberus
YouLikeFish
Cerberus
5
2
36
11.5
L
Izanami
cocoson
Izanami
4
8
16
1.5
L
2
11
13
0.77
W
9
3
23
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,935
Damage
108,905
117,677
Taken
93,896
65,114
Mitigated
78,897
18,617
Healing
26,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bandium
Ymir
16,377
3,591
0
987
23,142
31,209
0
6,057
17,085
26,046
0
L
4,567
1,890
0
3,151
32,951
31,640
0
19,109
13,842
0
18,384
W
Anubis
Meseel
Anubis
47,777
4,772
0
15,708
24,439
15,064
0
12,107
12,332
97,898
0
L
Danzaburou
ShangRose
Danzaburou
20,479
8,139
0
2,175
17,979
4,237
0
12,589
5,390
0
58,061
L
Cabrakan
Toestur
Cabrakan
29,710
2,452
0
2,227
28,475
19,066
0
12,703
15,772
56,258
0
W
16,079
7,660
0
1,272
11,701
4,909
0
4,391
7,310
0
27,795
W
Cerberus
YouLikeFish
Cerberus
11,253
415
0
3,447
17,033
19,398
0
4,795
12,238
17,250
0
L
Izanami
cocoson
Izanami
26,073
20,370
0
1,503
20,249
3,878
0
17,480
2,769
0
59,864
L
6,106
1,828
6,493
3,068
18,023
6,293
0
13,526
4,497
17,364
0
W
17,419
14,157
246
5,254
17,581
8,317
0
8,466
9,115
0
27,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,066
Gold Earned
70,000
255
Minions Killed
220
10
Camps Cleared
7
1,045,163
Distance Traveled
1,034,645
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,739
1,145
33
3
0
178,959
1
L
Chaac
11,263
939
34
3
0
199,715
0
W
Anubis
16,974
1,415
110
9
2
179,368
0
L
Danzaburou
14,099
1,175
65
5
1
238,673
1
L
Cabrakan
14,707
1,226
55
5
1
207,966
2
W
Neith
12,200
1,017
25
2
0
199,729
2
W
Cerberus
13,631
1,136
19
2
0
227,582
0
L
Izanami
13,326
1,111
79
7
8
203,240
1
L
Hel
11,671
973
22
2
0
195,569
0
W
Arachne
13,456
1,121
33
3
5
249,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role