Player Matchup

Xbalanque
Xbalanque
Gibs4113
Xbalanque
Level 38
God Stats
1W - 1L
1,633 SR
Queue Stats
21W - 15L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
Vialoid
Gilgamesh
Level 108
God Stats
40W - 27L
1,593 SR
Queue Stats
292W - 240L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
insaneryda
Kukulkan
Level 45
God Stats
42W - 37L
1,475 SR
Queue Stats
107W - 87L
1,492 Elo+
Party 2
Team Averages
Level 64
1,567 SR
1,554 Elo+

VS

Team Averages
Level 59
1,476 SR
1,393 Elo+
Ymir
Ymir
BuffBipolarBear
Ymir
Level 83
God Stats
18W - 15L
1,416 SR
Queue Stats
253W - 216L
1,404 Elo+
Party 1
Chang'e
Chang'e
Chaoszilla156
Chang'e
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
121W - 139L
1,406 Elo+
Party 1
Merlin
Merlin
SadNee2627
Merlin
Level 30
God Stats
2W - 0L
1,513 SR
Queue Stats
58W - 78L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gibs4113
Xbalanque
14
13 / 6 / 6
12,447
778
17,850
15,775
5,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Vialoid
Gilgamesh
15
10 / 5 / 10
11,928
746
14,812
17,878
14,404
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
insaneryda
Kukulkan
12
0 / 8 / 16
10,271
642
7,503
13,851
4,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 8
14,212
888
14,141
27,528
37,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
16
5 / 5 / 8
12,064
754
10,334
12,375
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
SadNee2627
Merlin
15
5 / 11 / 7
11,497
719
9,674
13,301
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
23
Kills
18
19
Deaths
23
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
7
8
1.71
W
Chang'e
5
5
8
1.8
L
Xbalanque
Gibs4113
Xbalanque
13
6
6
2.67
W
Merlin
SadNee2627
Merlin
5
11
7
0.77
L
Gilgamesh
Vialoid
Gilgamesh
10
5
10
3
L
Kukulkan
insaneryda
Kukulkan
0
8
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,165
Damage
34,149
47,504
Taken
53,204
24,303
Mitigated
47,360
4,694
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,141
5,081
657
2,531
27,528
37,786
464
4,882
22,646
51,241
0
W
Chang'e
10,334
1,303
2,244
2,889
12,375
4,531
1,228
945
11,430
37,743
0
L
Xbalanque
Gibs4113
Xbalanque
17,850
10,475
0
3,248
15,775
5,606
1,028
11,160
4,363
0
53,095
W
Merlin
SadNee2627
Merlin
9,674
1,464
243
439
13,301
5,043
1,187
1,765
11,536
39,662
0
L
Gilgamesh
Vialoid
Gilgamesh
14,812
4,444
0
510
17,878
14,404
1,753
11,542
5,967
0
39,643
L
Kukulkan
insaneryda
Kukulkan
7,503
1,937
441
495
13,851
4,293
316
10,770
2,949
27,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,646
Gold Earned
37,773
144
Minions Killed
142
0
Camps Cleared
0
759,486
Distance Traveled
787,143
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,212
888
53
3
0
267,794
1
W
Chang'e
12,064
754
45
3
0
292,134
2
L
Xbalanque
12,447
778
51
3
0
245,385
3
W
Merlin
11,497
719
44
3
0
227,215
0
L
Gilgamesh
11,928
746
51
3
0
277,521
1
L
Kukulkan
10,271
642
42
3
0
236,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role