Player Matchup

Bellona
Bellona
Annamanda
Bellona
Level 3
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 2L
1,652 Elo+
Solo
Janus
Janus
Catherwhy
Janus
Level 23
God Stats
5W - 5L
1,603 SR
Queue Stats
54W - 29L
1,633 Elo+
Party 2
Rama
Rama
Jchs
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,557 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Koprov
Kumbhakarna
Level 27
God Stats
12W - 14L
1,868 SR
Queue Stats
80W - 66L
1,624 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zygmek101
Tsukuyomi
Level 16
God Stats
3W - 5L
1,512 SR
Queue Stats
27W - 17L
1,600 Elo+
Party 2
Team Averages
Level 17
1,637 SR
1,613 Elo+

VS

Team Averages
Level 25
1,624 SR
1,621 Elo+
Ravana
Ravana
PervertedTurk
Ravana
Level 20
God Stats
2W - 2L
1,735 SR
Queue Stats
94W - 74L
1,584 Elo+
Party 1
Vulcan
Vulcan
RightAtUrButt
Vulcan
Level 28
God Stats
10W - 4L
1,801 SR
Queue Stats
125W - 69L
1,742 Elo+
Solo
Xbalanque
Xbalanque
ThePuritan
Xbalanque
Level 24
God Stats
11W - 11L
1,542 SR
Queue Stats
85W - 67L
1,566 Elo+
Party 1
Sobek
Sobek
tkaanibat
Sobek
Level 28
God Stats
26W - 24L
1,542 SR
Queue Stats
222W - 200L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
xR4styx
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 165L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Annamanda
Bellona
3
0 / 5 / 0
3,058
510
431
3,595
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Catherwhy
Janus
6
2 / 4 / 0
4,015
669
2,834
4,295
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
Jchs
Rama
2
0 / 2 / 0
2,944
491
1,473
1,846
210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Kumbhakarna
Koprov
Kumbhakarna
6
0 / 1 / 0
3,738
623
1,364
3,824
1,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Zygmek101
Tsukuyomi
3
0 / 1 / 0
3,133
522
324
1,251
277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 1 / 1
4,955
826
1,489
2,611
908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 2 / 1
4,595
766
2,825
2,700
746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ThePuritan
Xbalanque
6
2 / 0 / 3
4,019
670
3,502
3,542
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
tkaanibat
Sobek
6
1 / 1 / 4
4,195
699
709
4,851
1,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
xR4styx
Erlang Shen
8
2 / 0 / 1
4,495
749
1,701
1,396
693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
13
13
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Annamanda
Bellona
0
5
0
0
L
Janus
Catherwhy
Janus
2
4
0
0.5
L
Rama
Jchs
Rama
0
2
0
0
L
Kumbhakarna
Koprov
Kumbhakarna
0
1
0
0
W
6
1
1
6.5
W
2
2
1
1.25
W
Xbalanque
ThePuritan
Xbalanque
2
0
3
3.5
L
Tsukuyomi
Zygmek101
Tsukuyomi
0
1
0
0
W
Sobek
tkaanibat
Sobek
1
1
4
3
W
Erlang Shen
xR4styx
Erlang Shen
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,426
Damage
10,226
14,811
Taken
15,100
4,572
Mitigated
4,824
3,044
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Annamanda
Bellona
431
331
0
30
3,595
1,869
0
792
2,803
0
4,506
L
Janus
Catherwhy
Janus
2,834
701
0
910
4,295
1,071
0
1,925
2,370
15,158
0
L
Rama
Jchs
Rama
1,473
1,397
0
340
1,846
210
0
118
1,728
0
3,785
L
Kumbhakarna
Koprov
Kumbhakarna
1,364
218
99
1,294
3,824
1,145
0
565
3,259
8,600
0
W
1,489
336
0
354
2,611
908
0
526
2,037
0
18,905
W
2,825
1,015
0
500
2,700
746
112
673
1,955
25,587
0
W
Xbalanque
ThePuritan
Xbalanque
3,502
1,915
0
1,428
3,542
754
330
963
2,493
0
18,425
L
Tsukuyomi
Zygmek101
Tsukuyomi
324
136
0
371
1,251
277
0
134
1,117
0
4,323
W
Sobek
tkaanibat
Sobek
709
93
0
2,176
4,851
1,723
92
1,289
3,496
5,435
0
W
Erlang Shen
xR4styx
Erlang Shen
1,701
848
0
934
1,396
693
686
433
921
0
14,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,888
Gold Earned
22,259
74
Minions Killed
173
0
Camps Cleared
0
507,636
Distance Traveled
591,797
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,058
510
10
2
0
132,791
0
L
Janus
4,015
669
25
4
0
130,026
3
L
Rama
2,944
491
7
1
0
41,004
0
L
Kumbhakarna
3,738
623
13
2
0
139,842
0
W
Ravana
4,955
826
43
7
0
130,596
0
W
Vulcan
4,595
766
56
9
0
119,941
2
W
Xbalanque
4,019
670
35
6
0
111,574
0
L
Tsukuyomi
3,133
522
19
3
0
63,973
0
W
Sobek
4,195
699
4
1
0
125,270
2
W
Erlang Shen
4,495
749
35
6
0
104,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role